WarioWare (series): Difference between revisions

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|Kor=메이드 인 와리오
|KorR=Meideu In Wario
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==Trivia==
==Trivia==

Revision as of 07:57, June 27, 2023

"WarioWare" redirects here. For the in-game company, see WarioWare, Inc. For the Super Smash Bros. stage based on the series, see WarioWare, Inc. (stage). For the microgame from WarioWare: Get It Together!, see WarioWare (microgame).
WarioWare
Most recent design of the WarioWare series logo
Logo design seen in WarioWare: Get It Together!
First installment WarioWare, Inc.: Mega Microgame$! (2003)
Latest installment WarioWare: Get It Together! (2021)
Number of installments 11
Franchise Wario
Key staff Goro Abe, Taku Sugioka, Ko Takeuchi, Naoko Mori, Yoshio Sakamoto

WarioWare is a series of comedy-based party games published by Nintendo and featuring Wario. A series within the Wario franchise, it was introduced in 2003 with the release of WarioWare, Inc.: Mega Microgame$! for the Game Boy Advance. While the first two games were developed by Nintendo R&D 1 (which became part of Nintendo SPD, which has now merged into Nintendo EPD), subsequent games have been co-developed by Intelligent Systems.

The games in the series are collections of very short and simple games, called "microgames" or "minigames," presented in quick succession. The plot centers around Wario founding the video game studio WarioWare, Inc. and hiring numerous friends of his to develop the microgames for him. The WarioWare games often make use of the new technological innovations of the console for which they are released.

The WarioWare series is the basis of the eponymous WarioWare, Inc. stage in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS, and Super Smash Bros. Ultimate.

Overview

WarioWare is a collection of short, simple games, called "microgames," presented in quick succession. Each of the microgames lasts about three to five seconds and failing to complete it costs the player a life. The games may seem simple; for instance, a microgame may require the player to pop a balloon, pick a nose, zap a spaceship, or make Wario collect coins in a maze styled after those in Pac-Man. The numerous microgames are linked together randomly and steadily increase in speed and difficulty as the player progresses. On each level, players are allowed four losses only. Also frequently appearing are boss games, which are considerably longer and more complex than the other stages; upon completing these, the player can regain a lost life (with a maximum of four). In addition to the microgame stages, WarioWare games also feature unlockable extra modes and "full" minigames.

The plots of these games center on Wario, his company WarioWare, Inc., and his friends in Diamond City who develop microgames for his company. Because of his greed, Wario usually refuses to pay his friends, despite the high success of the games. Most games in the series include short stories in the form of cutscenes dedicated to each of the developers, telling about their adventures or everyday lives. These cutscenes are split into two parts, the first one shown before the developer's respective microgame stage, and the latter part appearing after the player beats the stage.

Development

Goro Abe speaking with Satoru Iwata during an interview in 2009.
Goro Abe, a key figure in WarioWare game development.

The Nintendo 64DD title Mario Artist: Polygon Studio featured a side mode called "Sound Bomber" which challenged the player to survive a rapid succession of very short minigames that increased in speed and difficulty as the player progressed. According to Goro Abe of Nintendo R&D1's WarioWare All-Star Team, the first WarioWare came about when the team decided to make a full game around the concept.[1].

"Sound Bomber" was created by Koichi Kawamoto as his first assignment at Nintendo,[2] though Kawamoto himself was uninvolved in the WarioWare games proper beyond "Concept" and "Prototype" credits for his work on Polygon Studio. Teammate Yoshio Sakamoto continued, "To add on that, we got the idea of using Wario and the other characters because we couldn't think of anyone else who would be best for the role. Wario is always doing stupid things and is really idiotic, so we thought him and the rest of the characters would be best for the game."

The original WarioWare was developed by a team of newer Nintendo staff members, some of whom had previously worked on Wario Land 4. Both games shared the same director: R&D1 veteran Hirofumi Matsuoka, who would leave Nintendo following the game's completion. Abe, who programmed and designed the original game, directed all later entries except for Snapped!. Sakamoto, a longtime member and manager on the R&D1 team, was involved in the development of all, but the first installment and WarioWare Gold, and took on the role of producer starting with Twisted! Artist Ko Takeuchi designed Wario's "biker" outfit and created the original characters that appear in the series.[3]. Other major figures in the development of the series include Intelligent Systems employees Taku Sugioka and Naoko Mori who acted as sub-directors and designers for most of the games.

