Shroob Rex: Difference between revisions

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|Jap=ゲドボン
|Jap=ゲドボン
|JapR=Gedobon
|JapR=Gedobon
|JapM=Combination of「ドラボン」 (''Dorabon'', [[Rex]]) and 「ゲドンコ」 (''Gedonko'', [[Shroobs]])
|JapM=Portmanteau of「ゲドンコ」 (''Gedonko'', [[Shroob]]) and「ドラボン」 (''Dorabon'', [[Rex]])
|Fra=Dracox
|Fra=Dracox
|FraM=''Draco'' refers to dragon-like species; the ''x'' is the initial of ''Xhampi'', the French name of the ''Shroobs''
|FraM=''Draco'' refers to dragon-like species; the ''x'' is the initial of ''Xhampi'', the French name of the ''Shroobs''

Revision as of 05:04, August 1, 2021

Partners in Time enemy
Shroob Rex
Animated idle of a Shroob Rex
Location(s) Shroob Castle
Role Common
Battled by Anyone
HP 200
POW 160 (150)
Defense 120 (130)
Speed 62
Experience 185
Level 27
Coins 12
Item drop Mix Flower – 12.75%
100-Point Pants – 2.25%
Notice
  • Stats in parentheses are from the Japanese and European versions (if they differ from the original American release).

A Shroob Rex is a purple Shroob-like Rex found in Shroob Castle, during the events of Mario & Luigi: Partners in Time. Shroob Rexes never appear in the overworld, they only appear in battle alongside other enemies.

In battle, they use a wide variety of attacks. First, they jump, then Ground Pound, creating an energy wave. This attack can be dodged by Jumping. However, depending on where the Shroob Rex Ground Pounds, the timing changes. If the Shroob Rex ground pounds closer to Luigi, he must jump first, followed by Mario. If closer to Mario, he must jump first, followed by Luigi. If the Shroob Rex Ground Pounds at an equal distance between the two, both Mario Bros. must jump at the same time to avoid the energy wave. This attack can cause the Trip status ailment.

A Shroob Rex can also shoot boulders at the Mario Bros. These boulders can be deflected with a Hammer. When shot, the boulder may split in two, requiring both Baby Mario Bros. to swing their Hammers at the same time. Additionally, the Shroob Rex can fire one boulder that homes in on one Mario Bro. When deflected, the boulder rolls into the second Mario brother, and must be deflected again. It homes in on Mario first when it lifts its head up before spitting out the fireball and it homes in on Luigi first if it lifts its head down. If it does not lift its head, the fireball splits in two. This attack can cause the Burn status ailment.

The Shroob Rex's final attack is simply charging into a Mario Bro., running off the battlefield and into the back of the second Mario Bro. This attack can be dodged or countered by jumping, but only if certain prerequisites are met. A normal-sized Shroob Rex is too tall to jump over, so the attack can't be dodged. However, whenever a Shroob Rex is jumped on by a Mario Bro., it becomes flatter like a normal Rex. Only the flattened Shroob Rex can be jumped over.

Names in other languages

Language Name Meaning Notes
Japanese ゲドボン[?]
Gedobon
Portmanteau of「ゲドンコ」 (Gedonko, Shroob) and「ドラボン」 (Dorabon, Rex)
German Shroob Rex[?] -
Italian Shroob Rex[?] -
Spanish Dinoshroob[?] From dinosaurio (dinosaur) and Shroob