Buckler: Difference between revisions
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{{quote2|Much-Maligned Hidebehind!|Introductory Tagline}} | {{quote2|Much-Maligned Hidebehind!|Introductory Tagline}} | ||
'''Bucklers''' are [[Rabbid]] enemies in ''[[Mario + Rabbids Kingdom Battle]]''. They are large Rabbids that carry shields and blast guns. These guns fire in a cone-shaped arc, doing increasing damage based on how close their targets are. Their shots are capable of destroying [[Mega Block]]s and inflicting status effects. Their shields protect them from frontal weapon attacks, forcing the heroes to attack from their unprotected sides and back; alternatively, they can bypass the shield with dashes, Team Jumps, and splash damage attacks. Bucklers can also use an ability similar to Yoshi's Super Chance, giving themselves and nearby allies an aura that guarantees a critical hit on their next attack. However, Tropical Bucklers instead have the technique of Protection, shared with [[Valkyrie]]s and [[Princess Peach]], reducing damage dealt to nearby enemies through partial absorption. | '''Bucklers''' are [[Rabbid]] enemies in ''[[Mario + Rabbids Kingdom Battle]]''. They are large Rabbids that carry shields and blast guns. These guns fire in a cone-shaped arc, doing increasing damage based on how close their targets are. Their shots are capable of destroying [[Mega Block]]s and inflicting status effects. Their shields protect them from frontal weapon attacks, forcing the heroes to attack from their unprotected sides and back; alternatively, they can bypass the shield with dashes, Team Jumps, and splash damage attacks. Also, when Bucklers are moving, they lower their shields thus leaving the enemies open to heroes' reaction shot techniques. Bucklers can also use an ability similar to Yoshi's Super Chance, giving themselves and nearby allies an aura that guarantees a critical hit on their next attack. However, Tropical Bucklers instead have the technique of Protection, shared with [[Valkyrie]]s and [[Princess Peach]], reducing damage dealt to nearby enemies through partial absorption. | ||
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Revision as of 15:59, October 2, 2020
Bucklers are Rabbid enemies in Mario + Rabbids Kingdom Battle. They are large Rabbids that carry shields and blast guns. These guns fire in a cone-shaped arc, doing increasing damage based on how close their targets are. Their shots are capable of destroying Mega Blocks and inflicting status effects. Their shields protect them from frontal weapon attacks, forcing the heroes to attack from their unprotected sides and back; alternatively, they can bypass the shield with dashes, Team Jumps, and splash damage attacks. Also, when Bucklers are moving, they lower their shields thus leaving the enemies open to heroes' reaction shot techniques. Bucklers can also use an ability similar to Yoshi's Super Chance, giving themselves and nearby allies an aura that guarantees a critical hit on their next attack. However, Tropical Bucklers instead have the technique of Protection, shared with Valkyries and Princess Peach, reducing damage dealt to nearby enemies through partial absorption.
Variants
There are four Buckler variants, one for each area apart from Ancient Gardens. As an exception, several Sherbet Bucklers do appear in Challenge 8 of said world.
- Sherbet Buckler: Encountered in Sherbet Desert, this Buckler has 195 HP. Its gun, shield, and scarf are cactus themed with darker stripes. The shield also has ice and a fan on it.
- Spooky Buckler: Encountered in Spooky Trails, this 295 HP Buckler appears to be undead, with a pale body, glowing blue eyes, and black accessories.
- Lava Buckler: The final Buckler variant is encountered in the Lava Pit, with a charred appearance, glowing orange eyes, orange accessories including a Bowser Jr. scarf, and 445 HP.
- Tropical Buckler: The Buckler variant for Donkey Kong Adventure. It wears a feathered headdress resembling a skull and shoulder plate resembling bones, and 170 HP. They can be encountered before their actual introduction in Sherbet Desert.
Stats
Mario + Rabbids Kingdom Battle enemy | ||||||
---|---|---|---|---|---|---|
Sherbet Buckler | ||||||
Health Points | 195 / 670 | Team Jump | None | Boom Dash | 40 DMG / 105 DMG | |
Area of Movement | 4 Cells | Primary Weapon | Boomshot | Secondary Weapon | ||
65 DMG / 145 DMG | None | |||||
Pipe Exit Range | 2 Cells | Primary Technique | Super Chance | Secondary Technique | Buckle Cover | |
Super Effect guaranteed | Portable Cover | |||||
Chase Range | None | Tertiary Technique | Much-Maligned Hidebehind! | |||
None |
Mario + Rabbids Kingdom Battle enemy | ||||||
---|---|---|---|---|---|---|
Spooky Buckler | ||||||
Health Points | 295 / 670 | Team Jump | None | Boom Dash | 55 DMG / 105 DMG | |
Area of Movement | 4 Cells | Primary Weapon | Boomshot | Secondary Weapon | ||
85 DMG / 145 DMG | None | |||||
Pipe Exit Range | 2 Cells | Primary Technique | Super Chance | Secondary Technique | Buckle Cover | |
Super Effect guaranteed | Portable cover | |||||
Chase Range | None | Tertiary Technique | Much-Maligned Hidebehind! | |||
None |
Mario + Rabbids Kingdom Battle enemy | ||||||
---|---|---|---|---|---|---|
Lava Buckler | ||||||
Health Points | 445 / 670 | Team Jump | None | Boom Dash | 75 DMG / 105 DMG | |
Area of Movement | 4 Cells | Primary Weapon | Boomshot | Secondary Weapon | ||
110 DMG / 145 DMG | None | |||||
Pipe Exit Range | 2 Cells | Primary Technique | Super Chance | Secondary Technique | Buckle Cover | |
Super Effect guaranteed | Portable cover | |||||
Chase Range | None | Tertiary Technique | Much-Maligned Hidebehind! | |||
None |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Russian | Щитоносец Schitonosets Заснеженный щитоносец Zasnezhennyi schitonosets Жуткий щитоносец Zhutkiy schitonosets Лавовый щитоносец Lavovyi schitonosets Тропический щитоносец Tropicheskiy schitonosets [?] |
Armor-bearer Snowy Armor-bearer Spooky Armor-bearer Lava Armor-bearer Tropical Armor-bearer |
Trivia
- If a Buckler is underground, its ears appear bigger than when it spawns.