Super Slam: Difference between revisions

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{{distinguish|Simian Slam|Super Simian Slam}}
{{distinguish|Simian Slam|Super Simian Slam}}
[[File:DK64 Super Slam.png|thumb|[[Chunky Kong]] using the Super Slam to defeat a [[Klump]]]]
[[File:DK64 Super Slam.png|thumb|[[Chunky Kong]] using the Super Slam to defeat a [[Klump]]]]
The '''Super Slam'''<ref>{{cite|author=Bihldorff, Nate, Jason Leung, and Drew Williams|title=''Donkey Kong 64'' Player's Guide|page=9 and 93|date=1999|publisher=Nintendo of America|language=en-us}}</ref> is a move in ''[[Donkey Kong 64]]''. It is given to [[Tiny Kong]] and the other [[Kong]]s by the [[Banana Fairy Princess]] after Tiny agrees to help find the missing [[Banana Fairy|Banana Fairies]]. The move can be charged by holding {{button|n64|B}}, causing small orange orbs of energy to start appearing around the Kong. When the orbs begin to spiral, releasing {{button|n64|B}} unleashes a shockwave, the color of which differs with each [[Kong]]. The Super Slam is used to unearth [[5-Banana Coin]]s from [[DK Dirt Pile]]s. It can defeat some of the stronger enemies, including [[Klump]]s, [[Kosha]]s, [[Klobber]]s, and [[Kasplat]]s, but not any bosses. If Super Slam is used on a [[Kaboom]] and the [[Toy Monster]], this has a side effect of also damaging the user. [[Klaptrap#Donkey Kong 64|Purple Klaptrap]]s are unaffected by the Super Slam, damaging only the user instead. Performing a Super Slam always uses up one [[Crystal Coconut]].
The '''Super Slam'''<ref>{{cite|author=Bihldorff, Nate, Jason Leung, and Drew Williams|title=''Donkey Kong 64'' Player's Guide|page=9 and 93|date=1999|publisher=Nintendo of America|language=en-us}}</ref> is a move in ''[[Donkey Kong 64]]''. It is given to [[Tiny Kong]] and the other [[Kong]]s by the [[Banana Fairy Princess]] after Tiny agrees to help find the missing [[Banana Fairy|Banana Fairies]]. The move can be charged by holding {{button|n64|B}}, causing small orange orbs of energy to start appearing around the Kong. When the orbs begin to spiral, releasing {{button|n64|B}} unleashes a shockwave, the color of which differs with each Kong. The Super Slam is used to unearth [[5-Banana Coin]]s from [[DK Dirt Pile]]s. It can defeat some of the stronger enemies, including [[Klump]]s, [[Kosha]]s, [[Klobber]]s, and [[Kasplat]]s, but not any bosses. If the Super Slam is used on a [[Kaboom]] and the [[Toy Monster]], this has a side effect of also damaging the user. [[Klaptrap#Donkey Kong 64|Purple Klaptrap]]s are unaffected by the Super Slam, damaging only the user instead. Performing a Super Slam always uses up one [[Crystal Coconut]].


==References==
==References==

Latest revision as of 19:17, September 26, 2024

Not to be confused with Simian Slam or Super Simian Slam.
Chunky Kong using the Super Slam on a Klump in Donkey Kong 64
Chunky Kong using the Super Slam to defeat a Klump

The Super Slam[1] is a move in Donkey Kong 64. It is given to Tiny Kong and the other Kongs by the Banana Fairy Princess after Tiny agrees to help find the missing Banana Fairies. The move can be charged by holding B Button, causing small orange orbs of energy to start appearing around the Kong. When the orbs begin to spiral, releasing B Button unleashes a shockwave, the color of which differs with each Kong. The Super Slam is used to unearth 5-Banana Coins from DK Dirt Piles. It can defeat some of the stronger enemies, including Klumps, Koshas, Klobbers, and Kasplats, but not any bosses. If the Super Slam is used on a Kaboom and the Toy Monster, this has a side effect of also damaging the user. Purple Klaptraps are unaffected by the Super Slam, damaging only the user instead. Performing a Super Slam always uses up one Crystal Coconut.

References[edit]

  1. ^ Bihldorff, Nate, Jason Leung, and Drew Williams (1999). Donkey Kong 64 Player's Guide. Nintendo of America (American English). Page 9 and 93.