Since WarioWare launched on Game Boy Advance, every Nintendo system from the sixth generation onwards has contributed an entry of its own to the series, with each new installment often making use of the new technological innovations of the console or handheld for which the game is released.

Games

Title
Cover, original release, and system Overview
WarioWare, Inc.: Mega Microgame$!
North American box art for WarioWare, Inc.: Mega Microgame$!
Template:Release Game Boy Advance
WarioWare, Inc.: Mega Microgame$!, known as WarioWare, Inc.: Minigame Mania in Europe, was the first installment in the series, and the first full-fledged game release to focus on a series of brief games presented in a hectic format.

The game was released for Nintendo 3DS and Wii U through Virtual Console in 2011 and 2014 respectively, though the former release is exclusive to the Nintendo 3DS Ambassador Program. It is also included in most versions of Game Boy Advance - Nintendo Switch Online, released in 2023.

As the first installment, this game introduced several characters that would go on to appear in future entries, including Jimmy T, Dribble, Spitz, Mona, 9-Volt, Orbulon, Dr. Crygor, Kat, Ana, and Pyoro.

WarioWare: Twisted!
Wwt.jpg
Template:Release Game Boy Advance
WarioWare: Twisted! has its microgames take advantage of the Game Boy Advance's rotation sensor and rumble feature. Its plot centers around Wario and one of his friends inventing a GBA-like handheld system that only reacts when tilted around. It was the first game in the series to organize microgames around the control scheme rather than around specific aesthetic styles. This game was not released in Europe because the gyro sensor was erroneously believed to contain mercury.[4][dead link]

This installment introduced 18-Volt, who would go on to make further appearances throughout the series.

WarioWare: Touched!
The front box art for WarioWare: Touched!
Template:Release Nintendo DS
WarioWare: Touched! was the first game in the series to be developed by Intelligent Systems. Its microgames generally make use of the Nintendo DS's stylus, touch screen controls, and microphone function. The game also features smaller, mostly non-competitive "toys," unlocked after completing several microgames, which too require the use of the touch screen for their tasks to be achieved.

The game was released for Wii U through Virtual Console in 2015. A Nintendo 3DS-exclusive DSiWare download version was also made available to users of My Nintendo for 1,000 Platinum Points between March 2016 and July 2016.

This installment introduced Ashley, Red, and Mike, who would go on to make further appearances throughout the series.

WarioWare: Smooth Moves
Smooth moves cover.jpg
Template:Release Wii
WarioWare: Smooth Moves features microgames that rely on the Wii's motion controls. Gameplay requires the player to hold the Wii Remote (referred to in-game as the "Form Baton") in different positions. After the player completes all of the single-player stages, the game unlocks a multiplayer mode, in which only one Wii Remote is used, with up to 12 players sharing and taking turns with it after each microgame is completed.

The game was released for Wii U through Virtual Console, initially in 2016.

This installment introduced Penny, who would go on to make further appearances throughout the series.

WarioWare: Snapped!
Logo as seen on the title screen.
Template:Release DSiWare
WarioWare: Snapped! uses the Nintendo DSi's camera to control the minigames. Set in a theme park, this is the first time that Wario was featured for a console launch instead of Mario. The player uses a built-in camera to stand-in for a character in-game, with various objectives including mimicking movements to grab objects, opening a mouth, or catching objects with the head.

The game was ported to Nintendo 3DS in 2011.

WarioWare: D.I.Y.
North American cover of the Nintendo DS video game, WarioWare: D.I.Y.
Template:Release Nintendo DS
WarioWare: D.I.Y. allows players to create their own microgames as well as play some premade microgames with the Super MakerMatic 21, a machine that can also make music records and 4-page black-and-white comics. When Wario is amazed by this invention and its potential to make huge fortunes, he restarts his company, but many of his employees have quit, so he decides to have the player make the games for him.

