User:Yoshi the SSM/Wiki Work Space: Difference between revisions

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(for now. Don't worry about this being part of a category, this will be moved to the proper place. I will look at it some time tomorrow to make this look right. Much of it is a copy and paste from franchise page.)
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This section is used to test out an article creation or major change before actually doing it. They will have a name on it before it is moved there for better understanding of where it will go. Sorry if it will get confusing here. Proposed articles either by me or asked for will appear here too.
This section is used to test out an article creation or major change before actually doing it. They will have a name on it before it is moved there for better understanding of where it will go. Sorry if it will get confusing here. Proposed articles either by me or asked for will appear here too.


===[[Yoshi Island (series)]]===
===[[Yoshi's Island (series)]]===
I will do it for this one since I need to confirm that this is the appearance I want for it.
I will do it for this one since I need to confirm that this is the appearance I want for it.
The '''[[Yoshi's Island (series)|''Yoshi's Island'' series]]''' is a series of [[List of games|games]] that star '''[[Yoshi]]''' and (most of the time) [[Baby Mario]]. The ''Yoshi Island'' series' plot generally revolve around the kidnapping of [[Baby Luigi]]. [[Baby Mario]] must then be escorted and protected by [[Yoshi (species)|Yoshis]] as he traverses through several [[world]]s to rescue his younger brother. ''[[Yoshi's Story]]'' was the first main game that did not feature the Mario Bros. in any way other than a brief mention.
==''Yoshi's Island'' Series Games==
{| align=center width=100% class="wikitable"
|-
!style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="2"|Title
|-
!width=15% style="background-color: #e0e0e0;"|Cover, original release and system
!width=85% style="background-color: #e0e0e0;"|Synopsis
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[Super Mario World 2: Yoshi's Island]]''
|-
|[[File:SMW2.jpg|145x145px]]<span style="font-size:8pt"><br>{{releasedate|Japan|1995}} [[SNES]]  </span>
| '''''[[Super Mario World 2: Yoshi's Island]]''''' revolves around the time where Mario and Luigi were babies. When [[Kamek]] fails to kidnap both [[Baby Mario]] and [[Baby Luigi]], Baby Mario falls in Yoshi's island and Yoshi finds him. Kamek sends his army of [[Toady|Toadies]] to find and kidnap Baby Mario. Yoshi and his fellow islanders escort Baby Mario to help him rescue his brother.
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[Yoshi's Story]]''
|-
|[[File:Yoshi's Story Box.png|145x145px]]<span style="font-size:8pt"><br>{{releasedate|Japan|1997}} [[Nintendo 64]] </span>
| '''''[[Yoshi's Story]]''''' was the first ''Yoshi'' game to feature three-dimensional graphics. The plot for this game revolved around the kidnapping of the [[Super Happy Tree]]. After [[Baby Bowser]] turned [[Yoshi's Island (place)|Yoshi's Island]] into a [[picture book]], he stole the Super Happy Tree. At this point, six baby [[Yoshi (species)|Yoshis]] must traverse through six different worlds in order to reclaim the Super Happy Tree and return Yoshi's Island back to its original state.
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[Yoshi's Island: Super Mario Advance 3]]''
|-
|[[File:Super Mario Advance 3 Box Art.jpg|145x145px]]<span style="font-size:8pt"><br>{{releasedate|Japan|2002}} [[Game Boy Advance]] </span>
|'''''[[Yoshi's Island: Super Mario Advance 3]]''''' was the [[Game Boy Advance]] port of ''Super Mario World 2''. This game was very similar to the original with several differences, such as updated graphics and some new levels. This game also included ''[[Mario Bros. (game)|Mario Bros.]]'' as an extra feature, which was a constant theme in the ''[[Super Mario Advance (series)|Super Mario Advance]]'' series.
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[Yoshi Topsy-Turvy]]''
|-
|[[File:YTTboxart front.jpg|145x145px]]<span style="font-size:8pt"><br>{{releasedate|Japan|2004}} [[Game Boy Advance]] </span>
| '''''[[Yoshi Topsy-Turvy]]''''', or ''Yoshi's Universal Gravitation'' in Europe and Australia, features a similar story to ''Yoshi's Story'' in where the island is transformed into a picture book. The [[Yoshi Island Spirits|Spirits]] transformed the entire island into a book (called the [[Forbidden Pop-Up Book]]) and Yoshi has to go through several challenges to earn the right to transform the island back. Once Yoshi has collected the required amount of [[Happiness Medal]]s, Yoshi can defeat [[Bowser]] and save his home. This was one of only two gyro-sensitive games to be released on the Game Boy Advance; the other was ''[[WarioWare: Twisted!]]''.
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[Yoshi Touch & Go]]''
|-
|[[File:YoshiTouchGo.jpg|145x145px]]<span style="font-size:8pt"><br>{{releasedate|Japan|2005}} [[Nintendo DS]]  </span>
| First Yoshi game on the DS, '''''[[Yoshi Touch & Go]]''''' features the same story as ''Super Mario World 2: Yoshi's Island''. The game is more of a puzzle game than a platformer like ''Yoshi's Island'' was. The game is entirely touch-sensitive, allowing Yoshi to attack enemies with a tap of the [[stylus]].
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[Yoshi's Island DS]]''
|-
|[[File:YI2boxart.jpg|145x145px]]<span style="font-size:8pt"><br>{{releasedate|USA|2006}} [[Nintendo DS]] </span>
| The sequel to ''Super Mario World 2: Yoshi's Island'', '''''[[Yoshi's Island DS]]''''', features [[Baby Peach]], [[Baby Bowser]], [[Baby Wario]], [[Baby Donkey Kong]] and of course Baby Mario all in a quest to save all the world's babies (including Baby Luigi). Kamek is the one responsible for the kidnapping of the babies, still being mad after the events of the previous game. The [[Stork]] manages to attack some [[Toadies]], who drop the babies they are carrying, the babies being Baby Mario and Baby Peach. The Yoshis set out to rescue the babies, encountering more along the way.
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[Yoshi's New Island]]''
|-
|[[File:Yniboxart.jpg|145px]]<span style="font-size:8pt"><br>{{releasedate|USA|2014}} [[Nintendo 3DS]]</span>
|'''''[[Yoshi's New Island]]''''' is a platform game for the [[Nintendo 3DS]]. The game is a direct sequel ''Super Mario World 2: Yoshi's Island'', making it an interquel to ''Yoshi's Island DS'', and uses a similar art style for the game. This installment sets out a new revival of the ''Yoshi's Island'' games, succeeding eight years of hiatus in the ''Yoshi'' video game series. It is shown that the Stork has delivered the Baby Mario twins to the wrong house and tries to get them to their real parents. Kamek steals Baby Luigi once again and Baby Mario falls on a place called [[Egg Island]], where the Yoshi residents find him and decide to take him to Bowser's Castle.
Most gameplay elements are borrowed from the first game. Among new elements are the [[Mega Eggdozer]]s, [[Metal Eggdozer]]s and the multiplayer [[minigame]] mode.
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[Yoshi's Woolly World]]''
|-
|[[File:YWW NA Boxart.png|145px]]<span style="font-size:8pt"><br>{{releasedate|Australia|June 25, 2015}} [[Wii U]]</span>
