User:Nintendo101: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Line 109: Line 109:
|Shifting sands. It functions identically to poison in that it will rapidly cause Mario to sink and he cannot escape its pull. Quicksand is usually denoted by signage that have skull-and-crossbones on them.
|Shifting sands. It functions identically to poison in that it will rapidly cause Mario to sink and he cannot escape its pull. Quicksand is usually denoted by signage that have skull-and-crossbones on them.
|align=center|[[Dusty Dune Galaxy]]<br>[[Sand Spiral Galaxy]]<br>[[Bowser's Galaxy Reactor]]
|align=center|[[Dusty Dune Galaxy]]<br>[[Sand Spiral Galaxy]]<br>[[Bowser's Galaxy Reactor]]
|-
|align=center|[[File:SMG Asset Model Spike Trap.png|x70px]]<br>'''[[Spike Trap]]'''
|Spiked platforms that slide along a set path, damaging Mario if they touch its sharp edges.
|align=center|[[Good Egg Galaxy]]<br>[[Flipswitch Galaxy]]<br>[[Toy Time Galaxy]]
|-
|-
|align=center|[[File:SMGSpeedySandPlanet2.png|x70px]]<br>'''{{conjectural|Speedy sand}}'''
|align=center|[[File:SMGSpeedySandPlanet2.png|x70px]]<br>'''{{conjectural|Speedy sand}}'''

Revision as of 15:03, September 19, 2022

Casual Nintendo historian. Otherwise an artist and a professional zoologist. Bio degree. I've had an account here since 2012.

I wrote the character sections for Super Mario 64, Super Mario Galaxy 2, and Super Mario Odyssey. I contributed much of the article for Super Mario Sunshine and am currently working on Super Mario Galaxy.

I have been a fan of Nintendo since a very young age. My first Mario games (and three of the first video games I ever owned) were Super Mario World: Super Mario Advance 2, Super Mario 64 DS, and Mario Kart DS. These games were good company for a young kid who moved around a lot and had difficulty keeping long-lasting friends.

During the COVID-19 pandemic, I sequentially played some of my favorite games in the Super Mario series to 100% completion. This includes, in order, Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, Super Mario World, Super Mario World 2: Yoshi's Island, Super Mario 64, Super Mario Sunshine, Super Mario Galaxy, Super Mario Galaxy 2, Captain Toad: Treasure Tracker, and Super Mario Odyssey. It's been really fun so far! These are great games, and I always wanted to marathon a series like this before but never had the time. It has been interesting to see where the series began and where it has ended up. The design philosophies, the characters, the art directions, world building, level design, narrative, etc. All good stuff. It might be fun to write something about it some day.

My favorite video game character is Yoshi.

Sandbox for current project

Traps and obstacles

The Super Mario Encyclopedia includes Meteors, Bankiti, and maybe Mines (which are enemies on Mario Portal). Consider moving Spike Traps to proper "returning enemies".

