Bleak Magic: Difference between revisions
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'''Bleak Magic''' is the boss level of [[Primate Plains]], the second world of ''[[Donkey Kong Land III]]''. Its name is a pun on {{wp|black magic}}. In order to proceed to [[Blackforest Plateau]], the [[Kong]]s must defeat [[Bleak]] | '''Bleak Magic''' is the boss level of [[Primate Plains]], the second world of ''[[Donkey Kong Land III]]''. Its name is a pun on {{wp|black magic}}. In order to proceed to [[Blackforest Plateau]], the [[Kong]]s must defeat [[Bleak]]. | ||
Bleak attacks by launching snowballs out of his hat in an arc. After | ==Layout== | ||
The fight takes place in a snowfield that has a cabin on the right that [[Dixie Kong]] and [[Kiddy Kong]] can stand on. Meanwhile, Bleak stays put on the left side. Bleak attacks by launching snowballs out of his hat in an arc. After he fires a few snowballs, a [[barrel]] will appear on top of the cabin and Bleak will start hopping in place. The barrel must be thrown at Bleak's chest to damage him. After taking damage, Bleak will fire three snowballs in quick succession before resuming his normal attack pattern. The more damage Bleak has taken, the longer it takes for the barrel to spawn, and his snowballs also fire more quickly. He takes four hits to go down and drops a [[Bonus Coin (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Bonus Coin]] when defeated. | |||
==Names in other languages== | ==Names in other languages== |
Revision as of 13:39, December 16, 2023
Level | |
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Bleak Magic | |
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Level code | 2-BOSS |
World | Primate Plains |
Game | Donkey Kong Land III |
Boss | Bleak |
Music track | Big Boss Blues |
<< Directory of levels >> |
Bleak Magic is the boss level of Primate Plains, the second world of Donkey Kong Land III. Its name is a pun on black magic. In order to proceed to Blackforest Plateau, the Kongs must defeat Bleak.
Layout
The fight takes place in a snowfield that has a cabin on the right that Dixie Kong and Kiddy Kong can stand on. Meanwhile, Bleak stays put on the left side. Bleak attacks by launching snowballs out of his hat in an arc. After he fires a few snowballs, a barrel will appear on top of the cabin and Bleak will start hopping in place. The barrel must be thrown at Bleak's chest to damage him. After taking damage, Bleak will fire three snowballs in quick succession before resuming his normal attack pattern. The more damage Bleak has taken, the longer it takes for the barrel to spawn, and his snowballs also fire more quickly. He takes four hits to go down and drops a Bonus Coin when defeated.
Names in other languages
Language | Name | Meaning | Notes |
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