|'''''[[Yoshi's Woolly World]]''''' is a side-scroller platform game for the [[Wii U]], produced by [[Good-Feel]]. The game features backgrounds, characters and enemies made of yarn, textiles and fabric, similar to the [[Wii]] game, ''[[wikirby:Kirby's Epic Yarn|Kirby's Epic Yarn]]'', produced by the same company. This is the first ''Yoshi'' game to a home console since ''Yoshi's Story''. In this game, which is set in the [[Craft Island]], Kamek turns the wool Yoshis into [[Wonder Wool]], except for Green Yoshi and Red Yoshi. These two remaining inhabitants of the island must save the rest and defeat Kamek and Baby Bowser, who wishes to use the Wonder Wool to build a great castle for himself.
|}
===Tech Demos and Cancelled Game===
{| align=center width=100% class="wikitable"
|-
!style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="2"|Title
|-
!width=15% style="background-color: #e0e0e0;"|Image and system
!width=85% style="background-color: #e0e0e0;"|Synopsis
|-
!colspan="2" style="font-size:125%;text-align:left"|[[Argonaut Yoshi platformer|Untitled ''Yoshi'' 3D platformer]]
|-
|<span style="font-size:8pt"><br>[[Nintendo 64]]</span>
|The '''[[Argonaut Yoshi platformer|Argonaut ''Yoshi'' platformer]]''' was a planned game for the [[Nintendo 64]]. Following their successful collaboration with [[Nintendo]] on ''[[lylatwiki:Star Fox (game)|Star Fox]]'', British game developer [[wikipedia:Argonaut Games|Argonaut Games]] pitched a 3D platformer starring [[Yoshi]] and made a prototype for it. However, Nintendo didn't follow on the offer, with one Argonaut employee speculating this was because the company didn't want to let third-parties use its characters. Following this setback, Argonaut decided to retool the prototype as an original IP, ''[[wikipedia:Croc: Legend of the Gobbos|Croc: Legend of the Gobbos]]''.
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[Yoshi Demo]]''
|-
|[[File:Yoshistorysceenshot.PNG|145x145px]]<span style="font-size:8pt"><br>[[Game Boy Advance]]</span>
|This Yoshi Demo was a tech demo for the [[Game Boy Advance]]. It consists of a short 3D render of Yoshi's Island followed by an endless level based on ''[[Yoshi's Story]]''. Several new enemies were included such as a new type of [[Toady|Toadies]], [[Bullet Bill]]s and a new 5-ton weight enemy. It is unknown if the game was planned to be released.
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[Balloon Trip]]''
|-
|[[File:BalloonTriptitle.jpg|145x145px]] <span style="font-size:8pt"><br>[[Nintendo DS]]</span>
|'''''[[Balloon Trip]]''''' was a tech demo for the [[Nintendo DS]], shown off at E3 2004. The game had a very simple storyline, in which [[Baby Mario]] is floating in the air being held up by 3 balloons. If any enemies touch these balloons, they pop. The player must use the stylus to stop enemies from touching Mario by drawing various things such as clouds and bubbles. This demo was used as the foundation for ''Yoshi Touch & Go''.
|-
|}
==Major elements of the ''Yoshi's Island'' series==
===Major characters===
====Protagonists====
{| align=center width=100% class="wikitable"
|-
!width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="3"|Character
|-
!width=10% style="background-color: #e0e0e0;"|Image
!width=65% style="background-color: #e0e0e0;"|Brief Biography
!width=15% style="background-color: #e0e0e0;"|First Appearance
|-
!colspan="3" style="font-size:125%;text-align:left"|[[Yoshi]]
|-
|[[File:Yoshi and Baby Mario Artwork - Yoshi's New Island.png|145x145px]]
|[[Yoshi]] is the star of the entire ''Yoshi'' series, thus each game revolves around him and his friends. He is a friendly dinosaur who lives on and protects Yoshi's Island from the evil forces that bring chaos there. Yoshi is notable for carrying the babies on his back, escorting it while on a mission. His powers are fairly widespread in the ''Mario'' series, but are somewhat limited in the ''Yoshi'' series. He can throw [[Yoshi Egg]]s after swallowing enemies, [[flutter]] through the air, and can [[Ground Pound]] various objects. Yoshi goes to far lengths to protect his island and its inhabitants.
|<center>''[[Super Mario World]]</center>
|-
!colspan="3" style="font-size:125%;text-align:left"|[[Baby Mario]]
|-
|[[File:Baby Mario Artwork - Yoshi's New Island.png|145x145px]]
|[[Baby Mario]] is the starring baby of the ''Yoshi'' series. He has appeared in four ''Yoshi'' games: ''Super Mario World 2: Yoshi's Island'', ''Yoshi's Island DS'', ''Yoshi Touch & Go'' and ''Yoshi's New Island''. Whenever Kamek attempts to kidnap Baby Mario, he fails, leaving Baby Mario in the care of the Yoshis as he sets out to rescue his brother. Baby Mario has the ability to become completely invincible to all attacks in ''Yoshi's Island DS'' after collecting a [[star]]. Baby Mario also possesses the power to make Yoshis run more swiftly.
|<center>''[[Super Mario World 2: Yoshi's Island]]</center>
|-
!colspan="3" style="font-size:125%;text-align:left"|[[Baby Luigi]]
|-
|[[File:Toadiesluigismall.png|145x145px]]
|[[Baby Luigi]] plays the damsel in each ''Yoshi'' game he appears in. He has appeared in a total of four ''Yoshi'' games: ''Super Mario World 2: Yoshi's Island'', ''Yoshi's Island DS'', ''Yoshi Touch & Go'', and ''Yoshi's New Island''. Each time that he is kidnapped, his brother must team up with the Yoshis to rescue him. In ''Yoshi's Island DS'', Baby Luigi's role is slightly more significant in the fact that he is one of the seven star children.
|<center>''[[Super Mario World 2: Yoshi's Island]]</center>
|-
!colspan="3" style="font-size:125%;text-align:left"|[[Poochy]]
|-
|[[File:Poochy.jpg|145x145px]]
|[[Poochy]] is an ally that has appeared in the ''Yoshi'' series four times: in ''Super Mario World 2: Yoshi's Island'', in ''Yoshi's Story'', in ''Yoshi's New Island'', and in ''Yoshi's Woolly World''. He is an odd-looking dog, considering the fact that he doesn't have ears and a nose, and that his lips are protruding. Poochy comes in handy if the Yoshis need to cross certain terrains that is inaccessible to the Yoshis; thus, the Yoshis ride Poochy across said terrain, taking them to a safe environment.
|<center>''[[Super Mario World 2: Yoshi's Island]]</center>
|-
!colspan="3" style="font-size:125%;text-align:left"|[[Baby DK]]
|-
|[[File:YIDSbabydk.PNG|145x145px]]
|[[Baby Donkey Kong]], (alternatively referred to as "Baby DK"), has appeared in only one ''Yoshi'' game to date: ''Yoshi's Island DS''. He appeared as an ally who helped the Yoshis rescue Baby Peach back from a group of [[Ukiki]]s. Baby DK then decides to join the mission to stop Bowser. Baby DK had many useful abilities, including the ability to climb on vines, the ability to make a Yoshi charge through hard rock, and the power to make Yoshi eggs explode on impact.
|<center>''[[Yoshi's Island DS]]''</center>
|-
!colspan="3" style="font-size:125%;text-align:left"|[[Baby Peach]]
|-
|[[File:BabyPeach YIDS.png|145x145px]]
|[[Baby Peach]] is the infant form of [[Princess Peach]]. Her only appearance in the ''Yoshi'' series is in ''Yoshi's Island DS'' as one of the star children. After Kamek and his army of Toadies attempted to kidnap all children in the Mushroom Kingdom, they failed to nab Baby Peach (along with Baby Mario). Baby Peach teamed up with the Yoshis and Baby Mario to get to Kamek and Bowser and stop his evil plans, freeing the kidnapped babies. She had the ability to help Yoshis float via the use of her parasol.
|<center>''[[Mario & Luigi: Partners in Time]]''</center>
|-
