WarioWare: Get It Together!: Difference between revisions
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|align=center|'''[[Rising Star]]'''<br><span class="explain" title="Ganbari Batoru">がんばりバトル</span> (Endurance Battle) | |align=center|'''[[Rising Star]]'''<br><span class="explain" title="Ganbari Batoru">がんばりバトル</span> (Endurance Battle) | ||
|align=center|2 | |align=center|2 | ||
|Two players play through a series of microgames, with the winning player in each round earning a star. In the case of a failed | |Two players play through a series of microgames, with the winning player in each round earning a star. In the case of a failed microgame, the player causing the failure loses a star. Not all successful and failed microgames give and take stars, respectively. | ||
|- | |- | ||
|align=center|'''[[Balloon Bang]]'''<br><span class="explain" title="Fūsen Pān">ふうせんパーン</span> | |align=center|'''[[Balloon Bang]]'''<br><span class="explain" title="Fūsen Pān">ふうせんパーン</span> |
Revision as of 18:49, November 10, 2021
Template:Infobox WarioWare: Get It Together! is the ninth installment in the WarioWare series, released worldwide on September 10, 2021 for the Nintendo Switch. As in previous WarioWare games, the main gameplay involves the player playing various microgames in succession, though in this game, the player controls one of the various characters from the series within the microgames, with each character possessing a unique trait and ability, allowing the player to approach and complete microgames in different ways. Another feature new to the series is the ability to play microgames in simultaneous multiplayer. Over 200 microgames appear in the game. Before the release of the actual game, a free demo of the game was released on the Nintendo eShop on August 19, 2021.[1]
Story
The story begins in Diamond City, where crowds of people are lining up to purchase a new game titled Super Pyoro. Meanwhile, Wario and his employees at WarioWare, Inc. have just completed the development of their own game. When Wario tries to play it, however, the game does not work as expected, causing him to throw it in the air in frustration. After he does so, a mouth appears on the screen and pulls Wario and his crew into the system, turning them into miniature versions of themselves and trapping them inside.
Inside the game, the crew members find that they now have special abilities or items that they can use to help them. However, they also encounter game bugs, which corrupt the game's levels. Wario must progress through the levels and complete them to defeat the game bugs and recruit his employees, who assist him in his journey.
After the crew defeats the Mega Bug, the final and most powerful game bug, they encounter the Supreme Developer, who reveals that he was the one who brought them into the game so that they could defeat the game bugs, and he opens a portal through which the crew escapes the game, inviting them to come back and play at any time. After they return, Wario's employees wonder where the game bugs came from. Wario reveals that they were a result of his bad programming and neglect to correct it, much to the anger of his employees, who proceed to chase him around. However, they stop chasing him when he realizes that three crew members, namely Red, Master Mantis, and Lulu, are still stuck inside the game. At this, they head back into the game, but shortly afterward, a mysterious object glides across the game screen.
Back in the game, the crew encounters the Supreme Developer again, who states that their missing friends have been captured but that it is not the work of the game bugs. The crew progresses through a series of three skyscrapers, rescuing Red in the first, Master Mantis in the second, and Lulu in the third, all of whom were kidnapped by a giant flying entity, which the crew pursues up each of the skyscrapers using an elevator; each time, they see it fly out of a window and leave behind a piece of treasure, much to Wario's glee. The final time this happens, a note is also left which dares the crew to combine the three treasures into one. Wario agrees to this dare, but the crew fails to come up with a method of combining the objects.
Dr. Crygor decides to phone his granddaughter Penny to see if she can help. Penny receives the call while she is testing the Jet Tank One, a water blaster she invented, which she uses as a jet pack to fly. Agreeing to help, she flies into the WarioWare, Inc. building and into the game, where she combines the treasures into a Golden Watering Can. She then uses the water from the Jet Tank One in tandem with the can to grow a giant beanstalk; however, the can vanishes afterwards, upsetting Wario. The crew then climbs the beanstalk, and, after finding nothing for a long time, they eventually encounter the mysterious object and face off against it in a final battle. After they defeat it, it reveals itself to be Pyoro, who went from his own game into Wario's to have fun. Wario then complains about having ended up without any treasure, to which Master Mantis says, "Treasure not the gold but the journey it inspired."
Modes
This section is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.
Story
Template:Quote2 Story mode is the main mode of the game. The player progresses through various levels on a world map, each containing a set of microgames. There are twelve levels in the main story, including ten levels with their own unique, themed set of microgames and hosted by the characters, and two remix levels that compile microgames from previous levels, as well as five bonus levels available after beating the final level. This mode can be played with one or two players and is required to unlock additional characters and modes.
Each character-hosted level represents a level created by the WarioWare, Inc. employees for their game and features its own story, but has been corrupted by a game bug. After the boss microgame is completed and the level is cleared, the game bug is eliminated and the player can then choose to replay the level to achieve a high score. The player receives 1,000 coins upon clearing a level for the first time.
