Super Slam: Difference between revisions

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{{distinguish|Simian Slam|Super Simian Slam}}
{{distinguish|Simian Slam|Super Simian Slam}}
[[File:DK64 Super Slam.png|thumb|[[Chunky Kong]] using the Super Slam to defeat a [[Klump]]]]
[[File:DK64 Super Slam.png|thumb|[[Chunky Kong]] using the Super Slam to defeat a [[Klump]]]]
The '''Super Slam'''<ref>Bihldorff, Nate, Jason Leung, and Drew Williams. ''Donkey Kong 64'' Player's Guide. Pages 9 and 93.</ref> is a special move given to the [[Kong]]s by the [[Banana Fairy Princess]] in ''[[Donkey Kong 64]]''. She gives them the move after [[Tiny Kong]] agrees to help find her missing [[Banana Fairy|Banana Fairies]]. To charge the move, the player must hold {{button|n64|B}}. Small orange orbs of energy will start appearing around the Kong. Once the orbs start spiraling, the player can release {{button|n64|B}} to emit a shockwave.
The '''Super Slam'''<ref>{{cite|author=Bihldorff, Nate, Jason Leung, and Drew Williams|title=''Donkey Kong 64'' Player's Guide|page=9 and 93|date=1999|publisher=Nintendo of America|language=en-us}}</ref> is a move in ''[[Donkey Kong 64]]''. It is given to [[Tiny Kong]] and the other [[Kong]]s by the [[Banana Fairy Princess]] after Tiny agrees to help find the missing [[Banana Fairy|Banana Fairies]]. The move can be charged by holding {{button|n64|B}}, causing small orange orbs of energy to start appearing around the Kong. When the orbs begin to spiral, releasing {{button|n64|B}} unleashes a shockwave, the color of which differs with each [[Kong]]. The Super Slam is used to unearth [[5-Banana Coin]]s from [[DK Dirt Pile]]s. It can defeat some of the stronger enemies, including [[Klump]]s, [[Kosha]]s, [[Klobber]]s, and [[Kasplat]]s, but not any bosses. If Super Slam is used on a [[Kaboom]] and the [[Toy Monster]], this has a side effect of also damaging the user. [[Klaptrap#Donkey Kong 64|Purple Klaptrap]]s are unaffected by the Super Slam, damaging only the user instead.
 
The Super Slam is used to unearth [[5-Banana Coin]]s from [[DK Dirt Pile]]s. It can also be used to instantly defeat most non-boss enemies that make contact with the Kong or the shockwave, including [[Klump]]s, [[Kosha]]s, [[Klobber]]s, and [[Kasplat]]s. However, there are some enemies where using the Super Slam will cause a Kong to take damage, such as [[Kaboom]]s and the [[Toy Monster]]. Additionally, [[Klaptrap#Donkey Kong 64|Purple Klaptrap]]s are completely immune to the Super Slam; the attacking Kong would take damage, while the Purple Klaptrap is unaffected.
 
The color of the shockwave differs depending on the Kong using it. It consumes one [[Crystal Coconut]] per use.  


==References==
==References==

Revision as of 14:59, June 26, 2024

Not to be confused with Simian Slam or Super Simian Slam.
Chunky Kong using the Super Slam on a Klump in Donkey Kong 64
Chunky Kong using the Super Slam to defeat a Klump

The Super Slam[1] is a move in Donkey Kong 64. It is given to Tiny Kong and the other Kongs by the Banana Fairy Princess after Tiny agrees to help find the missing Banana Fairies. The move can be charged by holding B Button, causing small orange orbs of energy to start appearing around the Kong. When the orbs begin to spiral, releasing B Button unleashes a shockwave, the color of which differs with each Kong. The Super Slam is used to unearth 5-Banana Coins from DK Dirt Piles. It can defeat some of the stronger enemies, including Klumps, Koshas, Klobbers, and Kasplats, but not any bosses. If Super Slam is used on a Kaboom and the Toy Monster, this has a side effect of also damaging the user. Purple Klaptraps are unaffected by the Super Slam, damaging only the user instead.

References

  1. ^ Bihldorff, Nate, Jason Leung, and Drew Williams (1999). Donkey Kong 64 Player's Guide. Nintendo of America (American English). Page 9 and 93.