!colspan="3" style="font-size:125%;text-align:left"|[[Baby Wario]]
|-
|[[File:Babywario.png|145x145px]]
|[[Baby Wario]] is one of the seven star children and the baby version of [[Wario]]; he has appeared only in ''Yoshi's Island DS''. Even as a baby, he showed a great love for money, as seen in a few cinemas throughout the game. Baby Wario, though kidnapped, was set free due to his greedy, spoiled, and whiny personality. When the Yoshis find him, they allow Baby Wario to accompany them, though it is for a short duration. Baby Wario has a giant magnet which allows him to attract any metallic object—even [[coin]]s.
|<center>''[[Yoshi's Island DS]]''</center>
|-
!colspan="3" style="font-size:125%;text-align:left"|[[Stork]]
|-
|[[File:Stork and Babies Artwork - Yoshi's New Island.png|145x145px]]
|The [[Stork]] is yet another ally in the ''Yoshi'' series. He has appeared in four games: ''Super Mario World 2: Yoshi's Island'', ''Yoshi Touch & Go'', ''Yoshi's Island DS'' and ''Yoshi's New Island''. His role in the games was relatively basic and short: to deliver the babies, either to their parents or to a [[Stork Stop]]. The Stork didn't speak in any games, and implied no complex personality. Not much is known about him, but he has always been there to help the Yoshis take care of the babies.
|<center>''[[Super Mario World 2: Yoshi's Island]]</center>
|-
|}
====Antagonists====
{| align=center width=100% class="wikitable"
|-
!width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="3"|Character
|-
!width=10% style="background-color: #e0e0e0;"|Image
!width=65% style="background-color: #e0e0e0;"|Brief Biography
!width=15% style="background-color: #e0e0e0;"|First Appearance
|-
!colspan="3" style="font-size:125%;text-align:left"|[[Baby Bowser]]
|-
|[[File:Baby Bowser YI.png|145x145px]]
|[[Baby Bowser]] is one of the three recurring main antagonists in the ''Yoshi'' series. He has appeared in six ''Yoshi'' games to date: ''Super Mario World 2: Yoshi's Island'', ''Yoshi's Story'', ''Yoshi: Touch & Go'', ''Yoshi's Island DS'', ''Yoshi's New Island'', and ''Yoshi's Woolly World''. Baby Bowser is a spoiled infant who generally wants his way. In ''Yoshi's Story'', he kidnapped the Super Happy Tree in order to take away all happiness from Yoshi's Island; he then turned the island into a pop-up book. In ''Yoshi's Island DS'', Baby Bowser was an ally (temporarily) for the first time. He had the ability to breathe fireballs that could defeat enemies and melt ice. In ''Yoshi's New Island'', Baby Bowser chose Egg Island to be his resort, but his plans were foiled by the Yoshi clan.
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|-
!colspan="3" style="font-size:125%;text-align:left"|[[Kamek]]
|-
|[[File:KamekNew.jpg|145x145px]]
|[[Kamek]] is the main antagonist in the ''Yoshi'' series. He has appeared in five ''Yoshi'' games to date: ''Super Mario World 2: Yoshi's Island'', ''Yoshi Touch & Go'', ''Yoshi's Island DS'', ''Yoshi's New Island'', and ''Yoshi's Woolly World''. He is a blue-cloaked [[Magikoopa]] who is notable for stealing the babies of the Mushroom Kingdom. Kamek commonly uses his magic to enhance certain enemies into bosses for the Yoshis to fight. When that fails, he tries again—but alas, the Yoshis always prevail over Kamek, foiling his evil plots. However, Kamek has appeared in other ''Mario'' games, (such as ''[[Mario Party DS]]'' and ''[[Mario & Luigi: Partners in Time]]''), as a minor enemy or boss, his largest antagonist role is in the ''Yoshi'' series.
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|-
!colspan="3" style="font-size:125%;text-align:left"|[[Bowser]]
|-
|[[File:Yoshibowser.png|145x145px]]
|[[Bowser]] has appeared in three main ''Yoshi'' games: ''Yoshi Topsy-Turvy'', ''Yoshi's Island DS'' and ''Yoshi's New Island''. In ''Yoshi Topsy-Turvy'', Bowser served as the main antagonist. When Bowser terrorizes Yoshi's Island, the Spirits turn the island into a pop-up book. Yoshi must collect a certain amount of happiness medals in order to earn the chance to fight Bowser. During the events of ''Yoshi's Island DS'', He serves as the main antagonist. Bowser travels back in time to find the seven [[star children]], in hopes of receiving their power; if he were to receive their power, he could conquer the universe. Bowser kidnapped as many children as he possibly could, (including his infant self), in order to get the seven star children. However, the star children eventually foil Bowser's plan, forcing him to return to his original time. He also appears in ''Yoshi's New Island'' as the final boss—Bowser, however, can only be fought after the player has completed all of the main levels but does not use the [[Flutter Wings]] power-up.
|<center>''[[Super Mario Bros.]]</center>
|-
|}
===Species===
{| align=center width=100% class="wikitable"
|-
!width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="3"|Species
|-
!width=10% style="background-color: #e0e0e0;"|Image
!width=65% style="background-color: #e0e0e0;"|Brief Summary
!width=15% style="background-color: #e0e0e0;"|First Appearance
|-
!colspan="3" style="font-size:125%;text-align:left"|Yoshis
|-
|[[File:Group artwork - Yoshi's New Island.png‎|145x145px]]
|[[Yoshi (species)|Yoshi]]s are the main species of the ''Yoshi'' series. They mainly inhabit Yoshi's Island. Yoshis have very long tongues and are able to grab food from some distance away. Their mostly eat fruit and their favourite fruits often depend on their color. Yoshis also come in a variety of different colours, including Green, Red, Yellow, Blue, Pink, Light Blue, Purple, Brown, Black, White and Orange.
|<center>''[[Super Mario World]]''</center>
|-
!colspan="3" style="font-size:125%;text-align:left"|Shy Guy
|-
|[[File:Shyguys.jpg|145x145px]]
|[[Shy Guy]]s are the most common type of enemies found the ''Yoshi'' series. They are usually the first enemy in the franchise to be encountered in a game. Normal Shy Guys have no unique abilities that they can use to attack the Yoshis; their numerous sub-species, however, each have different abilities, from flying and walking on stilts, to using a baseball bat to ricochet incoming Yoshi Eggs. Shy Guys come in many different colors, and some of their sub-species do as well. Shy Guys are never the main antagonists in a ''Yoshi'' game, but there have been a few [[List of bosses|bosses]] based on Shy Guys.
|<center>''[[Yume Kōjō: Doki Doki Panic]]''</center>
|-
!colspan="3" style="font-size:125%;text-align:left"|Toady
|-
|[[File:SMW2 Yoshis Island Toadies.png|145x145px]]
|[[Toady|Toadies]] are minions of Kamek who often kidnap Baby Luigi. They normally travel in groups of four and fly using the propellers on their heads. There is also a sub-species called [[Solo Toady|Solo Toadies]], which travel by themselves and attempt to kidnap the babies on Yoshi's back.
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|-
!colspan="3" style="font-size:125%;text-align:left"|Raven
|-
|[[File:Ravens.PNG|145x145px]]
|[[Raven]]s are a bird species that serve as enemies in the ''Yoshi'' series. They mostly attack by running into Yoshi and knocking whatever baby is on his back off. All ravens appear to be flightless, and are lead by [[Raphael the Raven]], a giant member of their species. The ravens have aso been allies in the ''Mario'' series.
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|-
!colspan="3" style="font-size:125%;text-align:left"|Goonie
|-
|[[File:Goonie Artwork - Yoshi's New Island.png|145x145px]]