On most levels, the player is required to assemble a crew of characters that they have already unlocked, with the size of the crew increasing as they progress further into the game. On the first playthrough, any characters introduced within a level must always be part of the player's crew, and they will always be used when playing the boss microgame. After beating Showdown for the first time, the option to use all the characters in the crew becomes available for previous levels.
Levels
Level/host Crew size |
Description | Unlock criteria |
---|---|---|
Intro Games Wario 3 or all |
"Huh?! Where are we? How did we get here? Where's the bathroom? Ah, forget it. Let's get moving!" (First description) "It's me, hotpink! My limegreen level is finally bug-free—good job, me! You can play a bunch of simple games here. They'll keep coming as long as you don't mess up, so aim for a new high score! WA HA HA!" (Second description) |
Available from the start |
Story: While Wario sits at his house playing a video game, a giant Wario nose from space hurtles towards the earth and destroys his house. As Wario falls down the resulting crater, still holding his game, he yells for it to start. | ||
That's Life Mona 3 or all |
"Ciao! It's me, hotpink! We sure swept that limegreen under the rug, didn't we? My flying scooter makes quick work of challenges like that! My level is limegreen, where everyday events become fun games! Give it your best!" (Second description) | Clear Intro Games (10 points) |
Story: Mona leaves her house on her scooter while her pets stay home and tells them to behave. Soon after she leaves, the pets make a mess in the house, which Mona finds when she returns home in the evening and orders them to clean it up. The next day, Mona leaves her pets home again, to the same result as the previous day. | ||
Fantasy Dribble & Spitz 3 or all |
"Welcome aboard, Mac! hotpink here. hotpink and I are still takin' fares. Our level is full of limegreen stuff. We've got everything from magic to dragons in here! Strap yourself in—we're taking the scenic route to a new high score!" (Second description) | Clear That's Life (15 points) |
Story: Dribble and Spitz travel through space in their taxi while transporting alien passengers across different planets in an "Outta This World Tour". | ||
High Tech Dr. Crygor 3 or all |
"It is me, hotpink, the genius scientist! My level is finally back to normal... Urk! Pity, then, that my stomach is full of aches! I made some limegreen games for you. I must head to the restroom rather immediately, so here—try to beat my futuristic games! Just don't break them. Urk!" (Second description) | Clear That's Life (15 points) |
Story: In Dr. Crygor's Top Secret Factory, Dr. Crygor, Mike, and Doris 1 test out Flatterbots, robots designed to applaud anyone performing an activity. While they react appropriately to Doris 1's cleaning and Mike's singing, they show no reaction to Dr. Crygor's dancing, who deems the test a failure. | ||
Nintendo Classics 9-Volt 3 or all |
"I'm hotpink! Exterminating that limegreen was fun. Fixing our own game from the inside is awesome! My level's all about limegreen. I've gathered my all-time favorite Nintendo stuff, from retro toys to the latest games! Play 'em over and over until you own the high score!" (Second description) | Clear That's Life (15 points) |
Story: 9-Volt skates home with his pet Fronk while accompanied by 18-Volt and 13-Amp, who wave him goodbye when he arrives. That night, after 5-Volt turns out the lights when 9-Volt and Fronk are asleep, they immediately wake up to play their Epic Augmented Reality Game. After Fronk noisily jumps in excitement, 5-Volt approaches the bedroom door and opens it to check on them, who pretend to be asleep. As soon as 5-Volt leaves, 9-Volt turns on the game. | ||
Remix 3 or all |
"My name is hotpink, and this rattly mine cart is making my bottom hurt. An odd complaint, since I can fly here. This is a limegreen level. You'll play a mix of limegreen, limegreen, limegreen, and limegreen games here." (Second description) | Clear Fantasy, High Tech, and Nintendo Classics (15 points) |
The intermission stage consists of a ride on a mine cart leading to the second half of the map. The lives are represented by throttles. When the player encounters a microgame, the cart enters a tunnel with its threshold decorated by elements from previous intermission stages. If the player wins, stars appear. If the player loses, the stage darkens and the mine cart malfunctions. When the player encounters the boss, the tunnel has a pink threshold. The boss microgames are always played on Level 3 difficulty and cycle between Super Mario World, Ride the Line, Poseidon, and Delivery Center. | ||
Nature Kat & Ana 4 or all |
"It's hotpink! My sister hotpink and I have squashed that limegreen, but we can't let our guard down. We made a bunch of limegreen games. They're full of insects! And flowers! And kitties! You know, nature stuff! Maybe those wild animals will let us pet them if we get a high score..." (Second description) | Clear Remix (17 points) |
Story: A ninja named Leo arrives at a town called Sleepytown Village and casts a puppetry ninja spell on the animals, which cause trouble to the village residents. Kat and Ana then arrive, cast a sleeping spell on one of the animals, and confront Leo, who summons the animals against them. | ||
Sports Jimmy T 4 or all |
"Alright! It's your main man, hotpink! That naughty limegreen was cuttin' a rug in my games, but my killer dance moves squashed him good. My level is all about limegreen. Aim for the high score, and leave some sweat sparkling on the dance floor! Yeah!" (Second description) | Clear Nature (15 points) |
Story: Jimmy T performs weight training exercises with Lulu, Young Cricket, Master Mantis, and Joe. At Feelin' Groovy Fitness, a nightclub where performers perform aerobics, Joe performs a routine in front of the Club Goers to a tepid reaction. Jimmy T then comes on stage and performs a more lively, disco routine with the others joining in, which draws cheers from the audience. | ||
Food Ashley 4 or all |
