Mount Bighill: Difference between revisions
GreenToxic (talk | contribs) |
No edit summary |
||
Line 7: | Line 7: | ||
|after=[[Creep Blue Sea|>>]] | |after=[[Creep Blue Sea|>>]] | ||
}} | }} | ||
'''Mount Bighill''' is the first level in [[Quiver Cliffs]] in the game ''[[Wario Land: Shake It!]]'' | '''Mount Bighill''' is the first level in [[Quiver Cliffs]] in the game ''[[Wario Land: Shake It!]]'' | ||
==Layout== | |||
This level is a typical East Asian-themed village in the mountains, which is covered with lush bamboo stalks and greenery. A river can also be seen in the distance along with many fleets of ships. Springs from [[Wreck Train]] reappear here, which Wario can use to reach higher places, where there are usually [[List of treasures in Wario Land: Shake It!|treasure]]s or [[coin]]s. By doing a [[Ground Pound|ground pound]], Wario can reach very high places on the springs. Also, wooden structures make their first appearance here. [[Wario]] needs to do a [[Dash Attack|dash attack]] to move these. The wooden platforms can also be used to solve puzzles, open new places and reach treasure. Wario first enters a small palace and encounters wooden structures. Then Wario jumps on several springs to break the steel block and clear his way, in the meantime collecting coins. After that Wario climbs up to a higher platform made of several wooden structures, beneath which there's a river with a [[Scarracuda]]. When Wario finally frees the [[Merfle Barrel|caged]] [[Merfle]], an alarm will go off and Wario will need to run to the end of the level before the clock hits zero. | |||
==Missions== | ==Missions== | ||
Line 13: | Line 16: | ||
*Beat the stage without taking damage | *Beat the stage without taking damage | ||
*Collect 60,000 coins | *Collect 60,000 coins | ||
==Treasures== | |||
*Last Mahjong Tile | |||
*Nine Winks | |||
*Dragon Whisker | |||
==Data== | |||
*Given Time: 2:30:00 | |||
*Sum of Coins: 62,430 | |||
==Names in other languages== | ==Names in other languages== |
Revision as of 02:41, February 18, 2021
Template:Levelbox Mount Bighill is the first level in Quiver Cliffs in the game Wario Land: Shake It!
Layout
This level is a typical East Asian-themed village in the mountains, which is covered with lush bamboo stalks and greenery. A river can also be seen in the distance along with many fleets of ships. Springs from Wreck Train reappear here, which Wario can use to reach higher places, where there are usually treasures or coins. By doing a ground pound, Wario can reach very high places on the springs. Also, wooden structures make their first appearance here. Wario needs to do a dash attack to move these. The wooden platforms can also be used to solve puzzles, open new places and reach treasure. Wario first enters a small palace and encounters wooden structures. Then Wario jumps on several springs to break the steel block and clear his way, in the meantime collecting coins. After that Wario climbs up to a higher platform made of several wooden structures, beneath which there's a river with a Scarracuda. When Wario finally frees the caged Merfle, an alarm will go off and Wario will need to run to the end of the level before the clock hits zero.
Missions
- Finish before the clock hits 2:00:00
- Beat the stage without taking damage
- Collect 60,000 coins
Treasures
- Last Mahjong Tile
- Nine Winks
- Dragon Whisker
Data
- Given Time: 2:30:00
- Sum of Coins: 62,430
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ウーロンさんみゃく[?] Ūron san myaku |
Oolong Mountains | |
German | Pagodengebirge[?] | Pagoda Mountains | |
Spanish (NOA) | Colina Montealto[?] | Tallmountain Hill |