All Night Nippon: Super Mario Bros.: Difference between revisions

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*Goro Itoi is unlisted in the game's instruction manual, likely to make his appearance in the game a surprise tribute to him, as he was one of the original DJs of ''All Night Nippon''.
*Goro Itoi is unlisted in the game's instruction manual, likely to make his appearance in the game a surprise tribute to him, as he was one of the original DJs of ''All Night Nippon''.
*Other games with a similar concept of Mario meeting Japanese celebrities were found on the [[Satellaview]], with spiritual successors such as ''[[BS Super Mario USA]]'', ''[[BS Super Mario Collection]]'', and a version of ''[[Wario's Woods]]''. ''[[Kaettekita Mario Bros.]]'' was another similar project.
*Other games with a similar concept of Mario meeting Japanese celebrities were found on the [[Satellaview]], with spiritual successors such as ''[[BS Super Mario USA]]'', ''[[BS Super Mario Collection]]'', and a version of ''[[Wario's Woods]]''. ''[[Kaettekita Mario Bros.]]'' was another similar project.
*[[Luigi]] is shown to look exactly like [[Mario]] with a Blue hat and overalls and a Green shirt on the cover of this game.
*[[Luigi]] is shown to look exactly like [[Mario]] with a Blue hat and overalls and a Green shirt on the cover of this game.\
*This game marks the first time Princess Peach has ever done her hair up, predating ''[[Super Mario Sunshine]]'' by 16 years.
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Revision as of 06:03, September 29, 2015

Template:Infobox All Night Nippon Super Mario Bros. (オールナイトニッポン スーパーマリオブラザーズ) is an officially licensed retool of Super Mario Bros., released in 1986 for the Famicom Disk System. This version is based on the Japanese radio program All Night Nippon, and it was given out as a raffle prize on the show itself. The game was published by Fuji Television. Essentially, this game is an exact replica of the original, except with the sprites of the Toads and various enemies replaced with Japanese celebrities for a humorous effect.

Differences

  • Some levels have been replaced by different ones. World 5-3 has been replaced by 4-3 from The Lost Levels, with some small edits, 5-4 has been replaced by 5-4 from The Lost Levels, 6-4 by 4-4 from The Lost Levels, 7-2 and 7-3 were replaced by 6-2 and 6-3 from The Lost Levels respectively. World 8-4 was changed into 8-4 from The Lost Levels. Additionally, after beating the game 8 times (doesn't matter if with warp zones or not), the player gains access to edited versions of Worlds A, B, C and D from The Lost Levels. World A-3 had its cloud platforms replaced with the mushroom platforms from World 4. This was because the clouds occupied the same graphic space as the mushrooms in The Lost Levels. World B-1 has been replaced by 5-1 from The Lost Levels, B-3 with 3-3 from the same game. This means World B's setting has been changed into a snow world. World C and D remain without bigger changes. Those worlds also feature Red variants of Tamori Piranha Plants, but only if they are upside down. Apart from that, all worlds feature minor edits, such as the appearance of more enemies in 4-1.
  • Goombas and Piranha Plants were changed to big-headed caricatures of DJs Sunplaza Nakano and Tamori, respectively.
  • Microphones replaced the mushrooms found in the background.
  • The Fujisankei (the company that runs All Night Nippon) logo is found on the flag that is raised when Mario enters a fortress.
  • The Fujisankei logo is also found as the axe that sits behind Bowser.
  • The Mushroom Retainers were changed to Japanese celebrities, while Princess Peach gets a geisha outfit.
  • As with Vs. Super Mario Bros., the locations of ? Blocks and Brick Blocks were changed around, though the changes are different from Vs.
  • The Starman was changed into a Hiranya, a symbol popularized by a Japanese radio show called Young Paradise. The Hiranya also resembles the Star of David, a symbol of Judaism.
  • Most of the graphical changes from The Lost Levels were carried over, with the exception of the bricks (which retained their original simplistic design from the first game).
  • Mario and Luigi, when stopping after running, make the same skidding noise as in The Lost Levels and later, in Super Mario Bros. 3.
  • World 1 was changed to night time.
  • Windstorms were removed, affecting the difficulty of the courses they were found in (most noticeably World B-1).
  • World 4-4 and World 7-4 have their maze solutions revised.
  • World 8-4 is the only course unmodified from Super Mario Bros. 2 Japan, unlike the original Super Mario Bros.
  • Bricks and mountains for some reason are drawn SMB-style instead of the Lost Levels-styled backgrounds. Bricks are not shaded, and mountains have smooth slopes instead of jagged slopes.

Celebrities

The celebrities that Mario rescues at the end of every world are as follows:

Gallery

Trivia

  • Goro Itoi is unlisted in the game's instruction manual, likely to make his appearance in the game a surprise tribute to him, as he was one of the original DJs of All Night Nippon.
  • Other games with a similar concept of Mario meeting Japanese celebrities were found on the Satellaview, with spiritual successors such as BS Super Mario USA, BS Super Mario Collection, and a version of Wario's Woods. Kaettekita Mario Bros. was another similar project.
  • Luigi is shown to look exactly like Mario with a Blue hat and overalls and a Green shirt on the cover of this game.\
  • This game marks the first time Princess Peach has ever done her hair up, predating Super Mario Sunshine by 16 years.

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