Fight Toadies w/ Toadies: Difference between revisions

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m (Text replacement - "{{YoshiLevels}}" to "{{YI levels}}")
(Despite their position on the GBA map, it has no connection with the separately-unlocked extra level; otherwise, might as well add Bonus 4.)
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{{level infobox
{{level infobox
|title=Fight Toadies w/ Toadies
|code=Secret 4
|code=Secret 4
|image=[[File:FightToadieswToadies.png|240px]]
|image=[[File:FightToadieswToadies.png|240px]]
|game=''[[Yoshi's Island: Super Mario Advance 3]]''
|game=''[[Yoshi's Island: Super Mario Advance 3]]''
|before=[[Hookbill The Koopa's Castle|<<]]
|before=[[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|<<]]
|after=[[The Impossible? Maze|>>]]
|after=>>
}}
}}
'''Fight Toadies w/ Toadies''', or '''Fight Baddies w/ Baddies''',<ref>[https://gamefaqs.gamespot.com/snes/588740-super-mario-world-2-yoshis-island/faqs/53436 Listed as a regional difference between the North American and European versions of ''Yoshi's Island: Super Mario Advance 3''.]</ref> is the fourth secret level in the game ''[[Yoshi's Island: Super Mario Advance 3]]''. The name is a pun on the idiom "fight fire with fire".  
'''Fight Toadies w/ Toadies''', or '''Fight Baddies w/ Baddies''',<ref>[https://gamefaqs.gamespot.com/snes/588740-super-mario-world-2-yoshis-island/faqs/53436 Listed as a regional difference between the North American and European versions of ''Yoshi's Island: Super Mario Advance 3''.]</ref> is the secret level of of [[World 4 (Super Mario World 2: Yoshi's Island)|World 4]] in the game ''[[Yoshi's Island: Super Mario Advance 3]]''. The name is a pun on the idiom "fight fire with fire".  
==Layout==
==Layout==
The level starts with [[Yoshi]] standing on a rocky area in the mountains. As soon as the Player goes forward there is some platforms to jump along; the player also needs to bounce on [[Koopa Paratroopa|Para-Koopa]]s. The player then needs to use a Spinning Log to catapult themselves upwards onto a small platform where they need to bounce on a [[Bullet Bill]] to proceed. Through this area of the level the player. After bouncing on Bullet Bills, the player reaches a [[Checkpoint Ring|Middle Ring]].
The level starts with [[Yoshi]] standing on a rocky area in the mountains. As soon as the Player goes forward there is some platforms to jump along; the player also needs to bounce on [[Koopa Paratroopa|Para-Koopa]]s. The player then needs to use a Spinning Log to catapult themselves upwards onto a small platform where they need to bounce on a [[Bullet Bill]] to proceed. Through this area of the level the player. After bouncing on Bullet Bills, the player reaches a [[Checkpoint Ring|Middle Ring]].

Revision as of 14:06, May 11, 2022

Level
Fight Toadies w/ Toadies
FightToadieswToadies.png
Level code Secret 4
Game Yoshi's Island: Super Mario Advance 3
<< Directory of levels >>

Fight Toadies w/ Toadies, or Fight Baddies w/ Baddies,[1] is the secret level of of World 4 in the game Yoshi's Island: Super Mario Advance 3. The name is a pun on the idiom "fight fire with fire".

Layout

The level starts with Yoshi standing on a rocky area in the mountains. As soon as the Player goes forward there is some platforms to jump along; the player also needs to bounce on Para-Koopas. The player then needs to use a Spinning Log to catapult themselves upwards onto a small platform where they need to bounce on a Bullet Bill to proceed. Through this area of the level the player. After bouncing on Bullet Bills, the player reaches a Middle Ring.

The player then enters a cave, where they need to cross a pit of spikes, by bouncing on Shy-Guys on Stilts. After that they get to an area where they need to go up riding balloons. After the player needs to bounce on a Shy-Guy on Stilts to get past a pit of spikes and up to the next area. Then the player needs to go down a small shaft and onto a large mushroom, and after jumping along some more mushrooms, the player goes into another cave area where there is a Middle Ring.

The player reaches an area with many small platforms and Fuzzies. After crossing a long gap, the player goes out of the cave area and to another Middle Ring.

Now the player is in a scrolling area with lots of platforms, and Bullet Bills. At the end of this area, the player needs to bounce off of a Para-Koopa or a Bullet Bill to reach the goal roulette.

Names in other languages

Language Name Meaning Notes
Japanese テキをつかってきりぬけろ![?]
Teki wo Tsukatte Kirinukero!
Use Enemies and Struggle Through!
Chinese 敌人的作用![?]
Dírén de Zuòyòng!
The Role of the Enemies!
German Hüpf-Scharmützel[?] Bounchy Skirmish
Italian Sgherri in agguato[?] Toadies in ambush
Spanish Combate enemigos con enemigos[?] Fight Enemies With Enemies

Trivia

  • The cave and underground areas in this level use the athletic music instead of the cave music.

References