|[[Goonie]]s are a bird enemy that have appeared in several ''Yoshi'' games. They tend to travel in groups and attack by diving down to hit Yoshi. There are many Goonie subspecies such as [[Flightless Goonie]]s, [[Skeleton Goonie]]s and [[Bowling Goonie]]s Goonies are also sometimes seen flying in the background.
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|-
!colspan="3" style="font-size:125%;text-align:left"|Red Blargg
|-
|[[File:Blargg-SMW2.png|145x145px]]
|[[Red Blargg]]s are major enemies from the ''Yoshi'' series. They live in [[lava]] and rise out of it to attack Yoshi. Appearances of Red Blarggs depict them as large blobs with tiny arms. Blarggs are invulnerable to most attacks although Yoshi eggs briefly knock them back into the lava but, a [[POW Block]] defeats them pernamently.
|<center>''[[Super Mario World 2: Yoshi's Island]]''</center>
|-
!colspan="3" style="font-size:125%;text-align:left"|Nep-Enut
|-
|[[File:Nep-Enut DS.png|145x145px]]
|[[Nep-Enut]]s are a sub-species of Blarggs. Unlike their parent species they live in water. Nep-Enuts wait in the water until Yoshi arrives and rise up, blocking his path. Yoshi can shoot an egg in the monster's mouth to get it to retreat or jump over it. Jumping over it will cause the Nep-Enut to give chase.
|<center>''[[Super Mario World 2: Yoshi's Island]]</center>
|-
!colspan="3" style="font-size:125%;text-align:left"|Human
|-
|[[File:Starchildren1.PNG|145x145px]]
|[[Human]]s are a race that appear in most ''Yoshi'' games—however, most of them only appear as babies. Humans play their most important role in ''[[Yoshi's Island DS]]'', where Bowser attempts to kidnap several human babies which he believes are the [[star children]], which will give him the power to take over the world. The Yoshis save several on these babies and join forces to defeat Bowser.
|<center>''[[Donkey Kong (game)|Donkey Kong]]''</center>
|-
|}
===Locations===
{| align=center width=100% class="wikitable"
|-
!width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="3"|Location
|-
!width=10% style="background-color: #e0e0e0;"|Image
!width=65% style="background-color: #e0e0e0;"|Brief Summary
!width=15% style="background-color: #e0e0e0;"|First Appearance
|-
!colspan="3" style="font-size:125%;text-align:left"|Yoshi's Island
|-
|[[File:Yoshi's Island1.PNG|145x145px]]
|[[Yoshi's Island (place)|Yoshi's Island]] is the homeland of the [[Yoshi (species)|Yoshis]] and the area where the games in the Yoshi series until ''[[Yoshi's Island DS]]'' take place. The island has been attacked by [[Baby Bowser]] and [[Kamek]] many times and has even been turned into a pop-up book twice, but Yoshi has always restored peace to the island.
|<center>''[[Super Mario World]]''</center>
|-
!colspan="3" style="font-size:125%;text-align:left"|Egg Island
|-
|[[File:Egg Island.png|145x145px]]
|[[Egg Island]] is the second homeland of the Yoshis which appears in ''Yoshi's New Island''. The island is in front of the Yoshi's Island, the other and the main island of the Yoshis. When the [[Stork]] drops [[Baby Mario]] and [[Baby Luigi]] once again, Baby Mario falls down and teams up with the native Yoshis to rescue his brother, who is held captive by Kamek now that Baby Bowser chooses the island to be his resort. When the team defeats [[Bowser]] and rescues Baby Luigi, the Stork takes the babies back to their homes, as the Yoshis bid them farewell.
|<center>''[[Yoshi's New Island]]''</center>
|-
!colspan="3" style="font-size:125%;text-align:left"|Craft Island
|-
|[[File:Craft Island.PNG|145x145px]]
|[[Craft Island]] is an island featured in ''Yoshi's Woolly World''. It acts as the central hub of the game, and provides access to all of the worlds of the game. Kamek turns all except two of the Yoshis into [[Wonder Wool]], and flies away, but they are able to defeat Baby Bowser to save Craft Island.
|<center>''[[Yoshi's Woolly World]]''</center>
|-
|}
===Items===
{| align=center width=100% class="wikitable"
|-
!width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="3"|Item
|-
!width=10% style="background-color: #e0e0e0;"|Image
!width=65% style="background-color: #e0e0e0;"|Brief Summary
!width=15% style="background-color: #e0e0e0;"|First Appearance
|-
!colspan="3" style="font-size:125%;text-align:left"|Egg Block
|-
|[[File:Egg Block Artwork - Yoshi's New Island.png|145x145px]]
|The [[Egg Block]] is an item found only in the ''Yoshi'' series and ''[[Super Mario Sunshine]]'' (possibly as reference, since they appear in the level [[The Yoshi-Go-Round|The Secret of the Yoshi-Go-Round]]). They are small white cubes with spots on them—the color of the spots will show what is does. The green egg block, when hit, eject an unlimited number of Yoshi Eggs for the player to utilize in that [[level]]. Up to six Yoshi Eggs will come out of an Egg Block. The yellow block, however, will give out only 1 yellow egg. And the red block will only give out 1 red egg. the purple block is different from the others, it expands and acts as a boost for the player.
|<center>''[[Super Mario World 2:  Yoshi's Island]]''</center>
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!colspan="3" style="font-size:125%;text-align:left"|Yoshi Eggs
|-
|[[File:Yoshi Egg Green Artwork - Yoshi's New Island.png|145x145px]]
|[[Yoshi Eggs]] are a staple of any ''Yoshi'' game. They are not only a weapon for the Yoshis to use against enemies, but they are also tools that can be utilized to solve certain puzzles. By swallowing an enemy, a Yoshi can lay an egg. In addition to the standard green Yoshi eggs, there are also yellow and red ones. The yellow ones can be received by hitting a yellow Egg Block—the red ones can be received from red Egg Blocks. In ''[[Super Mario World]]'', yellow and red eggs can hatch into [[Baby Yoshi]]s of their respective color. Other types of eggs are found in the series: [[Giant Yoshi Egg]]s are formed by swallowing [[Fat Guy]]s; [[Mega Eggdozer]]s are formed by swallowing large enemies like [[Mega Guy]]s and [[Big Lantern Ghost]]s; and [[Metal Eggdozer]]s are formed by swallowing metallic enemies like [[Metal Guy]]s and [[Metal Lantern Ghost]]s.
|<center>''[[Super Mario World]]''</center>
|-
!colspan="3" style="font-size:125%;text-align:left"|Fruit
|-
|[[File:YSfruit.png|145x145px]]
|[[Fruit]] is a variety of foods that Yoshis love to eat. There are 5 main fruits on Yoshi's Island, [[Apple]]s, [[Banana]]s, [[Grape]]s, [[Watermelon]]s and [[Melon]]s. [[Heart Fruit]]s are a rare type of fruit that makes Yoshi invincible for a short time. All of these fruits grow on the [[Super Happy Tree]].
|<center>''[[Donkey Kong Jr.]]''</center>
|-
|}
===Objects===
{| align=center width=100% class="wikitable"
|-
!width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="3"|Object
|-
!width=10% style="background-color: #e0e0e0;"|Image
!width=65% style="background-color: #e0e0e0;"|Brief Summary
!width=15% style="background-color: #e0e0e0;"|First Appearance
|-
!Super Happy Tree
|-
|[[File:Superhappytree.gif|145x145px]]
|The [[Super Happy Tree]] is a tree that grows every kind of [[fruit]] including a [[Heart Fruit]]. In ''[[Yoshi's Story]]'' Baby Bowser stole the tree and turned Yoshi's Island into a pop-up book. Several [[Baby Yoshi]]s traveled across the island and saved the Super Happy Tree and returned Yoshi's Island to its true form.
|<center>''[[Yoshi's Story]]''</center>
|-
|}
{{BoxTop}}
{{Yoshi franchise}}
[[Category:Game series]]

