The Ultimate Test: Difference between revisions
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'''The Ultimate Test''' is the first mission of the [[Grandmaster Galaxy]] in ''[[Super Mario Galaxy 2]]''. The mission's objective is to simply reach the end of the galaxy. | '''The Ultimate Test''' is the first mission of the [[Grandmaster Galaxy]] in ''[[Super Mario Galaxy 2]]''. The mission's objective is to simply reach the end of the galaxy. | ||
==Mission== | ==Mission== | ||
The player starts on a platform with a [[Yoshi Egg]]. Breaking [[Yoshi]] out of it, the player needs to use him to cross the [[Flower (grapple)|flower]]s and avoid the [[Mikey Mine|Space Mine]]s, [[Paragoomba]]s, and [[Bullet Bill]]s to reach the [[Launch Star]] at the end. Next is a series of [[Flipswitch Panel]]s the player needs to activate while avoiding [[Sentry Beam]]s to create a Launch Star. In the [[Grandmaster Galaxy#Electric Maze Area|Electric Maze Area]], the player needs to utilize a [[Cloud Flower]] power-up to ride the winds and avoid the electric barriers to reach the Launch Star at the end. Next is a path made up of disappearing and [[Red-Blue Panel|Red-Blue]] platforms with [[Rocto]]s and spiked Sentry Beams, followed by blocks with electric rods moving along them. Afterward are a group of [[Pull Star]]s the player need to use to cross the chasm while avoiding more Paragoombas, Space Mines, and electrical barriers; to get to the Launch Star at the end of this area, the player needs to use the second to last Pull Star to propel themselves around the electric barrier. Finally, the player will have to cross platforms with [[Hammer Bro]]s. and [[Boomerang Bro]]s. with [[Flomp]]s bridging the gaps. Defeating the three Boomerang Bros. at the end will cause the [[Power Star]] to appear. | The player starts on a platform with a [[Yoshi Egg]], and the [[Yoshi Star Galaxy]] music plays. Breaking [[Yoshi]] out of it, the player needs to use him to cross the [[Flower (grapple)|flower]]s and avoid the [[Mikey Mine|Space Mine]]s, [[Paragoomba]]s, and [[Bullet Bill]]s to reach the [[Launch Star]] at the end. Next is a series of [[Flipswitch Panel]]s the player needs to activate while avoiding [[Sentry Beam]]s to create a Launch Star. In the [[Grandmaster Galaxy#Electric Maze Area|Electric Maze Area]], the music changes to the music played in [[Peewee Piranha's Temper Tantrum|the first mission]] of [[Sky Station Galaxy]]. The player needs to utilize a [[Cloud Flower]] power-up to ride the winds and avoid the electric barriers to reach the Launch Star at the end. Next is a path made up of disappearing and [[Red-Blue Panel|Red-Blue]] platforms with [[Rocto]]s and spiked Sentry Beams, followed by blocks with electric rods moving along them. Afterward are a group of [[Pull Star]]s the player need to use to cross the chasm while avoiding more Paragoombas, Space Mines, and electrical barriers; to get to the Launch Star at the end of this area, the player needs to use the second to last Pull Star to propel themselves around the electric barrier. Finally, the music changes to the [[Bowser's Galaxy Generator]] music. The player will have to cross platforms with [[Hammer Bro]]s. and [[Boomerang Bro]]s. with [[Flomp]]s bridging the gaps. Defeating the three Boomerang Bros. at the end will cause the [[Power Star]] to appear. | ||
==Enemies== | ==Enemies== |
Revision as of 06:38, July 5, 2023
Mission | |
---|---|
The Ultimate Test | |
Location | Grandmaster Galaxy |
Mission # | 1 |
Game | Super Mario Galaxy 2 |
<< Directory of missions >> |
The Ultimate Test is the first mission of the Grandmaster Galaxy in Super Mario Galaxy 2. The mission's objective is to simply reach the end of the galaxy.
Mission
The player starts on a platform with a Yoshi Egg, and the Yoshi Star Galaxy music plays. Breaking Yoshi out of it, the player needs to use him to cross the flowers and avoid the Space Mines, Paragoombas, and Bullet Bills to reach the Launch Star at the end. Next is a series of Flipswitch Panels the player needs to activate while avoiding Sentry Beams to create a Launch Star. In the Electric Maze Area, the music changes to the music played in the first mission of Sky Station Galaxy. The player needs to utilize a Cloud Flower power-up to ride the winds and avoid the electric barriers to reach the Launch Star at the end. Next is a path made up of disappearing and Red-Blue platforms with Roctos and spiked Sentry Beams, followed by blocks with electric rods moving along them. Afterward are a group of Pull Stars the player need to use to cross the chasm while avoiding more Paragoombas, Space Mines, and electrical barriers; to get to the Launch Star at the end of this area, the player needs to use the second to last Pull Star to propel themselves around the electric barrier. Finally, the music changes to the Bowser's Galaxy Generator music. The player will have to cross platforms with Hammer Bros. and Boomerang Bros. with Flomps bridging the gaps. Defeating the three Boomerang Bros. at the end will cause the Power Star to appear.
Enemies
Planets visited
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | さいごの 腕試し[?] Saigo no Udedameshi |
The Last Skill Test | |
Chinese | 最後挑戰[?] Zuìhòu Tiǎozhàn |
The Final Challenge | |
German | Das ultimative Hüpf-Examen[?] | The ultimate Jumping-Exam (refers to the German name of the Galaxy Hüpfheld-Galaxie) | |
Italian | Prova finale[?] | Final test | |
Spanish | La prueba definitiva[?] | The ultimate test |