High-Speed Chase: Difference between revisions

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==Gameplay==
==Gameplay==
[[File:HiSpCh_WWT_Lose.png|thumb|left|Wario after losing the microgame]]
[[File:HiSpCh_WWT_Lose.png|thumb|left|Wario after losing the microgame]]
The player must tilt the system to keep [[Wario]] from getting ran over by the object that is chasing him. The microgame results in a loss if Wario gets hit by the object, knocking him to the screen,  thus [[Fourth wall|cracking it]].
The player must tilt the system to keep [[Wario]] from getting ran over by the object that is chasing him. The microgame results in a loss if [[Wario]] gets hit by the object, knocking him to the screen,  thus [[Fourth wall|cracking it]].


*'''Level 1:''' The player must prevent Wario from being hit by a bull on a farm that moves slowly and has a little accuracy.
*'''Level 1:''' The player must prevent [[Wario]] from being hit by a bull on a farm that moves slowly and has a little accuracy.
*'''Level 2:''' The player must prevent Wario from being hit by a car in a parking lot that moves faster and has more accuracy.
*'''Level 2:''' The player must prevent [[Wario]] from being hit by a car in a parking lot that moves faster and has more accuracy.
*'''Level 3:''' The player must prevent Wario from being hit by a robotic turtle in a factory that moves even faster and has a lot of accuracy.
*'''Level 3:''' The player must prevent [[Wario]] from being hit by a robotic turtle in a factory that moves even faster and has a lot of accuracy.


==Names in other languages==
==Names in other languages==

Revision as of 11:11, May 2, 2023

High-Speed Chase
The microgame High-Speed Chase from WarioWare: Twisted!
Appears in WarioWare: Twisted!
Type Wario-Man
Command(s) Flee!
Info "These guys won't stop following me! Help me get away!"
Controls Tilt motion control – Change direction
Points to clear 15

High-Speed Chase is one of Wario-Man's microgames in WarioWare: Twisted!

Gameplay

Losing the microgame High-Speed Chase from WarioWare: Twisted!
Wario after losing the microgame

The player must tilt the system to keep Wario from getting ran over by the object that is chasing him. The microgame results in a loss if Wario gets hit by the object, knocking him to the screen, thus cracking it.

  • Level 1: The player must prevent Wario from being hit by a bull on a farm that moves slowly and has a little accuracy.
  • Level 2: The player must prevent Wario from being hit by a car in a parking lot that moves faster and has more accuracy.
  • Level 3: The player must prevent Wario from being hit by a robotic turtle in a factory that moves even faster and has a lot of accuracy.

Names in other languages

Language Name Meaning Notes