Dragon Boneyard: Difference between revisions

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Past the first checkpoint is a dragon fossil that rolls through a lava cave. The player must use this fossil to help them get through the area. Purple birds with nothing and [[Smogrin]]s act as obstacles here. The fossil will eventually roll down a slope of lava, and once the ground is level again there are platforms that the player can stand on. After more purple birds and Smogrins, The fossil will eventually stop at solid ground at the end of the passage, where the second checkpoint is.
Past the first checkpoint is a dragon fossil that rolls through a lava cave. The player must use this fossil to help them get through the area. Purple birds with nothing and [[Smogrin]]s act as obstacles here. The fossil will eventually roll down a slope of lava, and once the ground is level again there are platforms that the player can stand on. After more purple birds and Smogrins, The fossil will eventually stop at solid ground at the end of the passage, where the second checkpoint is.


Beyond the second checkpoint is a motionless fossil with a glowing spot on it. Ground-pounding this spot will cause a [[Wonder Flower]] to appear. Upon collecting the Wonder Flower, the fossil will transform into a living dragon. In an autoscroll section, the player must ride the dragon as it slowly flies over the goal and around the stage. This dragon can spin and change directions along the way, and is unaffected by lava. Giant Smogrins float along the path and act as obstacles the player must avoid. At the end of the path is a Wonder Seed. When it is collected, the level will go back to normal. This Wonder Effect also has a time limit of eighty five seconds. A nearby pipe will lead the player back to the start of where the Wonder Effect took place, and two spinning dragon fossils lead to the goal. Two purple birds fly in the player's direction when they are jumping across the fossils. Alternatively, the player can ignore the Wonder Flower and just head for the goal.
Beyond the second checkpoint is a motionless fossil with a glowing spot on it. Ground-pounding this spot will cause a [[Wonder Flower]] to appear. Touching it will trigger the [[Wonder Effect]] which transforms the fossil into a living dragon. The player then must ride the dragon as it slowly flies in a fixed route, over the [[Goal Pole]] and around the stage behind it. This dragon can spin and change directions along the way, and can fly into lava, which the player must avoid. Giant Smogrins float along the path and act as obstacles the player must avoid. At the end of the path is a [[Wonder Seed]], and when it's collected, the Wonder Effect will be over. This Wonder Effect also has a time limit of eighty-five seconds. A pipe will pop up nearby, leading the player back to the start of where the Wonder Effect took place, and two spinning dragon fossils lead to the goal. Two purple birds fly in the player's direction when they are jumping across the fossils. Alternatively, the player can ignore the Wonder Flower and just head for the goal.


==10-flower coins==
==10-flower coins==

Revision as of 15:02, November 2, 2023

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Level
Dragon Boneyard
The Wonder Effect in the level Dragon Boneyard in Super Mario Bros. Wonder
World Deep Magma Bog
Game Super Mario Bros. Wonder
Difficulty ★★★★
Wonder Effect Causes a fossilized dragon to come back to life
<< Directory of levels >>

Template:Quote2 Dragon Boneyard is a level in Super Mario Bros. Wonder, found in the world Deep Magma Bog. It is after Wavy Ride through the Magma Tube and completion of this level unlocks Jet Run II. This level features many dragon fossils that spin. This level has two Wonder Seeds and no secret exits.

Layout

The first section of the level has many spinning dragon fossils over lava that the player must traverse. Flying overhead are purple birds that have coin trails behind them, drop items, or Buzzy Beetle shells. There are solid ground platforms during this section, where Buzzy Beetles roam. At the end of this section is a blue pipe that will take them to the first checkpoint, as well as a high ledge. Over the ledge is a purple pipe that will take the player to an area where a spinning dragon fossil with the second 10-flower coin is, as well as an exit pipe that will also lead to the first checkpoint.

Past the first checkpoint is a dragon fossil that rolls through a lava cave. The player must use this fossil to help them get through the area. Purple birds with nothing and Smogrins act as obstacles here. The fossil will eventually roll down a slope of lava, and once the ground is level again there are platforms that the player can stand on. After more purple birds and Smogrins, The fossil will eventually stop at solid ground at the end of the passage, where the second checkpoint is.

Beyond the second checkpoint is a motionless fossil with a glowing spot on it. Ground-pounding this spot will cause a Wonder Flower to appear. Touching it will trigger the Wonder Effect which transforms the fossil into a living dragon. The player then must ride the dragon as it slowly flies in a fixed route, over the Goal Pole and around the stage behind it. This dragon can spin and change directions along the way, and can fly into lava, which the player must avoid. Giant Smogrins float along the path and act as obstacles the player must avoid. At the end of the path is a Wonder Seed, and when it's collected, the Wonder Effect will be over. This Wonder Effect also has a time limit of eighty-five seconds. A pipe will pop up nearby, leading the player back to the start of where the Wonder Effect took place, and two spinning dragon fossils lead to the goal. Two purple birds fly in the player's direction when they are jumping across the fossils. Alternatively, the player can ignore the Wonder Flower and just head for the goal.

10-flower coins

  • 10-flower coin 1: Inside a dragon fossil early on in the level.
  • 10-flower coin 2: Inside a dragon fossil found in a secret area only reachable through a purple pipe. The players must jump above a ledge in the first part of the level to reach the pipe.
  • 10-flower coin 3: Found on a rolling dragon fossil past the first checkpoint. An interactive tulip must be activated to make the coin appear.

Enemies

Talking Flower quotes

  • Yikes! (said by a flower at the start of the level)
    • Watch your step... (said by the same flower)
  • Here! Take this coin! (said by a flower on the dragon fossil where the second 10-flower coin is)
    • I'm rooting for you! (said by the same flower)
    • Good luck! (said by the same flower)
  • Aaaaah! (said by a flower when the dragon fossil rolls down the lava slope)
  • Such an intriguing fossil... (said by a flower close to the fossil where the Wonder Flower is)
    • Wait- (said by the same flower after the Wonder Flower is collected)
    • Hang on. (said by the same flower right after the previous quote)
    • What? (same flower)
    • No waaaay! (same flower)
  • That. Is. AWESOME! (said by a floating flower during the Wonder Effect)
  • Hi, again! (said by a flower close to the goal)

Names in other languages

Language Name Meaning Notes
Japanese 古代こだい記憶きおく 化石かせきドラゴン[?]
Kodai no Kioku Kaseki Doragon
Ancient Memories, Fossil Dragons
Chinese (simplified) 古代记忆 化石龙[?]
Gǔdài Jìyì Huàshí Lóng
Ancient Memories, Fossil Dragons
German Zeugen alter Zeiten[?] Witnesses of the ancient times