Light-Wave Battle: Difference between revisions
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'''Light-Wave Battle''' is a 4-Player [[ | {{minigame infobox | ||
|image=[[File:SMPJ Light-Wave Battle.png|260px]] | |||
|type=4-Player minigame | |||
|appears_in=''[[Super Mario Party Jamboree]]'' | |||
}} | |||
'''Light-Wave Battle''' is a 4-Player [[minigame]] found in ''[[Super Mario Party Jamboree]]''. | |||
==Introduction== | ==Introduction== | ||
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==Gameplay== | ==Gameplay== | ||
The | The player must perform [[Ground Pound]]s on their button to send rings of light at the other players. Getting hit by a ring of light stuns the player for a few seconds; getting hit three times eliminate them. Ground pounding closer to the ground makes the rings go slower, while ground pounding at the maximum height of the character's jump makes the rings go faster. The last player standing wins. | ||
==Ending== | ==Ending== | ||
The players stand in front of the arena. Winning players perform their winning animations, while losing players perform their losing animations behind | The players stand in front of the arena. Winning players perform their winning animations, while losing players perform their losing animations behind the winners. | ||
==Controls== | ==Controls== | ||
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*{{Button|switch|jc-right}} > {{Button|switch|jc-right}} – Ground Pound | *{{Button|switch|jc-right}} > {{Button|switch|jc-right}} – Ground Pound | ||
==In-game text== | |||
''"Jump to dodge light waves. Attack your opponents by doing a Ground Pound to send out light waves of your own!"'' | |||
{{SMPJ minigames}} | |||
[[Category:4-player minigames]] | |||
[[Category:Super Mario Party Jamboree new minigames]] |
Revision as of 20:43, October 21, 2024
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Light-Wave Battle | |
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Appears in | Super Mario Party Jamboree |
Type | 4-Player minigame |
Light-Wave Battle is a 4-Player minigame found in Super Mario Party Jamboree.
Introduction
The player on the top left ground pounds the button below them, sending a ring of light in which the other players jump over.
Gameplay
The player must perform Ground Pounds on their button to send rings of light at the other players. Getting hit by a ring of light stuns the player for a few seconds; getting hit three times eliminate them. Ground pounding closer to the ground makes the rings go slower, while ground pounding at the maximum height of the character's jump makes the rings go faster. The last player standing wins.
Ending
The players stand in front of the arena. Winning players perform their winning animations, while losing players perform their losing animations behind the winners.
Controls
- – Jump
- > – Ground Pound
In-game text
"Jump to dodge light waves. Attack your opponents by doing a Ground Pound to send out light waves of your own!"