Game Arts: Difference between revisions
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|founded=1985 | |founded=1985 | ||
|first_release=''[[Super Smash Bros. Brawl]] | |first_release=''[[Super Smash Bros. Brawl]] | ||
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|president=Yoichi Miyaji | |president=Yoichi Miyaji | ||
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Revision as of 01:21, April 27, 2022
Game Arts | |
---|---|
Founded | 1985[?] |
First Super Mario game | Super Smash Bros. Brawl |
Latest Super Mario game | Puzzle & Dragons: Super Mario Bros. Edition |
Current president | Yoichi Miyaji |
Game Arts is a video game developer in Tokyo, Japan, that was founded in 1985. It is a subdivision of GungHo Online Entertainment, and is best known for developing the Grandia and Lunar series. Before development on Super Smash Bros. Brawl started, the Super Smash Bros. team at HAL Laboratory was preoccupied with another project at the time, requiring for another team to step in. Game Arts, who had just completed developing Grandia III, was introduced to the project by Shigeru Miyamoto, and some of the company's staff was soon hired to work on the preliminary development of the game.[1]
External links
References
- ^ Iwata Asks: Super Smash Bros. Brawl. Nintendo. Retrieved June 8, 2015.