Dr Kawashima's Athletic Training

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Level
Dr Kawashima's Athletic Training
DrKawashimaAthleticTraining SMM.png
Level code Dr Kawashima's Athletic Training
Game Super Mario Maker
Game style Super Mario Bros. style
Theme(s) Ground
Time limit 500 seconds
<< Directory of levels >>

Dr Kawashima's Athletic Training is an Event Course in Super Mario Maker, released on December 20, 2016, and based upon the Brain Age franchise. It unlocks the Dr. Kawashima Mystery Mushroom costume upon completion.

Layout[edit]

The level begins with some Hidden Blocks leading to some ? Blocks, along with a warp pipe. The next segment consists of conveyor belts, with Goombas and Spinies on tracks. After a brief segment with another Mystery Mushroom, the next segment consists of an area where Mario must jump on Koopa Paratroopas and ride some Donut Blocks to proceed. Mario must then slide on some Ice Blocks to the next warp pipe, where another Mystery Mushroom appears before the Warp Door. Afterwards, Mario must jump across block structures, then jump across some Bumpers to the Goal Pole.

Enemies[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese 川島教授が体を鍛えるアスレチックコース[?]
Kawashima Kyōju ga Karada o Kitaeru Asurechikku Kōsu
Professor Kawashima's Body-Training Athletic Course
Italian L'allenamento del Dr. Kawashima[?] Dr. Kawashima's training
Spanish (NOE) Ejercicio fisico con el doctor[?] Physical Exercise with the Doctor