"I'm hotpink. I was having a good time knocking that limegreen around, but that's over now. Sigh. I'll have to practice my magic so I can summon one on my own time. My level is themed around limegreen...but you can't actually eat it. Ugh, now I'm hungry again." (Second description) | Clear Nature (15 points) |
Story: At Ashley's Mansion, Ashley and Red sit at the dining table starving, which causes Ashley to hallucinate and imagine Red's head as a burger. When mandrakes break into the mansion, Ashley casts spells that transform them into food, creating dinner for herself and Red. | ||
Culture Orbulon 4 or all |
"hotpink here! I've placed the limegreen in my collection. Now I can safely explore this wild game world! My level is a lesson in limegreen. I've done a lot of 'research' in Earthling culture and history. You can 'play' my 'games' as much as you 'like,' oh yes!" (Second description) | Clear Nature (15 points) |
Story: Orbulon broadcasts a travel show named "Around the World with Orbulon", in which he visits different parts of the world including Goro Desert, Takechiko City, and Ohlaka Island and absorbs their landmarks and cultural items with his Oinker, which he intends to give to his friends as souvenirs. | ||
Remix 2.0 4 or all |
"Keep it up, everyone! I'm hotpink. This is my first time riding in a mine cart. It's like a roller coaster! Speaking of, this level is called limegreen, and it's like running through a theme park! You'll play games from the limegreen, limegreen, limegreen, and limegreen levels. Aim for the high score, and do your best!" (Second description) | Clear Sports, Food, and Culture (15 points) |
The intermission stage is the same as the first Remix stage except with a darker color scheme and the tunnel threshold has different colors and is decorated with elements from the stages from which the microgames originate. The boss microgames are always played on Level 3 difficulty and cycle between Great Juice, Safari Tour, Rock Climber, and Drawbridge Dilemma. | ||
Anything Goes Wario Bug 5 or all |
"WAAA HA HA! We beat the level—and that stupid limegreen! It put up a good fight, so I'll let it go. hotpink the Great has a big heart! This is the final level, limegreen, built by ME! Unlike my limegreen, these won't pull any punches! That scary, handsome hotpink might attack at any moment, so be ready for that. Show me your highest score!" (Second description) | Clear Remix 2.0 (19 points) |
Story: The story is the same as Wario's Intro Games, but infested with many game bugs which corrupt the cutscene. When Wario falls down the crater, the game bugs begin to infect him, turning him into the Wario Bug. | ||
All Mixed Up 5 or all |
"We finally escaped the game, only to turn around and jump back in?! WAAAGH! Nowhere to go but onward. This skyscraper in here looks limegreen. It must mix up games from all the other levels! Let's conquer 'em all!" (First description) "I'm saved! I'm also hotpink. I didn't think anyone was coming to save me...b-but I didn't cry! No way! Listen—this is the limegreen level. Games from every genre can be played in here! It's pretty hard, so do the best you can. I'm just happy you're here." (Second description) |
Clear Anything Goes (19 points) |
All microgames from all stages are mixed. | ||
Super Hard 5 or all |
"I am hotpink. I appreciate the rescue...but I was moments away from launching my own escape plan! Quite a coincidence, eh? Cough, cough. This is the limegreen level, where games start at top speed. It's sure to be good training...for you, not me. Hop in and hone those skills!" (Second description) | Clear All Mixed Up (18 points) |
All non-boss microgames from all stages are mixed at high speed. Microgames are at Level 1. | ||
Thrill Ride 5 or all |
"I'm hotpink! I didn't want to be rescued by that stinker hotpink...but I'm really glad that hotpink is here! This is the limegreen level. It's incredibly hard right away, and you can't mess up—not even once! Try to grab the number one score...and try not to be number two. 'K?" (Second description) | Clear Super Hard (10 points) |
All non-boss microgames from all stages are mixed and only one life is available. Microgames are at Level 3. | ||
Penny's Mix 1 (Penny only) |
"Hello! hotpink here! I've never been inside a game world before...so I'd better make this first time count! I'll call this limegreen, where I beat a lot of levels all by myself! How far can I make it? Let's find out! Heeere we go!" (Second description) | Clear Thrill Ride (5 points) |
All non-boss microgames from all stages are mixed together. The intermission stage consists of the cockpit of Penny's helicopter. Penny's Theme plays throughout the stage as well as in every microgame rather than their usual songs. The lives are represented by wrenches. If the player wins, the helicopter speeds through and the sky turns yellow. If the player loses, the helicopter malfunctions, the sky darkens, and the music becomes distorted. During the first playthrough, the final microgame encountered is always Great Escape. | ||
Showdown All (except Pyoro) |
"That lowlife didn't have any treasure! What a jerk, hopping in from another game just to get my hopes up! I guess we could challenge it to another limegreen, just for laughs... Our whole team against one giant hotpink? If we won once, we'll win every time! Let's go! WA HA HA!" (Second description) | Clear Penny's Mix (15 points) |
Every character unlocked must work together to defeat the hidden boss. Each round, a character plays a unique stage in which they must defeat all of the "eyes" in the style of a microgame. After every character completes their respective rounds (determined at random), Wario takes on the final round in the style of a boss microgame. |
- Names in other languages
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Variety Pack
Variety Pack mode features various minigames that can be played with up to four players, including some that are multiplayer-exclusive. There are ten minigames, which are split into two categories: Completionist and Party. This mode is unlocked after clearing the Anything Goes level.
