Delay Switch: Difference between revisions
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LinkTheLefty (talk | contribs) (and rest of the guide seems to call it switch panel, leaving out the question mark..just like it does for most instances of the switch.) |
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[[File:Question Switch Panel.png|thumb|A Delay Switch in [[Rail Lift]]]] | [[File:Question Switch Panel.png|thumb|A Delay Switch in [[Rail Lift]]]] | ||
'''Delay Switches''',<ref>Leung, Jason, Terry Munson, and Scott Pelland. ''Yoshi's Story'' Player's Guide. Page 16.</ref> or '''Timer Switches''',<ref>Prima Bath. ''Nintendo 64 Game Secrets, 1999 Edition'' Prima's Official Strategy Guide. Pages 113, 115.</ref> are objects that are found in ''[[Yoshi's Story]]''. They give more time to a [[? Switch]] event. To trigger a Delay Switch, a [[Yoshi (species)|Yoshi]] must shoot an [[Yoshi's Egg|egg]] at it to flip it. There are many Delay Switches in certain [[level]]s. Delay Switches also act as ? Switches, so when a Yoshi attempts to flip one of the panels without pressing the ? Switch first, the event will start normally as if he pressed the ? Switch. When the music becomes sped-up, the Yoshi has little time left in the event unless he flips another Delay Switch with another Yoshi | '''Delay Switches''',<ref>Leung, Jason, Terry Munson, and Scott Pelland. ''Yoshi's Story'' Player's Guide. Page 16.</ref> or '''Timer Switches''',<ref>Prima Bath. ''Nintendo 64 Game Secrets, 1999 Edition'' Prima's Official Strategy Guide. Pages 113, 115.</ref> are objects that are found in ''[[Yoshi's Story]]''. They give more time to a [[? Switch]] event. To trigger a Delay Switch, a [[Yoshi (species)|Yoshi]] must shoot an [[Yoshi's Egg|egg]] at it to flip it. There are many Delay Switches in certain [[level]]s. Delay Switches also act as ? Switches, so when a Yoshi attempts to flip one of the panels without pressing the ? Switch first, the event will start normally as if he pressed the ? Switch. When the music becomes sped-up, the Yoshi has little time left in the event unless he flips another Delay Switch with another Yoshi's egg. | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=?スイッチ<ref>「<span class="explain" title="ふ">踏</span>むと<span class="explain" title="いっていじかん">一定時間</span>、<span class="explain" title="くも">雲</span>やコインなどが<span class="explain" title="あらわ">現</span>れる。いくつもあるときは、<span class="explain" title="じゅんばん">順番</span>に<span class="explain" title="お">押</span>すとアイテムの<span class="explain" title="しゅつげんじかん">出現時間</span>を<span class="explain" title="えんちょう">延長</span>できる。パネルの<span class="explain" title="ばあい">場合</span>は、タマゴを<span class="explain" title="あ">当</span>てよう。」 (''When stepped on, clouds and coins will appear. When there are more, consecutive presses can cause the item appearance time to be extended. If a panel, let's hit it with an egg.'') | |Jap=?スイッチパネル<ref>「任天堂公式ガイドブック ヨッシーストーリー」 (''Nintendo Kōshiki Guidebook – Yoshi's Story''), [[media:Yoshi Story Shogakukan P13.jpg|page 13]].</ref> | ||
| | |JapR=? Suicchi Paneru | ||
| | |JapM=? Switch Panel | ||
|Jap2=スイッチパネル<ref>「任天堂公式ガイドブック ヨッシーストーリー」 (''Nintendo Kōshiki Guidebook – Yoshi's Story''), page 27.</ref> | |||
|Jap2R=Suicchi Paneru | |||
|Jap2M=Switch Panel | |||
|Jap3=?スイッチ<ref>「任天堂公式ガイドブック ヨッシーストーリー」 (''Nintendo Kōshiki Guidebook – Yoshi's Story''), page 12. 「<span class="explain" title="ふ">踏</span>むと<span class="explain" title="いっていじかん">一定時間</span>、<span class="explain" title="くも">雲</span>やコインなどが<span class="explain" title="あらわ">現</span>れる。いくつもあるときは、<span class="explain" title="じゅんばん">順番</span>に<span class="explain" title="お">押</span>すとアイテムの<span class="explain" title="しゅつげんじかん">出現時間</span>を<span class="explain" title="えんちょう">延長</span>できる。パネルの<span class="explain" title="ばあい">場合</span>は、タマゴを<span class="explain" title="あ">当</span>てよう。」 (''When stepped on, clouds and coins will appear. When there are more, consecutive presses can cause the item appearance time to be extended. If a panel, let's hit it with an egg.'')</ref> | |||
|Jap3R=? Suicchi | |||
|Jap3M=? Switch | |||
}} | }} | ||
Revision as of 15:25, April 27, 2022
Delay Switches,[1] or Timer Switches,[2] are objects that are found in Yoshi's Story. They give more time to a ? Switch event. To trigger a Delay Switch, a Yoshi must shoot an egg at it to flip it. There are many Delay Switches in certain levels. Delay Switches also act as ? Switches, so when a Yoshi attempts to flip one of the panels without pressing the ? Switch first, the event will start normally as if he pressed the ? Switch. When the music becomes sped-up, the Yoshi has little time left in the event unless he flips another Delay Switch with another Yoshi's egg.
Names in other languages
Language | Name | Meaning | Notes |
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