Revision as of 19:05, October 18, 2016


Yoshi (series) to Yoshi (franchise) steps

  • Step 1: Establish pages need to be changed/created. Completed.
  • Step 2: Sort through Yoshi (franchise) page to see which game should go into which category.
  • Step 3: Copy and paste from the Yoshi (franchise) page to Yoshi's Island (series) and Yoshi puzzles.
  • Step 4: Look up all the links to Yoshi (series) and put them in the proper place.
  • Step 5: Double check everything.

Testings

This section is used to test many objects. If you are wondering if I have fan made stuff here, don't worry. It is only a test. Even though they are fan made, they will help me create the same type of stuff for the wiki.

Nothing yet.

To Do List

This is the to do list. It features all articles that I need to do. If it was proposed, a separate section above will be used until it is done.

Nothing yet.

Article Creation Center

This section is used to test out an article creation or major change before actually doing it. They will have a name on it before it is moved there for better understanding of where it will go. Sorry if it will get confusing here. Proposed articles either by me or asked for will appear here too.

Yoshi's Island (series)

I will do it for this one since I need to confirm that this is the appearance I want for it.


The Yoshi's Island series is a series of games that star Yoshi and (most of the time) Baby Mario. The Yoshi Island series' plot generally revolve around the kidnapping of Baby Luigi. Baby Mario must then be escorted and protected by Yoshis as he traverses through several worlds to rescue his younger brother. Yoshi's Story was the first main game that did not feature the Mario Bros. in any way other than a brief mention.