Minigame | Number of players | Description |
---|---|---|
Completionist | ||
Gotta Bounce リフティングじんせい (Soccer Ball-Juggling Life) |
1-4 | Players take turns bouncing a ball into the air without it touching the ground. The ball's color changes with each hit and indicates which player has to hit it next. |
Daily Grind スーパーワリオカンパニー (Super Wario Company) |
1-4 | Players travel through a side-scrolling level while collecting papers and avoiding hazards. |
Friendless Battle エンエンエンドレスファイト! (En-En-Endless Fight!) |
1 | The player fights against several cloned versions of other characters without running out of health. |
Party | ||
High Five ファイブカウントバレーボール (Five-Count Volleyball) |
1-4 | A volleyball minigame in which players must hit the numbered ball to the other team's side before it counts down from five to zero. The number resets once it reaches the other side. Events that affect gameplay may occur during the match. |
Duelius Maximus いきのこりバトル (Survival Battle) |
2 | Two players compete against each other in the same microgame on separate screens to be the last player standing. Each player has four lives, and the player who loses a microgame or finishes a microgame last loses a life. |
Rising Star がんばりバトル (Endurance Battle) |
2 | Two players play through a series of microgames, with the winning player in each round earning a star. In the case of a failed microgame, the player causing the failure loses a star. Not all successful and failed microgames give and take stars, respectively. |
Balloon Bang ふうせんパーン |
2-4 | Players take turns playing a microgame on a monitor while the other players inflate a balloon positioned above it. If the balloon pops, the player inside the monitor loses. The minigame is similar to and shares its name with Balloon Bang from WarioWare, Inc.: Mega Party Game$!, which was also the basis of Balloon from WarioWare: Smooth Moves. |
Sly Angle さんかくテリトリー (Triangle Territory) |
2-4 | Players compete in microgames and place and connect flags of their color on a field to gather as much territory as possible if they win. Flags positioned in a triangular formation create an area of territory. |
Puck 'er Up ゲームパック パニック (Game Puck Panic) |
2-4 | Players participate in air hockey matches with a puck containing a microgame. The player who scores a goal then participates in the microgame on a small screen while the other players try to shake the screen to disrupt gameplay. If the microgame is won, the player receives several stars. If the microgame is lost, each other player receives one star. |
Frenemy Frenzy キャラチェンファイト! (Character-Change Fight!) |
2-4 | Players battle against each other directly using the characters' unique abilities. |
Play-o-pedia
- Main article: List of WarioWare: Get It Together! microgames
The Play-o-pedia is where the player can play individual microgames after they have unlocked them by playing them at least once in the Story mode. The menu itself is unlocked after clearing the Intro Games level. There are 222 microgames in total across all categories. When playing a microgame, the player plays through its three difficulty levels, after which it reverts to Level 1 but with the speed increasing, and the cycle repeats until the player loses all four lives. Each microgame has a passing score which, if reached, rewards the player with 300 coins and can only be achieved if the player uses the all crew members option. In addition, every crew member has a specific level of suitability for each microgame, which can be viewed on the crew selection screen when entering a microgame with a crew of a limited number of characters, with the level of suitability being rated from a scale of "Bad Fit" to "Good Fit" (a dark-red crying face for very poor suitability, a red frowning face for poor suitability, a yellow neutral face for average suitability, a green smiling face for strong suitability, and a bright-green happy face for very strong suitability).
Crew
The Crew mode allows the player to interact with the crew members in the Break Room, purchase and view Prezzies (items of varying rarities that can be given to crew members to increase their Job Points) in the Emporium, and view their play data, which displays each crew member's number of plays, number of wins, win percentage rate, and their job statuses (levels). This mode is unlocked after clearing the Intro Games level.
