Idol of Recoil: Difference between revisions
(Created page with "{{image}} thumb|250px '''Idols of Recoil''' are obstacles that appear in the Donkey Kong Adventure mode of ''Mario + Rabbids Kingdom Battle''....") |
mNo edit summary |
||
Line 8: | Line 8: | ||
[[Category:Traps and Obstacles]] | [[Category:Traps and Obstacles]] | ||
[[Category:Mario + Rabbids Kingdom Battle Enemies]] | [[Category:Mario + Rabbids Kingdom Battle Enemies]] | ||
Revision as of 05:15, July 30, 2018
It has been requested that at least one image be uploaded for this article. Remove this notice only after the image(s) have been added.
Idols of Recoil are obstacles that appear in the Donkey Kong Adventure mode of Mario + Rabbids Kingdom Battle. They are obstacles that act on their own turn, during the transition between the heroes' and the enemies' own turns; on their turn, they move to the closest character from their position, Bouncing them. Unlike Chain Chomps from the main game, Idols of Recoil do not simply lunge at characters, instead invoking normal movement to attack. Once a level's objective is cleared, the Idols of Recoil will "deem the heroes worthy" (according to Beep-0) and stop attacking.
The Idol of Recoil also has a fiery counterpart known as the Idol of Fire.