The minigames made in the DS game can be uploaded to WarioWare: D.I.Y. Showcase (in Japan, Play Made by Me), a game available through the WiiWare service. D.I.Y. Showcase features downloadable post-release updates and an unlockable versus mode where minigames are played in a shuffled format.

Game & Wario
North American box cover for Game & Wario
Template:Release Wii U
Game & Wario, described as a "spiritual successor" to the WarioWare series,[5] features various games utilizing the Wii U GamePad, including its touch screen, motion controls, and camera. Instead of the typical microgames, this particular entry features a set of sixteen more elaborate minigames (12 single-player titles and 4 multiplayer ones), as well as a capsule machine called the "Cluck-a-Pop" which can be used to unlock additional content. Game & Wario also introduces a new artistic direction, under which most characters are slightly redesigned.
WarioWare Gold
North American cover for WarioWare Gold.
Template:Release Nintendo 3DS
WarioWare Gold was the first entry in the series to see its first release in Western territory, in its case in Europe, as well as the only installment to be initially released for Nintendo 3DS. It features a total of over 300 microgames (the most featured in any series entry to date), consisting of microgames returning from each of the previous games in the series in addition to new ones. The games involve multiple functions: from pressing buttons to tilting the system, from touching the touch screen to blowing on the microphone. Gold also features full voice acting, the first WarioWare game to do so, with an additional feature allowing players to overdub their voice over the game's cutscenes.

This game is also notable for having a more unique plot compared to other WarioWare games. It begins with Wario stealing a golden pot from the village of Luxeville. Realizing that he is completely broke, he views a TV report on the success of a new video game, then capitalizes on this by hosting a video game tournament with a huge reward to the victor. Unbeknownst to him, a small girl named Lulu is pursuing him in an attempt to retrieve the pot he had stolen, which at the end of the game is revealed to be nothing more than a toilet.

WarioWare: Get It Together!
North American box art for WarioWare: Get It Together!
Template:Release Nintendo Switch
WarioWare: Get It Together! is the first game in the series to be released for Nintendo Switch. It features the mechanic of playing as different characters in the microgames. Each character has different abilities, meaning they have to find different ways to beat each microgame. The game features multiplayer, where two players can compete in the same microgames.
WarioWare: Move It!
North American WarioWare: Move It! cover (Rating Pending)
Template:Release Nintendo Switch
WarioWare: Move It! is an upcoming installment, set to release for Nintendo Switch. Much like WarioWare: Smooth Moves, it makes use of motion controls in its microgames, of which there are over 200.

Ports / remakes

Title
Cover, original release, and system Overview
WarioWare, Inc.: Mega Party Game$!
Megapartygames.jpg
Template:Release Nintendo GameCube
WarioWare, Inc.: Mega Party Game$! is a port of WarioWare, Inc.: Mega Microgame$!, released for the Nintendo GameCube. It features the earlier game's microgames, but with a heavier focus on multiplayer.

Remakes of individual minigames

Title
Profile picture, original release, and system Description
Bird & Beans
MenuLogoPyoro.png
Template:Release DSiWare
This DSiWare game is a remake of the minigame "Pyoro" that appears in Mega Microgame$! In the game, the bird Pyoro uses his long tongue to eat beans which can destroy parts of the ground, while also trying to avoid getting hit by them. This game also remakes the original minigame's sequel, in which Pyoro spits seeds at the beans instead.
Paper Airplane Chase
MenuLogoPaperPlane.png
Template:Release DSiWare
Paper Airplane Chase is a DSiWare game that is a remake of the minigame Paper Plane from WarioWare, Inc.: Mega Microgame$!. There are three modes unlike in the original minigame: Endless Mode (similar to the original), Time Attack, and Race Mode. In Endless Mode, the paper plane avoids obstacles and gains points. In Time Attack, the paper plane needs to finish the course as quickly as it can. Finally, in Race Mode, two players attempt to race their paper planes.