Break Room
In the Break Room, the player can practice a crew member's controls in the tutorial level from when they became playable, give them Prezzies, customize their appearance, and listen to their voice clips. Each crew member has a job status, which is measured by a level-up system (beginning at level 1 with a Job Title of "Free Spirit"), and by giving them Prezzies, they receive Job Points which fill up a meter; once the meter is full, it resets and the crew member levels up and is "promoted", receiving a new Job Title. Leveling up a crew member unlocks new customization options and a gallery of special artwork of that member (up to five pieces for each one, unlocked at levels 2, 5, 8, 11, and 14, respectively) and increases their base score for when they are used in Wario Cup. A crew member can be leveled up to level 100, at which point the player can view all of their Prezzy preferences.
Customization options
The player can customize three parts of a crew member into a variety of different colors: "Main", which usually applies to the member's hair, headwear, or even skin; "Sub", which usually applies to clothing; and "Accent", a relatively smaller feature of the member. Only Noncommittal Crimson is available at level 1, with a new color being added as the crew member levels up. In addition to colors, the player can unlock up to five special palette swaps that add visual and audio effects to the crew member, such as sparkles and increasing the pitch in their voice. The customizable colors (along with the levels where they are unlocked) and special palette swaps are as follows:
Custom | ||
---|---|---|
1: Noncommittal Crimson | 11: Just Peachy | 21: Presidential Suite |
2: Blue the Opportunity | 12: Almost Purple | 22: Night Sky |
3: Youthful Yellow | 13: Daily Banana | 23: Aged Yellow |
4: Still Green | 14: Not So Green | 24: Scenic Views |
5: Pink Perspective | 15: Flush with Power | 25: Deep Magenta |
6: Blue Blazer | 16: Well-Connected Blue | 26: Space Frost |
7: Orange You Powerful? | 17: Muted Orange | 27: Sunburnt |
8: Greenish Glow | 18: Refreshingly Green | 28: Unseen Green |
9: Power-Hungry Purple | 19: Vote Lilac | 29: Into the Wormhole |
10: Ambiguous Gray | 20: Simply White | 30: Beyond Color |
Special | ||||
---|---|---|---|---|
Name | Description | Effects | Unlocked at | |
Zombie | "Perfect for zombie parties. The sound effects are really convincing." | Turns the crew member's skin blue-green and distorts their voice. | Lv. 3 | |
Baby Face | "Want a more youthful look? Then just turn around!" | Changes the crew member's colors into mostly red and white and replaces their voice with the baby face sound from Mario Paint while the face itself appears over their own. | Lv. 6 | |
Cutie Pie | "It is a cute effect. Though it's unclear what pie has to do with it." | Changes the crew member into pastel colors, adds flower effects, and increases the pitch and speed of their voice. | Lv. 9 | |
Shadowy Figure | "Can a shadow even have a color? Huh." | Turns the crew member completely black and adds a shadow trail effect and an echo to their voice. | Lv. 12 | |
Golden Hue | "It sounds as sparkly as it looks! You can't go wrong with gold." | Turns the crew member completely golden and adds a sparkly effect and a sparkling sound when they talk. | Lv. 15 |
List of Job Titles
Level | Job Title |
---|---|
1 | Free Spirit |
2 | Intern |
3 | Freelancer |
4 | Part-Timer |
5 | Contractor |
6 | Full-Timer |
7 | Someone's Superior |
8 | Assistant Manager |
9 | Manager |
10 | Assistant Director |
11 | Director |
12 | Manager of Managers |
13 | Executive Director |
14 | Chief of Operations |
15 | Head Honcho |
16 | Unofficial Mayor |
17 | City Council Member |
18 | Official Mayor |
19 | Governor |
20 | The VP |
21 | President |
22 | Pinnacle of Humanity |
23 | Existential Overachiever |
24 | Ruler of the Planet |
25 | Master of the Stars |
26 | Intergalactic Conqueror |
27 | Sovereign of Space |
28 | All-Knowing Force |
29 | Universal Enigma |
30 | Legendary Entity |
Emporium
- Main article: Prezzy
In the Emporium, the player can use any coins they have earned to purchase Prezzies directly from the shop, which sells five Prezzies at a time and refreshes every two hours, or from Cluckade machines, capsule machines that resemble the Cluck-A-Pops from Game & Wario and dispense random Prezzies. There are two machines: a red one that dispenses one- to five-star Prezzies and costs 100 coins for one and 1,000 for a batch of 10, and a yellow one that dispenses three- to five-star ("rare") Prezzies and costs 500 coins for one and 5,000 for a batch of 10. The Emporium is unlocked after clearing the Showdown level.
Wario Cup
Wario Cup is an online mode in WarioWare: Get It Together! featuring Challenges, sets of microgames that are played under certain conditions, where the player can win a bronze, silver, or gold cup and earn coins based on the score they earned. If the player has a Nintendo Switch Online subscription, they can turn on Ranked Mode, which allows them to compete with friends' and other players' scores and times. Each Challenge lasts a week, and players can upload their scores during the period. At the end of the Challenge period, Prezzies are given based on their rank (A, B, C, D, or E, with A being the highest). Challenges from previous weeks can be replayed for personal record-breaking, even if they were missed during the initial period.
