Floor panel: Difference between revisions
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[[File:Switch Mario Pinball Land.png|thumb|Three floor panels in the first room of the pyramid. The left floor panel is pressed.]] | [[File:Switch Mario Pinball Land.png|thumb|Three floor panels in the first room of the pyramid. The left floor panel is pressed.]] | ||
'''Floor panels'''<ref>''[[Nintendo Power]]'' Volume 185, page 116.</ref> are objects in ''[[Mario Pinball Land]]'' that appear in the pyramid in the [[Shifting Sands Stage]]. With enough speed, the player can hit a floor panel to open a hole or to summon enemies. Floor panels first appear in the first room of the pyramid, where the left and right floor panels open the holes, while the center floor panel summons [[Cobrat|Snake]]s. The floor panels that summon enemies disable other floor panels until the enemies are defeated. The floor panel that starts a boss fight with the [[Egyptian Koopa]] stays pressed forever after the boss is defeated. | '''Floor panels'''<ref>''[[Nintendo Power]]'' Volume 185, page 116.</ref> are objects in ''[[Mario Pinball Land]]'' that appear in the pyramid in the [[Shifting Sands Stage]]. With enough speed, the player can hit a floor panel to open a hole or to summon enemies. Floor panels first appear in the first room of the pyramid, where the left and right floor panels open the holes, while the center floor panel summons [[Cobrat|Snake]]s. The floor panels that summon enemies disable other floor panels until the enemies are defeated. Part of an exception is with the Snakes, in which case the floor panels are also reset if a Snake falls through the vent. The floor panel that starts a boss fight with the [[Egyptian Koopa]] stays pressed forever after the boss is defeated. | ||
==Placement== | ==Placement== |
Revision as of 14:44, April 30, 2023
Floor panels[1] are objects in Mario Pinball Land that appear in the pyramid in the Shifting Sands Stage. With enough speed, the player can hit a floor panel to open a hole or to summon enemies. Floor panels first appear in the first room of the pyramid, where the left and right floor panels open the holes, while the center floor panel summons Snakes. The floor panels that summon enemies disable other floor panels until the enemies are defeated. Part of an exception is with the Snakes, in which case the floor panels are also reset if a Snake falls through the vent. The floor panel that starts a boss fight with the Egyptian Koopa stays pressed forever after the boss is defeated.
Placement
There are five rooms inside the pyramid, four of which contain floor panels. In total, there are eight floor panels. They open holes to the lower floor, summon enemies, or start the boss fight.
- On the first floor, there are three floor panels. The floor panel on the left opens a hole to a room with five columns, the floor panel on the right opens a hole to a room with one column, and the floor panel in the middle summons Snakes, which can be defeated to get a Star.
- The room with five columns has two floor panels, which are placed next to the columns in the back of the room. The one on the left summons Shy Guys, which can be defeated to get a Star, while the one on the right opens a hole to a boss fight room.
- The room with one column has two floor panels. The one on the left opens a hole to a boss fight room, while the one on the right summons Shy Guys, which can be defeated to obtain a Star.
- The room with the Egyptian Koopa contains only one floor panel in the middle of the room, which starts a boss fight.
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スイッチ[2] Suicchi |
Switch |
References
- ^ Nintendo Power Volume 185, page 116.
- ^ Japanese Mario Pinball Land website