Push: Difference between revisions
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*Spooky [[Hopper]] | *Spooky [[Hopper]] | ||
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*Tropical [[Summoner]] | |||
*[[Calavera]] | *[[Calavera]] | ||
*[[Phantom (character)|Phantom]] | *[[Phantom (character)|Phantom]] |
Revision as of 05:29, August 2, 2024
Push is a volatile status effect in Mario + Rabbids Kingdom Battle. Depending on the weapon used against them, the inflicted character will be pushed a few cells in the direction they were shot, ignoring battlefield boundaries and inflicted with an "out of bounds" damage bonus should they travel out of bounds. Like the similar Bounce status, inflicted characters are vulnerable to "line of sight" techniques.
The following enemies can inflict Push with their weapons:
- Spooky Hopper
- Spooky Buckler
- Tropical Summoner
- Calavera
- Phantom
- Lava Peek-a-Boo
- Mega Rabbid Kong (second battle)
Push is one of the three status effects that cause movement, with the other two being Bounce and Burn.
In Mario + Rabbids Sparks of Hope, Gust functions identically to Push.