Levels
Level | Title |
---|---|
1 | Mere Mortal |
2 | Better Mortal |
3 | Pretty Darn OK Mortal |
4 | Very Good Mortal |
5 | Super-Solid Mortal |
6 | Highly Capable Mortal |
7 | Exemplary Mortal |
8 | Expert Mortal |
9 | Truly Magnificent Mortal |
10 | Supreme Mortal |
Rank rewards
Rank | Reward |
---|---|
A (top 20%) | 3000 coins and a ★★★★★ Prezzy |
B (top 40%) | 3000 coins and a ★★★★ Prezzy |
C (top 60%) | 3000 coins |
D (top 80%) | 2000 coins |
E | 1000 coins |
Missions
- Main article: List of WarioWare: Get It Together! missions
Like WarioWare Gold, WarioWare: Get It Together! features a Missions system where the player can complete various objectives to earn coins. The menu is unlocked after clearing the Intro Games level.
Characters
Playable
There are a total of twenty playable characters (counting Spitz and Ana separately, which can only be played as P2) in the game, referred to as the crew.
Image | Bio | Ability | Controls | Unlock criteria |
---|---|---|---|---|
Wario | ||||
This video-game maker loves treasure, money, and garlic. And money. What could possibly go wrong? |
Wario attacks in whichever direction he's facing. | - Move - Attack |
Available from the start | |
Young Cricket | ||||
This devoted student of the martial arts diligently trains under Master Mantis. He likes meat dumplings. A lot. |
Jumping is Cricket's specialty. Hold down to perform a high jump. | - Move - Jump (Hold for high jump) |
Clear Intro Games | |
18-Volt | ||||
This overgrown school kid has mad rapping and retro-gaming skills. He loves to play with his pint-size pal 9-Volt. |
18-Volt throws his disc in whichever direction you tilt . | - Aim - Throw / Release (while on grappling ring) |
Clear Intro Games | |
Mona | ||||
Work, school, and pets keep this high-school student busy. She's also a big fan of Wario. Why? Who can say? |
Mona is always on the move, so you have to steer her in the right direction. Her boomerang can be aimed the same way. |
- Steer / Aim boomerang - Boomerang / Recall |
Clear That's Life | |
Dribble (P1) & Spitz (P2) | ||||
This taxi drivin' duo is happy to take you from your front door to the far reaches of space. The fare is always fair! |
Dribble (P1) always fires his bazooka to the right, and Spitz (P2) always fires his bazooka to the left. | - Move - Shoot right (P1)/left (P2) |
Clear Fantasy | |
Dr. Crygor | ||||
This genius scientist is so good at making mechanical marvels, he made a cyborg out of himself! |
Press or hold to make Crygor swim through the air. | - Steer - Swim (Hold to continue) |
Clear High Tech | |
9-Volt | ||||
This skateboarding school kid is obsessed with Nintendo games and has serious DJing and yo-yo skills. |
9-Volt's skateboard keeps him rolling back and forth. Press to stop and shoot his yo-yo upward. |
- Turn around (while on grappling ring) - Shoot yo-yo / Release (while on grappling ring) |
Clear Nintendo Classics | |
Mike | ||||
Invented by Dr. Crygor, this karaoke robot has a great love of singing. He does not have great skills at singing. |
Mike shoots notes upward from his mouth. | - Move - Shoot |
Clear Remix | |
Kat (P1) & Ana (P2) | ||||
These kindergartners are not only twins...they're ninjas too! Kat is a tiny bit older than Ana, obviously. |
Kat & Ana jump non-stop. Kat (P1) always throws her shuriken to the right, and Ana (P2) always throws her shuriken to the left. |
- Move - Throw right (P1)/left (P2) |
Clear Nature | |
Jimmy T | ||||
Whether he's hitting the dance floor or the gym, this sports-lovin' disco king has all the right moves. |
Tilt to choose the direction of Jimmy's attack. | - Aim - Attack |
Clear Sports | |
Ashley | ||||
Dislikes: Cute stuff, expressing emotions, unnecessary chitchat. Likes: Casting spells, food, her pal Red. |
Ashley casts spells in whichever direction she is facing. | - Move - Cast spell |
Clear Food | |
Orbulon | ||||
This alien insists he'll invade Earth...one day. He's lived here long enough to know a lot about our culture. |
Orbulon sucks up things below him by activating his beam. | - Move - Activate beam |
Clear Culture | |
5-Volt | ||||
Mother to 9-Volt, she's as sweet as can be...until she gets mad. Her out-of-body anger is positively shocking! |
5-Volt warps to wherever her spirit takes her and emits a powerful shock. FYI: She can't warp to certain areas. |
- Guide spirit - Warp/Shock |
Clear Remix 2.0 | |
Red | ||||
Sometimes he seems to be more scaredy-cat than demon. Still, Red takes good care of his fave witch, Ashley. |
Red drops bombs that explode on impact. | - Move - Drop bomb |
Clear All Mixed Up | |
Master Mantis | ||||
A master of martial arts and Cricket's teacher, he is said to be very strong...though no one has seen him fight. |
Like Cricket, Mantis is a master jumper. He's so good, he can jump onto the ceiling and walk around up there. |
- Move - Jump (Hold for high jump) |
Clear Super Hard | |
