Bingo Ball: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
In this minigame, the player has to launch a ball (pinball-style | In this minigame, the player has to launch a ball (pinball-style) into the field of play by using the Touch Screen, pulling back the flipper using the [[Stylus]] and releasing it to launch the ball, which will tumble down and eventually land in a numbered slot, with the rotating cross and pegs scattered across the board determining its course. The balls cannot be controlled directly, but the player's control over the flipper gives a degree of control over how far the ball will be launched instead. As a result, understanding the path a ball will take with the obstacles in account and the precise distance to launch it is key to building a high score in this minigame. | ||
When a ball lands in a numbered slot, this number will be crossed out on a bingo board. The object is to cross out as many numbers as possible. 100 [[point]]s are scored for crossing out one number, and 500 points are added for crossing out a row of three in any direction. Crossing out every number earns 10,000 points. If the player completes a game with balls left over, 2,000 points are scored for each ball. If the player completely crosses out the board with exactly nine of the 12 balls, they will earn the maximum score of 20,900 points. | |||
==In-game instructions== | ==In-game instructions== |
Revision as of 11:23, November 4, 2022
Bingo Ball is one of Wario's minigames in Super Mario 64 DS. Its music track (shared with Slots Shot and Lakitu Launch, also found in Wario's minigame category), is a new arrangement of the "Merry-Go-Round." melody from Big Boo's Haunt.
Gameplay
In this minigame, the player has to launch a ball (pinball-style) into the field of play by using the Touch Screen, pulling back the flipper using the Stylus and releasing it to launch the ball, which will tumble down and eventually land in a numbered slot, with the rotating cross and pegs scattered across the board determining its course. The balls cannot be controlled directly, but the player's control over the flipper gives a degree of control over how far the ball will be launched instead. As a result, understanding the path a ball will take with the obstacles in account and the precise distance to launch it is key to building a high score in this minigame.
When a ball lands in a numbered slot, this number will be crossed out on a bingo board. The object is to cross out as many numbers as possible. 100 points are scored for crossing out one number, and 500 points are added for crossing out a row of three in any direction. Crossing out every number earns 10,000 points. If the player completes a game with balls left over, 2,000 points are scored for each ball. If the player completely crosses out the board with exactly nine of the 12 balls, they will earn the maximum score of 20,900 points.
In-game instructions
Launch a ball into a numbered slot on the Touch Screen. That number will light up in the top screen. Get 3 numbers in a row to score!
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Chinese | 弹珠台[?] Dànzhū Tái |
Pinball | |
German | Bingo Ball[?] | Bingo Ball | |
Italian | Bingo[?] | Bingo | |
Spanish | Bingo de bolas[?] | Ball Bingo |