Talk:Beezley: Difference between revisions

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==Merge Bee (Wario Land II) here==
==Merge Bee (Wario Land II) here==
{{SettledTPP}}
{{Settled TPP}}
{{ProposalOutcome|failed|4-7|Don't merge}}
{{Proposal outcome|failed|4-7|Don't merge}}
While both of these enemies have different Japanese and English names, both look nearly the same, are in the same series, and act nearly the same, (not to mention bee's English name is generic). This just seems to be the same enemy being renamed and receiving slight tweaks to its design.
While both of these enemies have different Japanese and English names, both look nearly the same, are in the same series, and act nearly the same, (not to mention bee's English name is generic). This just seems to be the same enemy being renamed and receiving slight tweaks to its design.



Latest revision as of 15:30, May 31, 2024

Merge Bee (Wario Land II) here[edit]

Settledproposal.svg This talk page proposal has already been settled. Please do not edit any of the sections in the proposal. If you wish to discuss the article, do so in a new header below the proposal.

Don't merge 4-7
While both of these enemies have different Japanese and English names, both look nearly the same, are in the same series, and act nearly the same, (not to mention bee's English name is generic). This just seems to be the same enemy being renamed and receiving slight tweaks to its design.

Proposer: Doomhiker (talk)
Deadline: October 1, 2020, 23:59 GMT

Support[edit]

  1. Ray Trace (talk) Per proposal.
  2. Koopa con Carne (talk) Per proposal. Beezleys and Wario Land II bees are identical in everything but name.
  3. Shokora (talk) – R1V9N4x.png Per proposal. Unlike the other examples Doc gave (and I don't associate the giant bee at all), this enemy has an identical design even though it has been carried over to the next console. It functions the same, its attack has the same transformation effect on the player, and we can reasonably assume that it was intended to be the same enemy.
  4. LinkTheLefty (talk) To be honest, this seems more like the situation with the birds and turtles of Wario Land II and Wario Land 3.

Oppose[edit]

  1. Doc von Schmeltwick (talk) Sure, and while we're at it, let's merge Bucket Head with Yukimaru, Watch with Bird, Cook with Doughnuteer, Ukiwani with Tobawani, Big Mouth with Utsuboankō, Bōtsu with Lava Bubble, Togemaru with Togemen, and Kobatto with Minicula! What I'm saying is there's a lot of "suspiciously similar substitution" in this series, and treating things as the same based on behavior and subjectively appearance alone (particularly when the only even remotely high-resolution version of the former looks significantly different) is ill-advised at best. Additionally, no other enemy in the game returns from a previous game (aside from potentially Denki, which is an obstacle), making this seem even more speculative (if not outright fanon).
  2. Niiue (talk) Per Doc.
  3. Archivist Toadette (talk) Per Doc.
  4. Doomhiker (talk) Changing my vote per the opposition's arguments.
  5. Benjaminkirsc (talk) Per Doc.
  6. DarkNight (talk) Per Doc.
  7. ChompworksEngineer (talk) Per Doc.

Comments[edit]

You're absolutely certain this isn't the same case as Goomba and Goombo? Toadette icon CTTT.pngFont of Archivist Toadette's signature(T|C) 16:56, September 17, 2020 (EDT)

Yes. First, bee's English name is generic, which is not the case for Goombos. Second, Goombos' design are more different from Goombas than bees are different from Beezlies. Finally, Nintendo Power apparently refered to Goombos as relatives of Goombas. I don't know if this is the case for bees. Doomhiker (talk)Artwork of a Topmini from Super Mario Galaxy 17:01, September 17, 2020 (EDT)

@Doc von Schmeltwick: The enemy pairs you mention have a few quirks that differentiate between them, such as Big Mouth being stunnable unlike Utsuboankō, or Bōtsu being indestructible while Lava Bubbles are vulnerable to certain attacks. Even non-functional character design changes can be enough to make a distinction between two species, such as Cook and Doughnuteer, Goomba and Goombo, or Neek and Sneek. -- KOOPA CON CARNE 20:25, September 17, 2020 (EDT)