Lulu | ||||
This Luxeville kid is as pesky as she is plucky. She's an adoring fan of Cricket (whether he likes it or not). |
Press to make Lulu float upward. She can also preform a ground pound from midair. |
- Move ↓ - Ground pound from midair - Float |
Clear Thrill Ride | |
Penny | ||||
This budding scientist and granddaughter to Dr. Crygor loves two things: inventing stuff and singing pop songs! |
Tilt to aim Penny's water blaster. The recoil will move her in the opposite direction of the water. |
- Spray - Hover |
Clear Penny's Mix | |
Pyoro | ||||
The beak! The tongue! The legend! The star of Diamond City's hottest game couldn't resist Wario's game, it seems. |
Hold down to extend Pyoro's tongue. His tongue automatically retracts when it's gone as far as it can go. |
- Move - Extend tongue (Retracts automatically) / Release (while on grappling ring) |
Clear Showdown |
Other
- Alien Bunnies
- 13-Amp
- Fronk
- Doris 1
- Joe
- Mona's Elephant
- Mona's Pig
- Mona's Monkey
- Ruffington
- Ms. Munchly
- Ground Control team from Template:Wikia in Rhythm Heaven Megamix (Doc, Richard, Zach, Adam, Kevin, Thomas, Chuck, and Furukawa)
- Sleepytown Village citizens (Powerful Landowner, Traveler, Young Woman, and Farmer)
- Club Goers
- Leo
- The Supreme Developer
- Game bugs
- Mega Bug
- Wario Bug
Gallery
- For this subject's image gallery, see Gallery:WarioWare: Get It Together!
Media
Wario snubbing Twitter while promoting the game - Gah! Twitter stinks. I'm leaving! I'm going back to playing my game, WarioWare: Get It Together! Have a rotten day! Bye-bye! | File info |
Wario laughing maniacally, then choking on garlic and flatulating from it - *Laughs, chokes* I swallowed my garlic. *Chokes, blows a raspberry* Uh-oh, that wa-- oh, that's trouble. | File info |
Promotion
In the month leading up to the game's release, several trailers, promotions and advertisements were shared via Nintendo's social media accounts. The trailers in particular were notable for featuring the voice of Charles Martinet (as well as Wario's official speaking voices in other languages) advertising the game's characters, content and game modes, as Wario himself.[2]
From August 25[3] through September 30, 2021,[4] the official British Super Mario Twitter account ("Super Mario UK") switched its focus to Wario. Under the display name of "Super Wario UK",[5] the account would showcase playable characters from WarioWare: Get It Together!, count down to the game's release, and reminisce about past games from the Wario franchise. On September 15, the account asked users to reply to a tweet with what their favorite thing about Wario is for the chance to win a WarioWare cotton bag, notebook, poster, and sticker sheet;[6] the contest closed on September 30, 2021, with five entrants picked as winners.
In line with the releases of Game & Wario and WarioWare Gold, Nintendo of America's Twitter was "taken over" by Wario, who promoted his game with new pictures, audio and video clips.[7]
Several pieces of promotional merchandise were released for the game, including a WarioWare: Get It Together!-themed notebook and sticker sheet as a pre-order bonus from Amazon UK,[8] and a pin collection and magnet sheet as My Nintendo rewards.
On October 20, 2021, Nintendo posted a parodic accolades trailer for the game on its YouTube channel.[9] In the video, quotes from fake sources such as the Toilet Tribune and Wario Times are cited in a dramatic fashion. The game is also given fake awards like the "2021 Game Of The What Is Time Anyway Award". During that scene, some awards are actually text teasing the viewer for pausing the video to read through the awards.
Staff
- Main article: List of WarioWare: Get It Together! staff
Like its predecessor, WarioWare: Get It Together! was primarily developed by Intelligent Systems and supervised by Nintendo. Goro Abe, the lead of the series, continued to serve as the chief director, Ko Takeuchi also continued to work on character art and illustrations, and Yu Yamanaka assisted Abe as the sub-director and oversaw the game's program. The English voice cast for the predecessor was also retained.
References to other games
- Super Mario Bros.: A microgame based on the game appears in 9-Volt's stage. Mike sometimes vocalizes the first notes of the overworld theme before starting a microgame.
- Wario Land 4: The Wario Car appears in 18-Volt's gallery. A picture of the Golden Pyramid can be seen hanging on the wall in the Where Goes the Nose? microgame.
- WarioWare: Twisted!: Mona Pizza is referenced in the Pizza Prezzy description. Many microgames return in the form of WarioWare: Twisted! found in 9-Volt's stage.
- WarioWare: Touched!: Mona's guitar and hat from this game appear in her bedroom and gallery. A soccer ball can be seen in her bedroom, referencing her stage. The lunchbox in Unlock Me has a sticker of Orbit Ball from Galaxy Bounce.
