Piggy Pluck: Difference between revisions

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==Gameplay==
==Gameplay==
The object of the microgame is to knock a golden item out of a piggy bank filled with grey buttons into [[Wario]]'s grasp. Doing so in time completes the microgame.
The object of the microgame is to knock a golden item out of a piggy bank filled with grey buttons into [[Wario]]'s grasp. Doing so in time completes the microgame.
*'''Level 1:''' The item is a large, gold credit card.
*'''Level 1:''' The piggy bank has 15 buttons. The item is a large, gold credit card.
*'''Level 2:''' The item is a medium sized key.
*'''Level 2:''' The piggy bank has 17 buttons. The item is a medium sized key.
*'''Level 3:''' The item is a small, thin coin.
*'''Level 3:''' Same as Level 1, but the item is a small, thin coin.


If two players are utilized for this microgame, the bank is much longer and appears to be modeled after a cat. The player that gets the item out of the bank receives an effort point.
If two players are utilized for this microgame, the bank is much longer and appears to be modeled after a cat. The player that gets the item out of the bank receives an effort point.

Revision as of 08:58, April 17, 2023

Piggy Pluck
Piggy Pluck, an Anything Goes microgame from WarioWare: Get It Together!
Appears in WarioWare: Get It Together!
Type Anything Goes
Command(s) Lift!
Info "Oopsie! I accidentally dropped something into the piggy bank. Go on, lift it up to me so I can pull it out. I don't have all day, ya know."
Points to clear 20

Piggy Pluck is one of the microgames in the Wario Bug's Anything Goes level in WarioWare: Get It Together!

Gameplay

The object of the microgame is to knock a golden item out of a piggy bank filled with grey buttons into Wario's grasp. Doing so in time completes the microgame.

  • Level 1: The piggy bank has 15 buttons. The item is a large, gold credit card.
  • Level 2: The piggy bank has 17 buttons. The item is a medium sized key.
  • Level 3: Same as Level 1, but the item is a small, thin coin.

If two players are utilized for this microgame, the bank is much longer and appears to be modeled after a cat. The player that gets the item out of the bank receives an effort point.

Mission

  • Push the Buttons: The player has to remove at least eight buttons from the piggy bank before clearing the microgame.

Suitability

Good Fit
Good Fit icon from WarioWare: Get It Together!
Orbulon
Above-Average Fit icon from WarioWare: Get It Together!
18-Volt9-VoltMikeKat & AnaJimmy TAshley5-Volt
Average Fit icon from WarioWare: Get It Together!
Young CricketDr. CrygorRed (WarioWare series)Master MantisLuluPyoro
Below-Average Fit icon from WarioWare: Get It Together!
MonaDribble & Spitz
Bad Fit
Bad Fit icon from WarioWare: Get It Together!
WarioPenny
  • Orbulon can use his Oinker's tractor beam to carry the object up to Wario's hand.
  • Mona is slightly unsuitable as the object can slip off when being pushed up by her boomerang.
  • Dribble & Spitz are slightly unsuitable because they can only shoot sideways, requiring them to use their bodies to carry the object upward.
  • Penny is unsuitable, due to the buttons being resistant to the water knockback.
  • Wario is unsuitable as he will struggle to get the object upward since he can only attack sideways. This is the only microgame in Get It Together! where he is a bad fit.

Names in other languages

Language Name Meaning Notes
Japanese とどかない[?]
Todokanai
Can't reach it
French Richesse intérieure[?] Inner wealth
German Innere Werte[?] Inner Values
Italian Estrazione porcina[?] Piggy extraction
Korean 손이 안 닿아[?]
Soni An Da-a
Out of Reach
Spanish Fuera de alcance[?] Out of reach