Double Pain: Difference between revisions

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|image_ttyd=Double Pain PMTTYDNS icon.png
|image_ttyd=Double Pain PMTTYDNS icon.png
|bp=0
|bp=0
|price_ttyd=<Coin>36
|price_ttyd=<Coin>36 [[File:Nintendo GameCube symbol.svg|15px|link=Nintendo GameCube]]<br><Coin>60 [[File:Nintendo Switch Logo.svg|15px|link=Nintendo Switch]]
|price_ttydns=<Coin>60
|effect=Doubles all damage [[Mario]] takes.
|effect=[[Mario]] takes multiplied damage.
|ttyd=Double the damage Mario takes.
|ttyd=Double the damage Mario takes.
|ttydns=Double the damage Mario takes from enemies. Wearing two or more of these badges further increases the damage taken.
}}
}}
'''Double Pain''' is a [[badge]] in ''[[Paper Mario: The Thousand-Year Door]]'' and its [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|remake]]. When it is worn, all damage dealt to [[Mario]], whether through enemies or items, is doubled, with no positive effects added whatsoever. This applies to the damage that Mario would have normally received without Double Pain, as affected by [[guard]]ing and badges that increase his [[defense]]. It does not affect Mario's [[Partner|partners]].
'''Double Pain''' is a [[badge]] in ''[[Paper Mario: The Thousand-Year Door]]'' and its [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|remake]]. When it is worn, all damage dealt to [[Mario]], whether through enemies or items, is doubled, with no positive effects added whatsoever. This applies to the damage that Mario would have normally received without Double Pain, as affected by [[guard]]ing and badges that increase his [[defense]]. It does not affect Mario's [[Partner|partners]].

Revision as of 16:25, August 16, 2024

Double Pain
Paper Mario The Thousand-Year Door
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch)
Badge Point BP 0 0
Price {{{price}}} Coin36 Nintendo GameCube
Coin60 Nintendo Switch
Effect Doubles all damage Mario takes.
Description(s)
Double the damage Mario takes. (Paper Mario: The Thousand-Year Door)

Double Pain is a badge in Paper Mario: The Thousand-Year Door and its remake. When it is worn, all damage dealt to Mario, whether through enemies or items, is doubled, with no positive effects added whatsoever. This applies to the damage that Mario would have normally received without Double Pain, as affected by guarding and badges that increase his defense. It does not affect Mario's partners.

Only one copy of Double Pain is obtainable in the game (even despite the remake's updated badge description). However, unique behavior was implemented to the original version of the game for wearing multiple copies at once. The amount of damage taken is multiplied by the number of Double Pain badges worn plus one[1]—in other words, each badge increments the damage multiplier—so two copies triple the damage taken.

Double Pain also multiplies the damage incurred by a Poison Mushroom Bingo!. In the game's original release, where this Bingo! halves Mario's Heart Points, this interaction always causes an instant KO. In the remake, due to the Bingo! damage being reduced to a third, an additional Double Pain is needed to guarantee such an outcome.

Locations

Double Pain can be bought from Charlieton after completing Chapter 1 for 36 coins in the original version and 60 coins in the remake.

Names in other languages

Language Name Meaning Notes
Japanese ニバイダメージ[?]
Nibai Damēji
Double Damage
Chinese (simplified) 两倍伤害徽章[?]
Liǎngbèi Shānghài Huīzhāng
Double Damage Badge
Chinese (traditional) 兩倍傷害徽章[?]
Liǎngbèi Shānghài Huīzhāng
Double Damage Badge
Dutch Dubbeldwars[?] From dubbel en dwars ("twice over"). Dwars also means "stubbornly disobedient".
French Double dégâts[?] Double damage
German Autsch![?] Ouch!
Italian Doppiodanno[?] Double damage
Korean 2배대미지[?]
Du-bae Demiji
Double Damage
Spanish Doble Daño[?] Double Damage

References

  1. ^ Aldrich, Jonathan "jdaster64" (January 6, 2013). Badges, Part 3: Effects and Stacking.. supermariofiles.wordpress.com. Retrieved September 5, 2020. (Archived March 7, 2021, 14:18:50 UTC via Wayback Machine.)