- Rhythm Heaven series: The Barista makes a cameo in Jimmy T's, Dribble's, and Spitz's gallery. The Barista also appears as a plush during Mona's intro.
- Rhythm Heaven Fever: The Reporter and Wrestler make a cameo in Level 1 of Get Swole.
- Rhythm Heaven Megamix: The ground control crew from the "First Contact" minigame appears in Intro Games and Anything Goes's introduction cutscenes. A plushie of Tibby, which also appears in WarioWare Gold, can be seen in Mona's bedroom.
- WarioWare: Smooth Moves: Mona's baton and a football can be seen in her bedroom, referencing her stage.
- WarioWare: D.I.Y.: Mona's hat from this game appears in her bedroom and gallery.
- Game & Wario: Mona's hat from this game appears in her bedroom and gallery. Her camera can also be seen in her bedroom. 9-Volt's cutscene has 5-Volt checking on him sleeping as a reference to his minigame.
- Nintendo Badge Arcade: A microgame based on the game appears in 9-Volt's stage. The planets from the Crazy Galaxy event are featured in one of Dribble's gallery images.
- WarioWare Gold: WarioWare: Get It Together! uses the same character designs from this game. A shopping bag from Joe's Clothes and the Tibby plushie can be seen in Mona's bedroom. Wario's House retains its appearance from this game in both exterior and interior. Orbulon's human disguise from his character trailer appears in his gallery. Stickers of the character from Sticking Point are found within the All Mixed Up, Super Hard, and Thrill Ride skyscrapers during cutscenes.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | おすそわける メイドインワリオ[10] Osusowakeru Meido in Wario |
Sharing Made in Wario | |
Chinese (simplified) | 分享同乐!瓦力欧制造[11] Fēnxiǎng Tónglè! Wǎlì'ōu Zhìzào |
Share the Joy! Made in Wario | |
Chinese (traditional) | 分享同樂!瓦利歐製造[12] Fēnxiǎng Tónglè! Wǎlì'ōu Zhìzào |
Share the Joy! Made in Wario | |
Korean | 즐거움을 나눠라 메이드 인 와리오[?] Jeulgeoumeul Nanwora Meideu in Wario |
Share the Fun Made in Wario |
External links
- Official North American website (English)
- Official North American website (French)
- Official North American website (Spanish)
- Official European website (English)
- Official Japanese website
- Official Korean website
References
- ^ @NintendoAmerica (August 19, 2021). "WAH! A free demo for #WarioWareGetItTogether is now available on the #NintendoSwitch #eShop! Download now and try out a selection of microgames before the game’s release on 9/10!" Twitter. Retrieved August 19, 2021.
- ^ Nintendo (August 25, 2021). "WarioWare: Get It Together! - Overview Trailer - Nintendo Switch" YouTube. Retrieved September 10, 2021.
- ^ SuperMario_UK (August 25, 2021). "Wahahaha! It's a-me, Wario! Some chump left his computer open so I'm taking over this account to tell you all about my great new game: #WarioWare: Get It Together! Stop scrolling and listen up..." - Wario. Twitter. Retrieved September 6, 2021. (Archived September 6, 2021, 21:52:52 UTC via Wayback Machine.)
- ^ SuperMario_UK (September 30, 2021). Mario takes the keys back tomorrow. Thanks for joining us on this Wario adventure! So, what's your favourite Wario game of all time? Twitter. Retrieved October 2, 2021. (Archived October 2, 2021, 22:21:45 UTC via Wayback Machine.)
- ^ SuperMario_UK. Twitter. Archived from the original on September 6, 2021 at 21:21:22 UTC via Wayback Machine. Retrieved September 6, 2021.
- ^ @SuperMario_UK. (September 15, 2021). We did say Mario could have the account back when WarioWare: Get It Together! launches but let's keep the party going with a contest! Reply with your favourite thing about Wario for a chance to win some WarioWare: Get It Together! goodies! All info: https://bit.ly/3EomlQq. Twitter. Retrieved September 15, 2021. (Archived September 15, 2021, at 23:14:59 UTC via Wayback Machine.)
- ^ @NintendoAmerica (September 10, 2021). "WARIO TIME! Did you miss me? #WarioWareGetItTogether is out, so I’m taking over @NintendoAmerica’s Twitter again!" Retrieved September 10, 2021.
- ^ @NE_Brian (September 4, 2021). Pre-order WarioWare: Get It Together! on Amazon UK, get a notebook and sticker sheet. Nintendo Everything. Retrieved September 14, 2021.
- ^ Nintendo. (October 20, 2021). WarioWare: Get It Together! - WAHccolades Trailer - Nintendo Switch. YouTube. Retrieved October 20, 2021.
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- ^ June 16, 2021. E3发表的Nintendo Switch游戏软件最新资讯公开! 多款支持中文作品预定发售! Nintendo HK. Retrieved June 16, 2021.
- ^ Cite error: Invalid
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