Superhard Acrobatics!: Difference between revisions
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'''Superhard Acrobatics!''' is World 5-7 in ''[[Yoshi's Island DS]]''. It takes place in the sky, and [[Yoshi (species)|Yoshi]] has to jump over multiple moving [[platforms]] and [[spikes]]. This level's playable Yoshi is the | '''Superhard Acrobatics!''' is World 5-7 in ''[[Yoshi's Island DS]]''. It takes place in the sky, and [[Yoshi (species)|Yoshi]] has to jump over multiple moving [[platforms]] and [[spikes]]. This level's playable Yoshi is the Red Yoshi. | ||
==Layout== | ==Layout== | ||
Yoshi starts the level on a cloud and eventually has to hop on a moving platform network filled with enemies which takes him to the [[Checkpoint Ring|Middle Ring]]. He has to repeat the same process until he gets to the next area which starts | Red Yoshi starts the level on a cloud and eventually has to hop on a moving platform network filled with enemies which takes him to the [[Checkpoint Ring|Middle Ring]]. He has to repeat the same process until he gets to the next area, which starts with some enemies, number platforms, and balloons. He has to avoid some more obstacles until he reaches the next area, which starts with a Middle Ring and a [[Stork Stop]]. Red Yoshi needs to grab a [[Super Star]] and let [[Baby Mario]] cross the spikes. The player soon finds the next area which starts with a Middle Ring and continues with some enemies and moving platforms and ends with some [[Fire Bar]]s and the [[Goal Ring|goal roulette]]. | ||
==Enemies== | ==Enemies== |
Latest revision as of 07:14, December 11, 2024
Level | |
---|---|
Superhard Acrobatics! | |
Level code | 5-7 |
Game | Yoshi's Island DS |
<< Directory of levels >> |
Superhard Acrobatics! is World 5-7 in Yoshi's Island DS. It takes place in the sky, and Yoshi has to jump over multiple moving platforms and spikes. This level's playable Yoshi is the Red Yoshi.
Layout[edit]
Red Yoshi starts the level on a cloud and eventually has to hop on a moving platform network filled with enemies which takes him to the Middle Ring. He has to repeat the same process until he gets to the next area, which starts with some enemies, number platforms, and balloons. He has to avoid some more obstacles until he reaches the next area, which starts with a Middle Ring and a Stork Stop. Red Yoshi needs to grab a Super Star and let Baby Mario cross the spikes. The player soon finds the next area which starts with a Middle Ring and continues with some enemies and moving platforms and ends with some Fire Bars and the goal roulette.
Enemies[edit]
- Gusties
- Glide Guys
- Potted Ghosts
- Piranha Plants
- Para-Koopas
- Green Gloves
- Cloud Drops
- Item Balloons
- Skeleton Goonies
- Debulls
- Shy Stack
- Bullet Bills
- Bill Blasters
- Bungee Piranhas
- Eggo-Dils
- Shy Guys on Stilts
- Blow Hards
- Wild Ptooie Piranhas
- Sluggers
- Tap-Taps
Gallery[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ちょ~ハードなアスレチック[?] Cho~ Hādo na Asurechikku |
Suuuuper Hard Athletics | |
French | Acrobaties périlleuses![?] | Perillous Acrobatics! | |
Italian | Acrobazie impossibili![?] | Impossible acrobatics! | |
Korean | 무~지 힘든 장애물 경기[?] Mu~ji Himdeun Jang'aemul Gyeonggi |
Really Grueling Athletics | |
Spanish | ¡Deportes extremos![?] | Extreme Sports! |
Trivia[edit]
- The Japanese name for this stage is similar to that of KEEP MOVING!!!! from Super Mario World 2: Yoshi's Island. They are also both the second to last level in their respective game.