Yoshi's Island Series Games

Title
Cover, original release and system Synopsis
Super Mario World 2: Yoshi's Island
North American box art of Super Mario World 2: Yoshi's Island
Template:Releasedate SNES
Super Mario World 2: Yoshi's Island revolves around the time where Mario and Luigi were babies. When Kamek fails to kidnap both Baby Mario and Baby Luigi, Baby Mario falls in Yoshi's island and Yoshi finds him. Kamek sends his army of Toadies to find and kidnap Baby Mario. Yoshi and his fellow islanders escort Baby Mario to help him rescue his brother.
Yoshi's Story
North American box art for Yoshi's Story
Template:Releasedate Nintendo 64
Yoshi's Story was the first Yoshi game to feature three-dimensional graphics. The plot for this game revolved around the kidnapping of the Super Happy Tree. After Baby Bowser turned Yoshi's Island into a picture book, he stole the Super Happy Tree. At this point, six baby Yoshis must traverse through six different worlds in order to reclaim the Super Happy Tree and return Yoshi's Island back to its original state.
Yoshi's Island: Super Mario Advance 3
North American box art for Yoshi's Island: Super Mario Advance 3
Template:Releasedate Game Boy Advance
Yoshi's Island: Super Mario Advance 3 was the Game Boy Advance port of Super Mario World 2. This game was very similar to the original with several differences, such as updated graphics and some new levels. This game also included Mario Bros. as an extra feature, which was a constant theme in the Super Mario Advance series.
Yoshi Topsy-Turvy
North American box art for Yoshi Topsy-Turvy
Template:Releasedate Game Boy Advance
Yoshi Topsy-Turvy, or Yoshi's Universal Gravitation in Europe and Australia, features a similar story to Yoshi's Story in where the island is transformed into a picture book. The Spirits transformed the entire island into a book (called the Forbidden Pop-Up Book) and Yoshi has to go through several challenges to earn the right to transform the island back. Once Yoshi has collected the required amount of Happiness Medals, Yoshi can defeat Bowser and save his home. This was one of only two gyro-sensitive games to be released on the Game Boy Advance; the other was WarioWare: Twisted!.
Yoshi Touch & Go
North American box art for Yoshi Touch & Go
Template:Releasedate Nintendo DS
First Yoshi game on the DS, Yoshi Touch & Go features the same story as Super Mario World 2: Yoshi's Island. The game is more of a puzzle game than a platformer like Yoshi's Island was. The game is entirely touch-sensitive, allowing Yoshi to attack enemies with a tap of the stylus.
Yoshi's Island DS
North American box art for Yoshi's Island DS
Template:Releasedate Nintendo DS
The sequel to Super Mario World 2: Yoshi's Island, Yoshi's Island DS, features Baby Peach, Baby Bowser, Baby Wario, Baby Donkey Kong and of course Baby Mario all in a quest to save all the world's babies (including Baby Luigi). Kamek is the one responsible for the kidnapping of the babies, still being mad after the events of the previous game. The Stork manages to attack some Toadies, who drop the babies they are carrying, the babies being Baby Mario and Baby Peach. The Yoshis set out to rescue the babies, encountering more along the way.
Yoshi's New Island
North American box cover of Yoshi's New Island.
Template:Releasedate Nintendo 3DS
Yoshi's New Island is a platform game for the Nintendo 3DS. The game is a direct sequel Super Mario World 2: Yoshi's Island, making it an interquel to Yoshi's Island DS, and uses a similar art style for the game. This installment sets out a new revival of the Yoshi's Island games, succeeding eight years of hiatus in the Yoshi video game series. It is shown that the Stork has delivered the Baby Mario twins to the wrong house and tries to get them to their real parents. Kamek steals Baby Luigi once again and Baby Mario falls on a place called Egg Island, where the Yoshi residents find him and decide to take him to Bowser's Castle.

Most gameplay elements are borrowed from the first game. Among new elements are the Mega Eggdozers, Metal Eggdozers and the multiplayer minigame mode.

Yoshi's Woolly World
North American boxart from Yoshi's Woolly World.
Template:Releasedate Wii U
Yoshi's Woolly World is a side-scroller platform game for the Wii U, produced by Good-Feel. The game features backgrounds, characters and enemies made of yarn, textiles and fabric, similar to the Wii game, Kirby's Epic Yarn, produced by the same company. This is the first Yoshi game to a home console since Yoshi's Story. In this game, which is set in the Craft Island, Kamek turns the wool Yoshis into Wonder Wool, except for Green Yoshi and Red Yoshi. These two remaining inhabitants of the island must save the rest and defeat Kamek and Baby Bowser, who wishes to use the Wonder Wool to build a great castle for himself.

Tech Demos and Cancelled Game

Title
Image and system Synopsis
Untitled Yoshi 3D platformer

Nintendo 64
The Argonaut Yoshi platformer was a planned game for the Nintendo 64. Following their successful collaboration with Nintendo on Star Fox, British game developer Argonaut Games pitched a 3D platformer starring Yoshi and made a prototype for it. However, Nintendo didn't follow on the offer, with one Argonaut employee speculating this was because the company didn't want to let third-parties use its characters. Following this setback, Argonaut decided to retool the prototype as an original IP, Croc: Legend of the Gobbos.
Yoshi Demo
File:Yoshistorysceenshot.PNG
Game Boy Advance
This Yoshi Demo was a tech demo for the Game Boy Advance. It consists of a short 3D render of Yoshi's Island followed by an endless level based on Yoshi's Story. Several new enemies were included such as a new type of Toadies, Bullet Bills and a new 5-ton weight enemy. It is unknown if the game was planned to be released.
Balloon Trip
Balloon Trip
Nintendo DS
Balloon Trip was a tech demo for the Nintendo DS, shown off at E3 2004. The game had a very simple storyline, in which Baby Mario is floating in the air being held up by 3 balloons. If any enemies touch these balloons, they pop. The player must use the stylus to stop enemies from touching Mario by drawing various things such as clouds and bubbles. This demo was used as the foundation for Yoshi Touch & Go.

