Pedal Power: Difference between revisions
m (→Ending) Tag: Mobile edit |
m (The Big Boo in Running of the Bulb is much bigger than the other Boos, which appear to be the same size as the Boo in Pedal Power, so the Boo in the latter minigame is likely a regular Boo.) Tag: Mobile edit |
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==Introduction== | ==Introduction== | ||
The camera shows the player in the dark on a pedaling gizmo, while | The camera shows the player in the dark on a pedaling gizmo, while a [[Boo]] is far off to the right side of the screen. | ||
==Gameplay== | ==Gameplay== | ||
The | The Boo slowly chases the player as the player sits on the bike. The player simply needs to generate power for a light by rotating. The player has about 20 seconds to generate enough power before the Boo catches them. If the player wins, they win ten [[Coin]]s. If they lose, they lose five Coins. | ||
==Ending== | ==Ending== | ||
If the player wins, they generate enough power to make the | If the player wins, they generate enough power to make the Boo disappear, and the player does a winning pose while still pedaling. However, if the player does not generate enough power, they lose and get caught by the Boo as the light goes out. | ||
==Controls== | ==Controls== |
Revision as of 14:47, October 21, 2022
Pedal Power | |||
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Appears in | Mario Party | ||
Type | 1-Player mini-game | ||
Music track | Slowly, Slowly | ||
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Pedal Power is a 1-Player minigame in Mario Party.
This minigame (as well as Tug o' War, Cast Aways, Paddle Battle, and to some extent Deep Sea Divers) was infamous for causing many hand injuries among players, leading Nintendo to provide gloves in a legal settlement.
Introduction
The camera shows the player in the dark on a pedaling gizmo, while a Boo is far off to the right side of the screen.
Gameplay
The Boo slowly chases the player as the player sits on the bike. The player simply needs to generate power for a light by rotating. The player has about 20 seconds to generate enough power before the Boo catches them. If the player wins, they win ten Coins. If they lose, they lose five Coins.
Ending
If the player wins, they generate enough power to make the Boo disappear, and the player does a winning pose while still pedaling. However, if the player does not generate enough power, they lose and get caught by the Boo as the light goes out.
Controls
- – Rotate to pedal
In-game text
- Game Rules – "Light up the room before you get caught by Boo! Rotate to light up the light bulb."
- Advice – "You can't defeat Boo with a weak light. Rotate as much as you can."
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ビカビカじかはつでん[?] Bikabika Jikahatsuden |
Flashing Power Generation | |
German | Pedalen-Power[?] | Pedal Power |
Trivia
- The music for this minigame is a cover of Ice Land's music from Super Mario Bros. 3.
Minigames from Mario Party | |
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4-Player minigames | Balloon Burst • Bombs Away • Box Mountain Mayhem • Bumper Balls • Buried Treasure • Cast Aways • Coin Block Blitz • Crazy Cutter • Face Lift • Grab Bag • Hammer Drop • Hot Bob-omb • Hot Rope Jump • Key-pa-Way • Mario Bandstand • Mushroom Mix-Up • Musical Mushroom • Platform Peril • Running of the Bulb • Shy Guy Says • Skateboard Scamper • Slot Car Derby • Tipsy Tourney • Treasure Divers |
1-vs-3 minigames | Bash 'n' Cash • Bowl Over • Coin Block Bash • Coin Shower Flower • Crane Game • Paddle Battle • Pipe Maze • Piranha's Pursuit • Tightrope Treachery • Tug o' War |
2-vs-2 minigames | Bobsled Run • Bombsketball • Deep Sea Divers • Desert Dash • Handcar Havoc |
1-Player minigames | Bumper Ball Maze • Ghost Guess • Ground Pound • Knock Block Tower • Limbo Dance • Memory Match • Pedal Power • Shell Game • Slot Machine • Teetering Towers • Whack-a-Plant |