Lava Bubble had only been destroyable through Super Stars when Botsu appeared. Regardless, that doesn't change the fact that in the case of the bees, the former's boss-version sprite and the latter's artwork show significantly more difference than the small, non-detailed sprites, and the distinct lack of any other returning enemies makes this seem WAY too big of a "what if" for comfort. Doc von Schmeltwick (talk) 20:42, September 17, 2020 (EDT)
The Lava Bubble's vulnerability to Super Stars and appearance are enough to make them separate from Botsu. To address the bee conundrum, I'm not sure what the giant bee boss has to do with all this; it's easily distinguishable from the "minion" bees in both appearance, attack pattern, and the number of hits it takes to destroy. The Wario Land 4 beezleys, on the other hand, are pretty much identical; the only different features of "both" species are their names and the fact that one drops a coin when defeated, which is a trait that was removed in all condition-inducing enemies in Wario Land 4 including Beezleys. Think how Goombas do drop coins in some games while in others they only award points. -- KOOPA CON CARNE 21:00, September 17, 2020 (EDT)
The Bee boss has to do with the fact that nothing suggests it is anything but a giant, stronger version of the normal bees (akin to the Giant Spear Man), and as such is more telling of the design than a 16x32 pixel sprite. As for Botsu, it looks just like the many eyeless depictions of Lava Bubble (which continued after WL), and I'm pretty sure the stars and it are not even found in the same area. Regardless, given the fact that the Botsu article's current state is the result of me hastily rewriting it due to it previously covering the wrong subject, it may very well be vulnerable to that. Doc von Schmeltwick (talk) 21:14, September 17, 2020 (EDT)
Sprite size and general enemy recurrence are irrelevant to this discussion, the giant bee boss itself even more so since it's a largely different beast altogether. The design and attack pattern of Beezleys are too similar to their Wario Land II counterparts not to suggest the enemy was simply carried over to Wario Land 4. -- KOOPA CON CARNE 21:40, September 17, 2020 (EDT)
My point is there's no detail to it so saying they look identical to Beezley is misleading...besides, said attack pattern is also shared with Pneumo/Jellybob, which is obviously different. Doc von Schmeltwick (talk) 21:43, September 17, 2020 (EDT)
The sprites of both bees and Beezleys have enough detail in them to allow us to invoke similarities between them--upright postures with a sting at the bottom, cockatiel-like beaks, flat feet, neutral and angry expressions told by eyes with roughly the same shape. The Jellybobs from Wario Land 3 act as a functional replacement to the bees from Wario Land II, in the same vein Kobbles replace Klomps in DKC3. If Klomps were to reappear in DKCR as "Klompzleys" but retaining their appearance from DKC2, there would be no doubt they were the same enemy. This scenario happened with Beezleys, who were simply tossed away in favour of a similar enemy in one game but brought back in a later installment of the same series. -- KOOPA CON CARNE 21:57, September 17, 2020 (EDT)
It's still speculation, though. Unless any specific instance of a guide saying this enemy appeared before is found or one of the JP guides we currently source turns out to be unlicensed, it seems to me more like at most an amusingly lazy replacement. (On a related note, I'd be less skeptical if the JP names were reversed, since the WL2 JP name is more descriptive while the WL4 one is lazier). Doc von Schmeltwick (talk) 22:07, September 17, 2020 (EDT)
Actually, the JP name may have actual meaning: the article says that in one area, they transform from spiked balls. Perhaps they are hatching? That's still something Bubble Bee couldn't do. Doc von Schmeltwick (talk) 12:30, September 18, 2020 (EDT)

@Shokora: I'm refraining from voting in the proposal for now since I want to check which name is used in Wario Land II's Shogakukan guide (which should actually replace existing Japanese name references because I was told the current one is unofficial, just didn't get around to it yet), though I did notice that the giant bee's name is different from what was stated. Presuming that Pukubachi is accurate - what makes this situation different from, say, Gordo/Unibō/Sea Urchin? Also, is there any sign from the official Wario Land Advance guides that Hacchi is a returning enemy? LinkTheLefty (talk) 17:16, September 21, 2020 (EDT)

Update - Wario Land II's Shogakukan guide does indeed refer to it as Pukubachi. That said, Hacchi is rather unique among Wario Land series enemies with older counterparts. For example, Minicula's counterclockwise pattern is ripped straight from Kobatto (which in turn is ripped from the main pattern of the Wario Land II ghost enemy), yet they have different enough designs to be considered different. Beezley's sprite and behavior is very close to the original bee that I doubt its coincidental, with the only real difference being that it interacts with flowers. As for the giant bee boss, I'm not sure I take that it simply represents a larger version of the bee enemy, since it has an alternate name that isn't just its size and on a side note, we may have to make a separate SML2-style proposal regarding Wario Land II and perhaps Wario Land 3 enemies. Also, consider that the bee enemy sprite was altered - in the original Game Boy version, its stripes were less detailed and don't match the shading of the giant bee boss or its mini minions, while in the Game Boy Color version, the bee's gray (including its head) was turned to black. Additional, the Wario Land 4 source name is Azako_hati. So I think there are multiple ways to read it. LinkTheLefty (talk) 19:09, October 1, 2020 (EDT)

Shokora raises a good point I was meaning to bring up[edit]

The bees use an identical design retaining several key features (such as the spear stinger, the beaked mouth, white circles for hands, large eyes), which along with Doomhiker's arguments, is ultimately the reason I supported and kept my support, unlike the other enemies Doc had listed that she suggested to be merged, which all have different designs (Cook and Doughnuteer look a bit ambiguous though). I also agree with Koopa Con Carne's comments too, pretty much saying all what we are. BabyLuigiFire.pngRay Trace(T|C) 16:01, September 18, 2020 (EDT)

I know they are nearly identical, but the fact remains we don't know for a definitive fact they are the same entity due to how often pointless changeovers happened in this series. And I still think that ignoring the detail of the enlarged version of the former and how it contrasts with the artwork of the latter is a shortsighted thing to do; after all, Goombo's tiny SML sprite looks nearly identical to Mugger Micro-Goomba's SMB3 sprite with different shading, and heck the former's art looks similar to the latter's abnormal appearance in SMG, but we still know these to be different (and on a related note, the JP names of both of those indicate it's a smaller version of Goomba). But I digress. My point is, if we don't know it for a fact, we should not treat it as one. Doc von Schmeltwick (talk) 17:41, September 18, 2020 (EDT)