Major elements of the Yoshi's Island series

Major characters

Protagonists

Character
Image Brief Biography First Appearance
Yoshi
Artwork of Yoshi and Baby Mario from Yoshi's New Island. Yoshi is the star of the entire Yoshi series, thus each game revolves around him and his friends. He is a friendly dinosaur who lives on and protects Yoshi's Island from the evil forces that bring chaos there. Yoshi is notable for carrying the babies on his back, escorting it while on a mission. His powers are fairly widespread in the Mario series, but are somewhat limited in the Yoshi series. He can throw Yoshi Eggs after swallowing enemies, flutter through the air, and can Ground Pound various objects. Yoshi goes to far lengths to protect his island and its inhabitants.
Super Mario World
Baby Mario
Artwork of Baby Mario, from Yoshi's New Island. Baby Mario is the starring baby of the Yoshi series. He has appeared in four Yoshi games: Super Mario World 2: Yoshi's Island, Yoshi's Island DS, Yoshi Touch & Go and Yoshi's New Island. Whenever Kamek attempts to kidnap Baby Mario, he fails, leaving Baby Mario in the care of the Yoshis as he sets out to rescue his brother. Baby Mario has the ability to become completely invincible to all attacks in Yoshi's Island DS after collecting a star. Baby Mario also possesses the power to make Yoshis run more swiftly.
Super Mario World 2: Yoshi's Island
Baby Luigi
File:Toadiesluigismall.png Baby Luigi plays the damsel in each Yoshi game he appears in. He has appeared in a total of four Yoshi games: Super Mario World 2: Yoshi's Island, Yoshi's Island DS, Yoshi Touch & Go, and Yoshi's New Island. Each time that he is kidnapped, his brother must team up with the Yoshis to rescue him. In Yoshi's Island DS, Baby Luigi's role is slightly more significant in the fact that he is one of the seven star children.
Super Mario World 2: Yoshi's Island
Poochy
Poochy artwork for Yoshi's Island: Super Mario Advance 3 Poochy is an ally that has appeared in the Yoshi series four times: in Super Mario World 2: Yoshi's Island, in Yoshi's Story, in Yoshi's New Island, and in Yoshi's Woolly World. He is an odd-looking dog, considering the fact that he doesn't have ears and a nose, and that his lips are protruding. Poochy comes in handy if the Yoshis need to cross certain terrains that is inaccessible to the Yoshis; thus, the Yoshis ride Poochy across said terrain, taking them to a safe environment.
Super Mario World 2: Yoshi's Island
Baby DK
File:YIDSbabydk.PNG Baby Donkey Kong, (alternatively referred to as "Baby DK"), has appeared in only one Yoshi game to date: Yoshi's Island DS. He appeared as an ally who helped the Yoshis rescue Baby Peach back from a group of Ukikis. Baby DK then decides to join the mission to stop Bowser. Baby DK had many useful abilities, including the ability to climb on vines, the ability to make a Yoshi charge through hard rock, and the power to make Yoshi eggs explode on impact.
Yoshi's Island DS
Baby Peach
Artwork of Baby Peach riding on Yoshi in Yoshi's Island DS Baby Peach is the infant form of Princess Peach. Her only appearance in the Yoshi series is in Yoshi's Island DS as one of the star children. After Kamek and his army of Toadies attempted to kidnap all children in the Mushroom Kingdom, they failed to nab Baby Peach (along with Baby Mario). Baby Peach teamed up with the Yoshis and Baby Mario to get to Kamek and Bowser and stop his evil plans, freeing the kidnapped babies. She had the ability to help Yoshis float via the use of her parasol.
Mario & Luigi: Partners in Time
Baby Wario
File:Babywario.png Baby Wario is one of the seven star children and the baby version of Wario; he has appeared only in Yoshi's Island DS. Even as a baby, he showed a great love for money, as seen in a few cinemas throughout the game. Baby Wario, though kidnapped, was set free due to his greedy, spoiled, and whiny personality. When the Yoshis find him, they allow Baby Wario to accompany them, though it is for a short duration. Baby Wario has a giant magnet which allows him to attract any metallic object—even coins.
Yoshi's Island DS
Stork
Artwork of the Stork carrying Baby Mario and Baby Luigi in Yoshi's New Island The Stork is yet another ally in the Yoshi series. He has appeared in four games: Super Mario World 2: Yoshi's Island, Yoshi Touch & Go, Yoshi's Island DS and Yoshi's New Island. His role in the games was relatively basic and short: to deliver the babies, either to their parents or to a Stork Stop. The Stork didn't speak in any games, and implied no complex personality. Not much is known about him, but he has always been there to help the Yoshis take care of the babies.
Super Mario World 2: Yoshi's Island

Antagonists

Character
Image Brief Biography First Appearance
Baby Bowser
Baby Bowser's art for Yoshi's Island: Super Mario Advance 3 Baby Bowser is one of the three recurring main antagonists in the Yoshi series. He has appeared in six Yoshi games to date: Super Mario World 2: Yoshi's Island, Yoshi's Story, Yoshi: Touch & Go, Yoshi's Island DS, Yoshi's New Island, and Yoshi's Woolly World. Baby Bowser is a spoiled infant who generally wants his way. In Yoshi's Story, he kidnapped the Super Happy Tree in order to take away all happiness from Yoshi's Island; he then turned the island into a pop-up book. In Yoshi's Island DS, Baby Bowser was an ally (temporarily) for the first time. He had the ability to breathe fireballs that could defeat enemies and melt ice. In Yoshi's New Island, Baby Bowser chose Egg Island to be his resort, but his plans were foiled by the Yoshi clan.
Super Mario World 2: Yoshi's Island
Kamek
Artwork of Kamek in Yoshi Touch & Go (Reused for Yoshi's Island DS) Kamek is the main antagonist in the Yoshi series. He has appeared in five Yoshi games to date: Super Mario World 2: Yoshi's Island, Yoshi Touch & Go, Yoshi's Island DS, Yoshi's New Island, and Yoshi's Woolly World. He is a blue-cloaked Magikoopa who is notable for stealing the babies of the Mushroom Kingdom. Kamek commonly uses his magic to enhance certain enemies into bosses for the Yoshis to fight. When that fails, he tries again—but alas, the Yoshis always prevail over Kamek, foiling his evil plots. However, Kamek has appeared in other Mario games, (such as Mario Party DS and Mario & Luigi: Partners in Time), as a minor enemy or boss, his largest antagonist role is in the Yoshi series.
Super Mario World 2: Yoshi's Island
Bowser
Bowser Bowser has appeared in three main Yoshi games: Yoshi Topsy-Turvy, Yoshi's Island DS and Yoshi's New Island. In Yoshi Topsy-Turvy, Bowser served as the main antagonist. When Bowser terrorizes Yoshi's Island, the Spirits turn the island into a pop-up book. Yoshi must collect a certain amount of happiness medals in order to earn the chance to fight Bowser. During the events of Yoshi's Island DS, He serves as the main antagonist. Bowser travels back in time to find the seven star children, in hopes of receiving their power; if he were to receive their power, he could conquer the universe. Bowser kidnapped as many children as he possibly could, (including his infant self), in order to get the seven star children. However, the star children eventually foil Bowser's plan, forcing him to return to his original time. He also appears in Yoshi's New Island as the final boss—Bowser, however, can only be fought after the player has completed all of the main levels but does not use the Flutter Wings power-up.
Super Mario Bros.

