Don't Delay!: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Tag: Mobile edit |
LinkTheLefty (talk | contribs) mNo edit summary |
||
Line 7: | Line 7: | ||
|limit=300 seconds | |limit=300 seconds | ||
|before=[[6-3 Remix (Ice)|<<]] | |before=[[6-3 Remix (Ice)|<<]] | ||
|after=[[Race to the Finish! | |after=[[Race to the Finish!|>>]] | ||
}} | }} | ||
'''Don't Delay!''' is the sixty-second sample course in ''[[Super Mario Maker]]'', set in the castle theme and in the ''[[New Super Mario Bros. U]]'' style. | '''Don't Delay!''' is the sixty-second sample course in ''[[Super Mario Maker]]'', set in the castle theme and in the ''[[New Super Mario Bros. U]]'' style. | ||
==Layout== | ==Layout== | ||
The level starts with several [[Grinder]]s following Mario. He must jump from platform to platform while avoiding [[Cannon]]s, then make his way past several [[Burner]]s and fall down. Mario must then move to the right while avoiding [[Lava Bubble]]s and hit a [[Beanstalk]] that leads to a door. Taking that door leads directly to [[Bowser]], and Mario can use the [[lift]] to jump over him and hit the ax, clearing the level. | The level starts with several [[Grinder]]s following Mario. He must jump from platform to platform while avoiding [[Cannon]]s, then make his way past several [[Burner]]s and fall down. Mario must then move to the right while avoiding [[Lava Bubble]]s and hit a [[Beanstalk]] that leads to a door. Taking that door leads directly to [[Bowser]], and Mario can use the [[lift]] to jump over him and hit the ax, clearing the level. | ||
Line 34: | Line 33: | ||
|ItaM=Do not waste time! | |ItaM=Do not waste time! | ||
}} | }} | ||
{{SMM levels}} | {{SMM levels}} | ||
[[Category:Super Mario Maker levels]] | [[Category:Super Mario Maker levels]] |
Revision as of 20:44, April 14, 2024
- This article is about World 16-2 in Super Mario Maker. For World 16-2 in Super Mario Maker for Nintendo 3DS, see World 16-2 (Super Mario Maker for Nintendo 3DS).
Level | |
---|---|
Don't Delay! | |
Level code | 16-2 |
Game | Super Mario Maker |
Game style | |
Theme(s) | Castle |
Time limit | 300 seconds |
<< Directory of levels >> |
Don't Delay! is the sixty-second sample course in Super Mario Maker, set in the castle theme and in the New Super Mario Bros. U style.
Layout
The level starts with several Grinders following Mario. He must jump from platform to platform while avoiding Cannons, then make his way past several Burners and fall down. Mario must then move to the right while avoiding Lava Bubbles and hit a Beanstalk that leads to a door. Taking that door leads directly to Bowser, and Mario can use the lift to jump over him and hit the ax, clearing the level.
Enemies
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ぎりぎりガリガリ[?] Girigiri Garigari |
Grinding Grinder | |
Italian | Non perdere tempo![?] | Do not waste time! | |
Russian | Не зевай![?] Ne zevay! |
? | |
Spanish | Con la sierra en los talones[?] | With the Grinder on Your Tail |