Moon (Super Mario Maker 2): Difference between revisions
Green Mario (talk | contribs) m (→Trivia) |
Green Mario (talk | contribs) m (→Level effects: Grammar fine tuning) |
||
Line 21: | Line 21: | ||
| Underground || Level is flipped upside-down | | Underground || Level is flipped upside-down | ||
|- | |- | ||
| Underwater || Level | | Underwater || Level is completely dark except for a small radius around the player and certain objects | ||
|- | |- | ||
| Ghost House || Level | | Ghost House || Level is completely dark except for a small radius around the player and certain objects | ||
|- | |- | ||
| Airship || | | Airship || Cosmetic thunder and rain effects as well as floating Goombas and Goombrats | ||
|- | |- | ||
| Castle || Characters | | Castle || Characters swim in the air | ||
|- | |- | ||
| Desert|| Strong [[wind]]s | | Desert|| Strong [[wind]]s blow (direction and frequency depends on game style) | ||
|- | |- | ||
| Snow || All walkable surfaces are slippery | | Snow || All walkable surfaces are slippery |
Revision as of 03:54, June 19, 2019
This article is about a subject in an upcoming or recently released game. When the game is released, or more information about this subject is found, this article may need major rewriting.
This notice should be removed after a month has passed since the game was first released.
Template:Item-infobox The Moon is a course part introduced in Super Mario Maker 2. It serves as an alternate form of the Angry Sun. When placed in a course, the current theme will switch to a night variant with different properties than the normal daytime one. Additionally, when the Moon is touched, every enemy on the screen will be defeated. However, after it has been placed once, the night variant of every theme will be selectable from the menu, and the Moon will not need to be placed again to trigger night mode from that point onward. In addition to unique level effects, most night mode levels will have a starry background, and a music-box version of the level's music will play instead of the standard one.
The Moon, along with the Angry Sun, is absent in the Super Mario 3D World game style. As such, the night theme is not present in it.
Level effects
Theme | Night-time effect |
---|---|
Ground | Goombas and Goombrats float as if they are underwater |
Underground | Level is flipped upside-down |
Underwater | Level is completely dark except for a small radius around the player and certain objects |
Ghost House | Level is completely dark except for a small radius around the player and certain objects |
Airship | Cosmetic thunder and rain effects as well as floating Goombas and Goombrats |
Castle | Characters swim in the air |
Desert | Strong winds blow (direction and frequency depends on game style) |
Snow | All walkable surfaces are slippery |
Forest | Water is turned into poison |
Sky | Low gravity |
Gallery
Sprites
The Moon in the Super Mario Bros. 3 game style.
The Moon in the Super Mario World game style.
The Moon in the New Super Mario Bros. U game style.
Screenshots
The Moon in an overworld New Super Mario Bros. U course.
Trivia
- Ghost House and Underwater levels will have special darker versions of their respective backgrounds in night mode as opposed to the generic starry one used in other themes.