Name List of enemies Description List of enemies Locations
A Banzai Bill Cannon in Bowser's Galaxy Reactor
Banzai Bill Cannon
Giant cannons that shoot Banzai Bills. Identical-looking cannons occur in Good Egg Galaxy that release Chomps. Bowser's Galaxy Reactor
The top of Megaleg's head
Bill Blaster
The cannons that shoot Bullet Bills. Stand alone blasters are covered in military camouflage. A blaster will not shoot more than one Bill at a time. Bill Blasters are mounted onto the surface of planets, integrated into the walls of terrain, and attached to the sides of Bowser's airships. Many Bill Blasters are built into the body of Megaleg. There are identical-looking blasters found underwater that shoot Torpedo Teds. Good Egg Galaxy
Bowser Jr.'s Robot Reactor
Battlerock Galaxy
Buoy Base Galaxy
Bowser Jr.'s Airship Armada
Bowser Jr.'s Lava Reactor
Dreadnought Galaxy
Melty Molten Galaxy
Bowser's Galaxy Reactor
Bubble Blast Galaxy
The sprite (by technical definition, even if it is incredibly large) of the black hole obstacle in Super Mario Galaxy.
Black hole
Extremely dense voids with their own gravity. Mario will be pulled into black holes if he gets too close and will lose a life. They exist in the center of several planets and function similarly to bottomless pits. All galaxies except:
Loopdeeloop Galaxy
Rolling Green Galaxy
Bubble Breeze Galaxy
Buoy Base Galaxy
Dusty Dune Galaxy
Bonefin Galaxy
Matter Splatter Galaxy
Rolling Gizmo Galaxy
Loopdeeswoop Galaxy
Grand Finale Galaxy
Drip Drop Galaxy
Bigmouth Galaxy
Snow Cap Galaxy
A planet from Gusty Garden Galaxy
Bramble
Thick vines covered in thorns. Making contact damages Mario. Gusty Garden Galaxy
A burner in Super Mario Galaxy
Burner
Rare Bill Blaster-like cannons. They charge up for a few seconds before creating a small explosion. Good Egg Galaxy
Cannon firing a Cannonball in the Dreadnought Galaxy
Cannon
Mounted enemy artillery that shoot cannonballs. They are built into the sides of terrain. They fire continuously in set intervals that can be timed. Battlerock Galaxy
Bowser Jr.'s Airship Armada
Gusty Garden Galaxy
Sling Pod Galaxy
Dreadnought Galaxy
Boo's Boneyard Galaxy.png
Crystal wall
Obstacles that obstruct Boo Mario's path. He can phase through them by shaking Wii Remote. Boo's Boneyard Galaxy
Dark matter in Bowser's Dark Matter Plant
Dark matter
A dangerous substance with a swirling pattern on it. Mario's body visually disintegrates when he makes contact with dark matter and he loses a life. Bowser's Dark Matter Plant
Ice Planet from Bowser's Galaxy Reactor.
Dry Ice Planet[1]
An ice planet. The surface is so cold that direct contact causes Mario to leap as if he was burned and reduces his life meter. Bowser's Galaxy Reactor
Mario in Battlerock Barrage
Electric Ball[2]
Metal orbs that move in a circle, causing Mario electrical damage if touched. Battlerock Galaxy
Dreadnought Galaxy
The starting planet on the Bubble Blast Galaxy
Electric rail
Electrical barriers which shock Mario on contact. They emit either green or red electricity and move horizontally in some galaxies. Spiky Topmen can be damaged by spinning them into an electric rail. Good Egg Galaxy
Flipswitch Galaxy
Battlerock Galaxy
Toy Time Galaxy
Dreadnought Galaxy
Sweet Sweet Galaxy
Bubble Blast Galaxy
crop of Firebar area
Fire Bar
Rotating bars of fireballs that burn Mario on contact. Battlerock Galaxy
Bowser's Star Reactor
Toy Time Galaxy
Deep Dark Galaxy
Melty Molten Galaxy
Bowser's Galaxy Reactor
Sling Pod Galaxy
Melty Molten Galaxy
Fireball
Trailing clumps of molten rock that are shot out of lava. They move very slowly and burn Mario on contact. Freezeflame Galaxy
Melty Molten Galaxy
Bowser's Galaxy Reactor
Cold water
Freezing water
Ice water. It is too frigid to swim in: staying in the water for too long depletes Mario's life meter. Freezing water is readily differentiated from normal bodies of water because the screen is briefly disrupted by a static-like visual effect when Mario enters it. Freezeflame Galaxy
A large gravity spotlight.
Gravity spotlight
Blue beams of light that have their own gravity. When Mario walks into one, he is pushed towards the direction of the the light is being beamed. It enables him to walk on walls and ceilings, but only where the light is being directly struck. Bowser's Galaxy Reactor
Honey in Honeyhive Galaxy in Super Mario Galaxy
Honey
A sweet substance collected by Honeybees. Honey reduces Mario's movement the same way mud does. Honeyhive Galaxy
Lava Planet Steel Platform Area.png
Lava
Molten rock. Direct contact burns Mario and makes him bonce into the air with his hands on his rear. It is emitted by volcanos and makes up the surface of some celestial bodies, such as suns. Bowser's Star Reactor
Freezeflame Galaxy
Bowser's Dark Matter Plant
Bowser Jr.'s Lava Reactor
Melty Molten Galaxy
Bowser's Galaxy Reactor
Rendered model of the Lava Geyser obstacle in Super Mario Galaxy.
Lava Geyser
Columns of molten rock that rise from pools of lava. Direct contact burns Mario. Lava Geysers rise and fall in set intervals that can be timed. A rise is always proceeded by rapid bubbling on the lava's surface. Freezeflame Galaxy
Melty Molten Galaxy
Bowser's Galaxy Reactor
SMG Star.png
Lava Mini Sun Planet[3]
Small red dwarves. Some suns can be found suspensed in space, while others can be found on the surface of planetoids. Making direct contact burns Mario. Bowser's Star Reactor
Freezeflame Galaxy
Melty Molten Galaxy
Bowser's Galaxy Reactor
A Steam Jet
Lava Steam
Heated water vapor forced out of the ground. Making contact burns Mario. Space Junk Galaxy
Freezeflame Galaxy
Melty Molten Galaxy
Bowser's Galaxy Reactor
The Boulder Planet from Super Mario Galaxy, a double planet.
Mud
Dirt mixed with water. Mario's movement speed and jump height is greatly reduced when he is in mud. This puts him at potential risk if dangerous enemies are nearby. Good Egg Galaxy
The first area of Bubble Breeze Galaxy
Poison swamp
Bubbly, sludge-like poison mixed with water. Mario becomes trapped in the poison when he makes contact and will rapidly start to sink and lose a life. There is no way for the player to escape. Bubble Breeze Galaxy
Toy Time Galaxy
Dusty Dune Galaxy
Quicksand
Shifting sands. It functions identically to poison in that it will rapidly cause Mario to sink and he cannot escape its pull. Quicksand is usually denoted by signage that have skull-and-crossbones on them. Dusty Dune Galaxy
Sand Spiral Galaxy
Bowser's Galaxy Reactor
The Speedy Sand Planet.
Speedy sand
Rapidly flowing sand. Mario can stand on it, but it will push him in the direction of its trajectory and potentially into hazards. Dusty Dune Galaxy
Mario in the Boo Mansion of the Ghostly Galaxy
Spotlight
Beams of light. They can be used to defeat enemy Boos, but they will also force Boo Mario back into his normal form. Ghostly Galaxy
Deep Dark Galaxy
Mario swimming in Sea Slide Galaxy
Whirlpool
A swirling vortex of water. Contact pushes Mario and temporarily stuns him, but it does not cause damage. Sea Slide Galaxy
Deep Dark Galaxy
Bigmouth Galaxy

References

  1. ^ Super Mario Galaxy internal filename (ObjectData/KoopaVS3DryIcePlanet.arc)
  2. ^ Super Mario Galaxy internal filename (ObjectData/ElectricBall.arc)
  3. ^ Super Mario Galaxy internal filename (ObjectData/LavaMiniSunPlanet.arc)