Characters

Major characters

Name
Artwork First appearance Description
Wario
Wario artwork for WarioWare: Get It Together!
WarioWare, Inc.: Mega Microgame$! Wario is the greedy CEO of his self-named company WarioWare, Inc. He realizes that the video game industry could potentially be very profitable, so he establishes his gaming enterprise and begins creating microgames with his computer for the sole purpose of making a profit for himself, though he soon gets bored and calls his friends to help him.

Wario undergoes various transformations throughout the series, namely Wario-Man, a mock superhero with the ability to fly (appearing in Twisted!, Touched!, and D.I.Y. Showcase); Tiny Wario, originating from the earlier Wario Land games, which here also multiplies him (appearing in Smooth Moves); Captain Wario, which has him wearing a pirate outfit (appearing in Game & Wario); Wario Deluxe, a form that has him wear the stolen Pot of Luxeville as a crown, giving him red eyes, a gold-colored suit, and a deeper voice (appearing in Gold); and the Wario Bug, a form of his virtual self in his game possessed by game bugs (appearing in Get It Together!).

Unlike most of the other characters, who tend to host one level each, Wario usually hosts two levels in each game: the first level, featuring "Intro Games", and the final level, featuring "Anything Goes" microgames. In the latter, he usually assumes one of his transformations. Many of Wario's microgames feature him in some way, as a playable character or otherwise.

Jimmy T
Jimmy T artwork for WarioWare: Get It Together!
WarioWare, Inc.: Mega Microgame$! Jimmy T (the "T" standing for "Thang") is a tall, afro-wearing man who is a disco dancing fanatic to the point that he will sometimes dance involuntarily. He frequents nightclubs within Diamond City, such as Club Sugar. At one point, he even had a girlfriend dump him because of his obsession with dancing, claiming that "the rhythm made [him] do it," as seen in Mega Party Game$! He is also often seen using his cell phone that Dr. Crygor invented. In some games, members of Jimmy's family appear, including his parents (Papa T. and Mama T.) and siblings (his brother James T. and sister Jamie T.), who all share his love of dancing. He also has a doppelganger with a different color scheme called Jimmy P.

Jimmy's microgames are often based around sports, as well as, occasionally, dancing. Additionally, Jimmy and his family often host stages remixing the microgames from previous stages.

Mona
Mona artwork for WarioWare: Get It Together!
WarioWare, Inc.: Mega Microgame$! Mona is a high school student who works various part-time jobs, which vary from game to game. She is quite adventurous and fashionable, but she tends to be late to wherever she is going. To make up for lost time, Mona often speeds on her scooter (which was invented by Dr. Crygor) and uses the assistance of her mischievous pets to stop anyone trying to slow her down. She also wields a boomerang as a weapon. Her occupations have included working as a Gelateria employee (in Mega Microgame$!), a waitress at Restaurant Sora Sora (in Mega Party Game$!), a pizza delivery girl for Mona Pizza (in Twisted!), the bassist of a rock band called "Mona and the Hot Slices" with Art and Deco (in Touched!), the leader of the football cheerleaders the Monettes (in Smooth Moves), one of the operators of a dumpling stand on Park Street (also in Smooth Moves), an ancient temple explorer (in D.I.Y.), and a photojournalist for the Diamond City Times (in Game & Wario). A businessman dog called Joe serves as Mona's boss throughout her various jobs, and she sometimes has a group of rivals in her business called the Dinosaurs whom she always manages to outperform. Additionally, Mona has a crush on Wario.

Many of Mona's microgames involve bizarre twists on everyday activities such as tooth brushing, sawing, and nose picking; in Mega Microgame$! and D.I.Y., these are labeled as "strange" games.

Dribble & Spitz
Artwork of Dribble & Spitz from WarioWare: Get It Together!
WarioWare, Inc.: Mega Microgame$! Dribble and Spitz are two anthropomorphic animal characters ― the former a bulldog and the latter a yellow cat ― who work as cabbies. They speak with Bronx accents (Kansai in the original Japanese). The cab they drive, the Dribble Taxi, was constructed by Dr. Crygor and can go anywhere, even into outer space. Dribble, despite his burly size and gruff appearance, is quite calm and friendly, while Spitz, though smaller than Dribble, is his superior and is more adept at driving than him. The duo's levels often involve them picking up a passenger that seems supernatural and forgetting to collect the customer's fare.

