Big Mushroom: Difference between revisions

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|description=A big [[Super Mushroom]].
|description=A big [[Super Mushroom]].
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|first_appearance=''[[Super Mario Maker]]'' ([[List of games by date#2015|2015]])
|first_appearance=''[[Super Mario Maker]]'' ([[List of games by date#2015|2015]])
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The '''Big Mushroom''' is a power-up that appears in ''[[Super Mario Maker]]'', only usable in a stage by scanning one of the [[Super Mario Bros. 30th Anniversary|''Super Mario Bros.'' 30th Anniversary]] series [[amiibo]] on the [[Wii U#Wii U GamePad|Wii U GamePad]]. The item itself is a larger [[Super Mushroom]]. If [[Mario]] touches one, he will transform into [[Big Mario]], a [[Super Mario]]-sized [[Small Mario]] that can break through most blocks (with the exception of [[Note Block]]s) similar to [[Mega Mario]]. Depending on whichever Mario amiibo the player scanned to produce the Big Mushroom (classic or modern), Big Mario's clothes will maintain his original ''[[Super Mario Bros.]]'' style, or change to resemble his modern appearance. The power-up's effects can only be used with levels using the ''Super Mario Bros.'' style.
The '''Big Mushroom''' is a power-up that appears in ''[[Super Mario Maker]]'', only usable in a stage by scanning one of the [[Super Mario Bros. 30th Anniversary|''Super Mario Bros.'' 30th Anniversary]] series [[amiibo]] on the [[Wii U#Wii U GamePad|Wii U GamePad]]. The item itself is a larger [[Super Mushroom]]. If [[Mario]] touches one, he will transform into [[Big Mario]], a [[Super Mario]]-sized [[Small Mario]] that can break through most blocks (with the exception of [[Note Block]]s) similar to [[Mega Mario]]. Depending on whichever Mario amiibo the player scanned to produce the Big Mushroom (classic or modern), Big Mario's clothes will maintain his original ''[[Super Mario Bros.]]'' style, or change to resemble his modern appearance. Although the Big Mushroom can appear in all game styles, the power-up's effects can only be used in courses that are using the ''Super Mario Bros.'' game style; in all the other game styles, the Big Mushroom only gives the player points.


Collecting a Big Mushroom also affects enemies and other elements; most enemies are given at least one of Mario's features, such as a hat, mustache, or nose, [[Lakitu]]s, [[Bullet Bill]]s, cannonballs, and the [[Chain Chomp]]s' stakes are turned into [[Luigi]]s, Luigis can also be seen riding on both [[Dry Bones]] and [[Bowser Jr.]], the [[Magikoopa]]'s robes turn green, [[Goomba's Shoe]]s are turned into [[Brick Block]]s, [[Piranha Plant]]s turn red like they are in ''[[Super Mario Bros.: The Lost Levels]]'', [[Bowser]] has Magikoopa in [[Princess Peach]] disguise on his back, and the entire screen has been visually "downgraded" to resemble how the game would look on a [[wikipedia:Cathode ray tube|CRT]] television.
Collecting a Big Mushroom also affects enemies and other elements; most enemies are given at least one of Mario's features, such as a hat, mustache, or nose, [[Lakitu]]s, [[Bullet Bill]]s, cannonballs, and the [[Chain Chomp]]s' stakes are turned into [[Luigi]]s, Luigis can also be seen riding on both [[Dry Bones]] and [[Bowser Jr.]], the [[Magikoopa]]'s robes turn green, [[Goomba's Shoe]]s are turned into [[Brick Block]]s, [[Piranha Plant]]s turn red like they are in ''[[Super Mario Bros.: The Lost Levels]]'', [[Bowser]] has Magikoopa in [[Princess Peach]] disguise on his back, and the entire screen has been visually "downgraded" to resemble how the game would look on a [[wikipedia:Cathode ray tube|CRT]] television.

Revision as of 12:47, October 18, 2015

Template:Item-infobox The Big Mushroom is a power-up that appears in Super Mario Maker, only usable in a stage by scanning one of the Super Mario Bros. 30th Anniversary series amiibo on the Wii U GamePad. The item itself is a larger Super Mushroom. If Mario touches one, he will transform into Big Mario, a Super Mario-sized Small Mario that can break through most blocks (with the exception of Note Blocks) similar to Mega Mario. Depending on whichever Mario amiibo the player scanned to produce the Big Mushroom (classic or modern), Big Mario's clothes will maintain his original Super Mario Bros. style, or change to resemble his modern appearance. Although the Big Mushroom can appear in all game styles, the power-up's effects can only be used in courses that are using the Super Mario Bros. game style; in all the other game styles, the Big Mushroom only gives the player points.

Collecting a Big Mushroom also affects enemies and other elements; most enemies are given at least one of Mario's features, such as a hat, mustache, or nose, Lakitus, Bullet Bills, cannonballs, and the Chain Chomps' stakes are turned into Luigis, Luigis can also be seen riding on both Dry Bones and Bowser Jr., the Magikoopa's robes turn green, Goomba's Shoes are turned into Brick Blocks, Piranha Plants turn red like they are in Super Mario Bros.: The Lost Levels, Bowser has Magikoopa in Princess Peach disguise on his back, and the entire screen has been visually "downgraded" to resemble how the game would look on a CRT television.

Differences between the amiibo

amiibo Mushroom Mario Transformation
8-Bit Classic Mario.png

30th Anniversary Mario - Classic Color
SMM-SMB-Mushroom.png

Big Mushroom (Classic)
SMM-SMB-Mario.png

Big Mario (Classic)
8-Bit Modern Mario.png

30th Anniversary Mario - Modern Color

Big Mushroom (Modern)

Big Mario (Modern)

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