Sleep Clinic: Difference between revisions

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==Suitability==
==Suitability==
{{WWGIT fit
{{WWGIT fit}}
|5.1=Jimmy T|5.2=Orbulon
|4.1=Wario|4.2=Dr. Crygor|4.3=Red|4.4=Pyoro
|3.1=Young Cricket|3.2=18-Volt|3.3=Mona|3.4=Dribble and Spitz|3.5=Kat and Ana|3.6=Ashley|3.7=5-Volt|3.8=Master Mantis|3.9=Penny
|2.1=Lulu
|1.1=9-Volt|1.2=Mike
}}
*[[Jimmy T]]'s attack can cause the watch or banana to swing high, and in Level 2, he can also defeat the butterfly while pushing the item.
*[[Orbulon]] can use his [[Oinker]]'s tractor beam to carry the watch or banana, then release it to let it swing on its own. He can also use the tractor beam to carry the watch and wave it in front of Wario to win quickly.
*[[Dr. Crygor]] can use his swim ability to easily move the watch or banana. On Level 2, he can remove the butterfly while pushing the item.
*[[Lulu]] is a below-average fit as her lack of a decently fast horizontal attack requires her to be careful when pushing the watch or banana.
*[[9-Volt]] is unsuitable due to his inability to attack sideways, and he must time his attacks to hit the watch or banana.
*[[Mike]] is unsuitable due to his inability to attack sideways, and his projectiles being weak. This is the only microgame in ''Get It Together!'' where he is a bad fit.


==Names in other languages==
==Names in other languages==

Revision as of 14:04, October 12, 2024

Sleep Clinic
A microgame
Appears in WarioWare: Get It Together!
Type Intro Games
Command(s) Hypnotize!
Info "That watch...it's making me feel...sleepy. Get rid of that butterfly so I can take a nap!"
Points to clear 25

Sleep Clinic is one of the microgames in Wario's Intro Games level in WarioWare: Get It Together!

Gameplay

The object of this microgame is to swing an item in front of Wario to hypnotize him.

  • Level 1: The player must swing a watch to hypnotize Wario.
  • Level 2: Same as Level 1, but the player must clear away a butterfly first.
  • Level 3: The player must swing a bunch of bananas to hypnotize Wario, which take more effort to swing than the watch.

If two players are utilized for this microgame, two butterflies distract Wario during Level 2 instead of one. If the players win, the player that swings the item more will receive a point for effort or, in the case of Rising Star, a star.

Mission

  • Nighty Night, Wario (one player only): Using all crew members, the player must score at least 18 points on the microgame without losing any lives.

Suitability

Good Fit
Good Fit icon from WarioWare: Get It Together!
Above-Average Fit icon from WarioWare: Get It Together!
Average Fit icon from WarioWare: Get It Together!
Below-Average Fit icon from WarioWare: Get It Together!
Bad Fit
Bad Fit icon from WarioWare: Get It Together!

Names in other languages

Language Name Meaning Notes
Japanese さいみんじゅつ[?]
Saimin Jutsu
Hypnosis
Chinese (simplified) 催眠术[?]
Cuīmián shù
Hypnotism
Chinese (traditional) 催眠術[?]
Cuīmián shù
Hypnotism
Dutch Hypnose[?] Hypnosis
French Séance d'hypnose[?] Hypnosis session
German Hyperhypnotik[?] Hyper Hypnosis
Italian Seduta ipnotica[?] Hypnotic session
Korean 최면술[?]
Choemyeonsul
Hypnosis
Russian Мастер гипноза[?]
Master gipnoza
Hypnosis master
Spanish Dulces sueños[?] Sweet dreams