Many of their microgames involve science-fiction or fantastical themes.

9-Volt
9-Volt artwork for WarioWare: Get It Together!
WarioWare, Inc.: Mega Microgame$! 9-Volt is an elementary schooler and a Nintendo fanatic who owns everything ever made by the company. His microgames are all based on Nintendo products, mostly classic games. He is so addicted to his games that he often stays up to play past his bedtime, to the ire of his mother 5-Volt. He also enjoys skateboarding with his special skateboard the SK8 (invented by Dr. Crygor), as well as DJing and playing with his yo-yo, and he also owns a pet called Fronk who was lost and was rescued by 9-Volt. He attends Diamond City Elementary along with his best friend 18-Volt, who he enjoys playing games with and who often visits his house to do so.
Dr. Crygor
Dr. Crygor artwork for WarioWare: Get It Together!
WarioWare, Inc.: Mega Microgame$! Dr. Crygor is a mad scientist who performs bizarre experiments in his laboratory in Diamond City, as well as frequently having to go to the bathroom. He is over 100 years old and is a cyborg, having various robotic body parts that he made for himself, as well as a life-support suit that keeps him from aging. His inventions also include various vehicles, the karaoke robot Mike (who he originally programmed as a cleaning robot), the cleaning robot Doris 1, a diet machine called the Kelorometer, and various other technology seen throughout Diamond City. In Touched!, he accidentally gets caught in his latest invention and becomes younger and more fit, with red accents to his costume, as well as a full helmet; these changes remain for part of Smooth Moves.

Crygor's microgames often involve technology or other real-world elements, such as people, animals, or food, in both realistic and non-realistic styles.

Kat & Ana
Kat & Ana artwork for WarioWare: Get It Together!
WarioWare, Inc.: Mega Microgame$! Kat and Ana are kindergarteners and twin sisters, distinguishable primarily by their differing hair colors (Kat's is pink while Ana's is orange). Kat is more headstrong and dominant, while Ana is timid and slightly younger than Kat. The two are ninjas who reside in an old-fashioned Japanese-style house in a forest and are descended from the Iga Clan of ninjas. They attend Mystical Ninja Elementary as well as Diamond City Kindergarten. They always carry their katanas, which were invented by Dr. Crygor, and often spend time practicing ninjutsu. They adore nature, especially animals and plants, and as such have several pets: Don the Sparrow, Shadow the Dog, Shuriken the Falcon, and Numchuck the Monkey.

Because of their aforementioned love of nature, Kat & Ana feature animals, plants, and natural environments in many of their microgames. They also have some microgames that involve drawing objects or lines.

Orbulon
File:WWGIT Orbulon.jpg
WarioWare, Inc.: Mega Microgame$! Orbulon is a highly intelligent alien of unknown origin who has difficulty with human language, as evidenced by his unusual speaking style in which he frequently replaces common words and terms with more complicated descriptions. He has an IQ of 300 and is 2021 years old. Orbulon originally intended to conquer Earth, but after his spaceship, the Oinker, crash-landed onto the planet, he settled into life in Diamond City and indefinitely postponed his mission of conquest, instead studying the language and way of life of humans.

Orbulon's microgames often last longer and require more thinking than those of other characters. Many involve counting and finding objects on the screen.

18-Volt
18-Volt artwork for WarioWare: Get It Together!
WarioWare: Twisted! 18-Volt is 9-Volt's best friend. Like 9-Volt, he is a fan of video games and frequently visits 9-Volt's House to play games with him. He attends Diamond City Elementary in the same class as 9-Volt, despite being considerably larger than he is. He loves music (especially rapping), as evidenced by the CD he wears on his head and the large boombox he often carries; as seen in WarioWare: Twisted!, his loud music gets him into trouble on his first day of school, although he soon finds an admirer in 9-Volt. 18-Volt usually shares his levels with 9-Volt, so he retains 9-Volt's theme of Nintendo products for his microgames.
Ashley
Ashley artwork for WarioWare: Get It Together!
WarioWare: Touched! Ashley is a young witch-in-training who lives in her haunted mansion. She is very stoic and emotionless, hardly ever showing positive facial expressions if at all, and is also very easily irritated. She is often seen training in her magic, both inside her mansion and in other places. Despite Ashley's penchant for dark spells and her large ego, she is lonely and secretly wants more friends.

