Talk:Vanish Cap: Difference between revisions
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::And taking into account the fact that Mario does not even walk through barriers in ''Odyssey''. {{User:Toadette the Achiever/sig}} 11:14, 11 February 2018 (EST) | ::And taking into account the fact that Mario does not even walk through barriers in ''Odyssey''. {{User:Toadette the Achiever/sig}} 11:14, 11 February 2018 (EST) | ||
:::Well, the Metal Cap doesn't actually make Mario heavier or invincible, either. {{User:Alex95/sig}} 11:15, 11 February 2018 (EST) | :::Well, the Metal Cap doesn't actually make Mario heavier or invincible, either. {{User:Alex95/sig}} 11:15, 11 February 2018 (EST) | ||
Replying to Toadette, I don't see a purpose of the Invisibility Hat. [[User:Jigglypuff|Jigglypuff]] ([[User talk:Jigglypuff|talk]]) 17:11, 15 February 2018 (EST) |
Revision as of 17:11, February 15, 2018
does the vanish cap tune mario invisibel or not
- Yes, it does, but only to the enemies. The player still sees him.
Doesn't this cap also make an appearance in Odyssey?
Once the mission Long Journey's End is completed, it gives the player an Invisibility Hat. I know the naming is different, but I'm pretty the Vanish Cap is back, welcomed to Mario Odyssey. Jigglypuff (talk) 11:02, 11 February 2018 (EST)
- Problem is there's nothing concrete. If it changed Mario's appearance to polygonal like the other two outfits and/or if it made Mario look invisible how he did in SM64, there might be something. But because it does none of those and the name is different, we can't be certain. 11:07, 11 February 2018 (EST)
Replying to Toadette, I don't see a purpose of the Invisibility Hat. Jigglypuff (talk) 17:11, 15 February 2018 (EST)