Homeward: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary |
|||
Line 3: | Line 3: | ||
|appears_in=''[[Game & Wario]] | |appears_in=''[[Game & Wario]] | ||
|intro=''Go home!'' | |intro=''Go home!'' | ||
|info= | |info=''"You'd think I could remember the way home. Nope!"'' | ||
|controls={{button|padleftright}} – Select<br>{{button|wiiu|a}} – Confirm | |controls={{button|padleftright}} – Select<br>{{button|wiiu|a}} – Confirm | ||
}} | }} |
Revision as of 01:13, June 14, 2023
Homeward | |
---|---|
Appears in | Game & Wario |
Command(s) | Go home! |
Info | "You'd think I could remember the way home. Nope!" |
Controls | – Select – Confirm |
Homeward is a microgame in 9-Volt & 18-Volt's mode in Game & Wario, Gamer. A standalone version of it appears as a Cluck-A-Pop souvenir, titled BALLOON FIGHTER: Homeward.
Gameplay
The player must choose, out of three paths, the one that will take the man home. If the player picks an incorrect path, the man will walk into a lake and the game is lost. Even if the player choses the correct path, the game can still be lost if the time runs out before the man enters the house.
- 1st level difficulty: The paths are relatively simple.
- 2nd level difficulty: The paths are more complex, and clouds hinder the view.
- 3rd level difficulty: The paths are yet more puzzling. Clouds and a flock of birds obscure the player's view.