Ironically, nearly none of Ashley's microgames reflect her greatest interest; many of them tend to have bright and cheery motifs or settings. She usually shares her stages with Red.

Red
Artwork of Red from WarioWare: Get It Together!
WarioWare: Touched! Red is Ashley's small imp friend who acts as her loyal assistant and is capable of shape-shifting into items like a wand or a broom for her to use, as well as translating other languages for her. Red's personality is the polar opposite of Ashley's, being outgoing, cheerful, and easily frightened, and he is often humorously mistreated by Ashley. He usually shares his stages with Ashley.
Mike
Mike artwork for WarioWare: Get It Together!
WarioWare: Touched! Mike is a singing-obsessed karaoke robot made by Dr. Crygor. He has a pair of microphones attached to the stand on his head, which he often uses for karaoke. Despite Mike being a robot built for karaoke, Dr. Crygor initially programs him as a cleaning robot, as seen in WarioWare: Touched! Eventually, his programming goes haywire when he blows on a pile of dust and his karaoke programming overrides his systems, making him obsessed with singing and parties (despite his apparent lack of skill at singing). Although Mike is usually critical of his creator Crygor, he is nonetheless often seen accompanying him.

Mike's microgames often make use of the microphone on systems that feature one, requiring the player make a noise into the microphone to complete the microgame.

Young Cricket & Master Mantis
Young Cricket artwork for WarioWare: Get It Together!Artwork of Master Mantis from WarioWare: Get It Together!
WarioWare: Smooth Moves Young Cricket is a devoted martial artist who trains through tough conditions as he travels the world, accompanied by his wise and elderly (but somewhat lazy) sensei Master Mantis. In addition to training in martial arts, the two of them love eating meat dumplings. Their microgames are themed around sports.
Penny
Penny artwork for WarioWare: Get It Together!
WarioWare: Smooth Moves Penny is a middle school student who attends Diamond Academy and is the granddaughter of Dr. Crygor. She admires her grandfather as an excellent scientist and wants to grow up to become a great scientist herself. To this end, she creates various inventions in her lab, albeit with varying success. However, she also loves singing and has a desire to become a famous pop star. Her microgames are themed around everyday activities.
5-Volt
5-Volt artwork for WarioWare: Get It Together!
WarioWare: Twisted!

Game & Wario (full appearance)

5-Volt is 9-Volt's mother. She enjoys cooking, gardening, and, like her son, gaming. Although she is caring for 9-Volt, she is also very strict and often gets extremely angry at him for playing games past his bedtime. She was originally a minor character whose appearance was obscured, but her full appearance was revealed in Game & Wario, and she is a major character with microgames of her own in starting with WarioWare Gold. Her microgames are based on Nintendo games and products, like those of 9-Volt and 18-Volt.
Lulu
Artwork of Lulu in WarioWare: Get It Together!
WarioWare Gold Lulu is a stubborn young girl from the rural village Luxeville. She claims to be the village's hero and wears a giant ribbon in which she packs large amounts of food. She first appears in WarioWare Gold, in which she is angry at Wario due to him stealing the Pot of Luxeville that is used as a chamber pot in the village; she goes to Diamond City in order to reclaim it, only to discover upon eventually succeeding that the village's mayor Pops installed a modern toilet instead in her absence. In WarioWare: Get It Together!, she is an employee of WarioWare, Inc., but she still holds a grudge against Wario. She is an adoring fan of Young Cricket and friends with a dog called Ruffington, and she wields the Hydrocannon LX as a weapon.
Pyoro
Pyoro artwork for WarioWare: Get It Together!
WarioWare, Inc.: Mega Microgame$! Pyoro is a bird character who appears in almost every game in the series. He is the main character of a very successful video game series that inspires Wario to found WarioWare, Inc. Pyoro often stars in his own minigames that can be unlocked by playing every microgame at least once. He is red and uses his stretchy tongue to eat beans and fend off evil insects that try to destroy his flowers, home, etc., except in Pyoro 2, in which he is yellow and spits seeds at the beans. In WarioWare: Get It Together!, he invades Wario's game for fun and kidnaps three of his employees, eventually being defeated as the final boss of the story mode, after which he becomes playable as the game's final crew member. Pyoro is also the main character of the DSiWare spin-off game Bird & Beans, a remake of Pyoro and Pyoro 2. Pyoro's name and design are a parody of Kyorochan, the mascot of the Japanese chocolate brand Chocoball.
Fronks
Fronks from Game & Wario
WarioWare, Inc.: Mega Microgame$! The Fronks are a yellow, blocky species of creatures that appear throughout the series, both in microgames and in cutscenes. 9-Volt keeps one particular Fronk as a pet, who denies that he is a pet and is wise despite being only one year old (which he views as old age). Fronks also have several rarely-seen alternate appearances in addition to their standard design, sometimes being red or blue or having different faces from normal.