Species

Species
Image Brief Summary First Appearance
Yoshis
Group artwork - Yoshi's New Island.png Yoshis are the main species of the Yoshi series. They mainly inhabit Yoshi's Island. Yoshis have very long tongues and are able to grab food from some distance away. Their mostly eat fruit and their favourite fruits often depend on their color. Yoshis also come in a variety of different colours, including Green, Red, Yellow, Blue, Pink, Light Blue, Purple, Brown, Black, White and Orange.
Super Mario World
Shy Guy
Artwork of three Shy Guys inYoshi Topsy-Turvy (later reused for Yoshi's Island DS) Shy Guys are the most common type of enemies found the Yoshi series. They are usually the first enemy in the franchise to be encountered in a game. Normal Shy Guys have no unique abilities that they can use to attack the Yoshis; their numerous sub-species, however, each have different abilities, from flying and walking on stilts, to using a baseball bat to ricochet incoming Yoshi Eggs. Shy Guys come in many different colors, and some of their sub-species do as well. Shy Guys are never the main antagonists in a Yoshi game, but there have been a few bosses based on Shy Guys.
Yume Kōjō: Doki Doki Panic
Toady
Toady Toadies are minions of Kamek who often kidnap Baby Luigi. They normally travel in groups of four and fly using the propellers on their heads. There is also a sub-species called Solo Toadies, which travel by themselves and attempt to kidnap the babies on Yoshi's back.
Super Mario World 2: Yoshi's Island
Raven
File:Ravens.PNG Ravens are a bird species that serve as enemies in the Yoshi series. They mostly attack by running into Yoshi and knocking whatever baby is on his back off. All ravens appear to be flightless, and are lead by Raphael the Raven, a giant member of their species. The ravens have aso been allies in the Mario series.
Super Mario World 2: Yoshi's Island
Goonie
Artwork of Goonies Goonies are a bird enemy that have appeared in several Yoshi games. They tend to travel in groups and attack by diving down to hit Yoshi. There are many Goonie subspecies such as Flightless Goonies, Skeleton Goonies and Bowling Goonies Goonies are also sometimes seen flying in the background.
Super Mario World 2: Yoshi's Island
Red Blargg
Gargantua Blargg Red Blarggs are major enemies from the Yoshi series. They live in lava and rise out of it to attack Yoshi. Appearances of Red Blarggs depict them as large blobs with tiny arms. Blarggs are invulnerable to most attacks although Yoshi eggs briefly knock them back into the lava but, a POW Block defeats them pernamently.
Super Mario World 2: Yoshi's Island
Nep-Enut
Nep-Enut DS.png Nep-Enuts are a sub-species of Blarggs. Unlike their parent species they live in water. Nep-Enuts wait in the water until Yoshi arrives and rise up, blocking his path. Yoshi can shoot an egg in the monster's mouth to get it to retreat or jump over it. Jumping over it will cause the Nep-Enut to give chase.
Super Mario World 2: Yoshi's Island
Human
File:Starchildren1.PNG Humans are a race that appear in most Yoshi games—however, most of them only appear as babies. Humans play their most important role in Yoshi's Island DS, where Bowser attempts to kidnap several human babies which he believes are the star children, which will give him the power to take over the world. The Yoshis save several on these babies and join forces to defeat Bowser.
Donkey Kong

Locations

Location
Image Brief Summary First Appearance
Yoshi's Island
File:Yoshi's Island1.PNG Yoshi's Island is the homeland of the Yoshis and the area where the games in the Yoshi series until Yoshi's Island DS take place. The island has been attacked by Baby Bowser and Kamek many times and has even been turned into a pop-up book twice, but Yoshi has always restored peace to the island.
Super Mario World
Egg Island
Egg Island.png Egg Island is the second homeland of the Yoshis which appears in Yoshi's New Island. The island is in front of the Yoshi's Island, the other and the main island of the Yoshis. When the Stork drops Baby Mario and Baby Luigi once again, Baby Mario falls down and teams up with the native Yoshis to rescue his brother, who is held captive by Kamek now that Baby Bowser chooses the island to be his resort. When the team defeats Bowser and rescues Baby Luigi, the Stork takes the babies back to their homes, as the Yoshis bid them farewell.
Yoshi's New Island
Craft Island
File:Craft Island.PNG Craft Island is an island featured in Yoshi's Woolly World. It acts as the central hub of the game, and provides access to all of the worlds of the game. Kamek turns all except two of the Yoshis into Wonder Wool, and flies away, but they are able to defeat Baby Bowser to save Craft Island.
Yoshi's Woolly World

Items

Item
Image Brief Summary First Appearance
Egg Block
Artwork of an Egg Block, from Yoshi's New Island. The Egg Block is an item found only in the Yoshi series and Super Mario Sunshine (possibly as reference, since they appear in the level The Secret of the Yoshi-Go-Round). They are small white cubes with spots on them—the color of the spots will show what is does. The green egg block, when hit, eject an unlimited number of Yoshi Eggs for the player to utilize in that level. Up to six Yoshi Eggs will come out of an Egg Block. The yellow block, however, will give out only 1 yellow egg. And the red block will only give out 1 red egg. the purple block is different from the others, it expands and acts as a boost for the player.
Super Mario World 2: Yoshi's Island
Yoshi Eggs
Artwork of a Yoshi egg, from Yoshi's New Island. Yoshi Eggs are a staple of any Yoshi game. They are not only a weapon for the Yoshis to use against enemies, but they are also tools that can be utilized to solve certain puzzles. By swallowing an enemy, a Yoshi can lay an egg. In addition to the standard green Yoshi eggs, there are also yellow and red ones. The yellow ones can be received by hitting a yellow Egg Block—the red ones can be received from red Egg Blocks. In Super Mario World, yellow and red eggs can hatch into Baby Yoshis of their respective color. Other types of eggs are found in the series: Giant Yoshi Eggs are formed by swallowing Fat Guys; Mega Eggdozers are formed by swallowing large enemies like Mega Guys and Big Lantern Ghosts; and Metal Eggdozers are formed by swallowing metallic enemies like Metal Guys and Metal Lantern Ghosts.
Super Mario World
Fruit
The fruit from Yoshi's Story. Fruit is a variety of foods that Yoshis love to eat. There are 5 main fruits on Yoshi's Island, Apples, Bananas, Grapes, Watermelons and Melons. Heart Fruits are a rare type of fruit that makes Yoshi invincible for a short time. All of these fruits grow on the Super Happy Tree.
Donkey Kong Jr.

Objects

Object
Image Brief Summary First Appearance
Super Happy Tree
File:Superhappytree.gif The Super Happy Tree is a tree that grows every kind of fruit including a Heart Fruit. In Yoshi's Story Baby Bowser stole the tree and turned Yoshi's Island into a pop-up book. Several Baby Yoshis traveled across the island and saved the Super Happy Tree and returned Yoshi's Island to its true form.
Yoshi's Story

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