Recurring characters

Name
Artwork First appearance Description
Joe
Editor Joe artwork from Game & Wario.
WarioWare, Inc.: Mega Microgame$! Joe is a dog businessman and a recurring character in the series who is often featured in Mona's subplots, usually as her superior. His jobs include the owner of the Gelateria in Mega Microgame$!, the owner of Mona Pizza in Twisted!, both a football announcer and a staff member at a dumpling stand in Smooth Moves (as well as the curator of the Temple of Form), an ancient temple explorer and the runner of Diamond Software in D.I.Y., the newspaper editor for the Diamond City Times in Game & Wario, the manager of both the clothing store Joe's Clothes and the nightclub Club Joe in Gold, and a member of a fitness crew at Feelin' Groovy Fitness who is briefly the leader of the crew until Jimmy T takes over in Get It Together!
Ken the Reporter
KentheReporter WWGBA.png
WarioWare, Inc.: Mega Microgame$! Ken the Reporter is a dog seen on TV shows in the series. In Mega Microgame$!, he is a news reporter and is seen at the start of the game announcing the success of the Pyoro video game on Wario's TV, inspiring Wario to found his own company; Ken later reports on the success of WarioWare, Inc. as well, which he is also seen doing in Twisted! He returns in Touched! as the host of the radio show Ear Candy and in Smooth Moves as a football commentator. Various similar dog news reporters have also appeared in the series, namely Rocky the Reporter in Touched!, Reporter John in Game & Wario, and Ben in Gold.

Gallery

Names in other languages

Language Name Meaning Notes
Japanese メイド イン ワリオ[?]
Meido in Wario
Made in Wario
Chinese (simplified) 瓦力欧制造[?]
Wǎlì'ōu Zhìzào
Made in Wario
Chinese (traditional) 瓦利歐製造[6]
Wǎlì'ōu Zhìzào
Made in Wario
Korean 메이드 인 와리오[?]
Meideu In Wario
Made In Wario

Trivia

References

  1. ^ "In Polygon Studio you could create 3D models and animate them in the game, but there was also a side game included inside. In this game you would have to play short games that came one after another. This is where the idea for WarioWare came from.", Goro Abe, Kikizo: Nintendo R&D1 Interview April 7, 2006. Video Games Daily.
  2. ^ Brian (March 5, 2017). "1-2-Switch producer says the game wasn’t planned to be part of WarioWare, why it isn’t pre-installed", Nintendo Everything. Retrieved August 10, 2017
  3. ^ Interview with Ko Takeuchi at Gpara.com (Japanese) (dead link)
  4. ^ WarioWare: Twisted! review at GameSpot
  5. ^ "E3 2012: Game & Wario Announced". Computer & Video Games. June 6, 2012.
  6. ^ (June 16, 2021). E3發表的Nintendo Switch遊戲軟體最新資訊公開! 多款支援中文作品預定發售! Nintendo HK. Retrieved June 16, 2021.