Ghost in the Hall: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Goolgenerade (talk | contribs) |
Goolgenerade (talk | contribs) |
||
Line 26: | Line 26: | ||
{{foreignname | {{foreignname | ||
|Jap=ぬけだせ!おばけやしき | |Jap=ぬけだせ!おばけやしき | ||
|JapR= | |JapR=Nukedase! Obake yashiki | ||
|JapM=Horror | |JapM=Horror house escape! | ||
|Ger=Begeistert | |Ger=Begeistert | ||
|GerM=Enthusiastic | |GerM=Enthusiastic |
Revision as of 07:44, April 24, 2015
Template:Minigame-infobox Ghost in the Hall is a 4-player minigame in Mario Party 7. The game name is possibly a pun on the anime series, Ghost in the Shell.
Introduction
The game starts out with the first player walking through the rain into a haunted mansion.
Gameplay
They then must choose certain pathways to get to the exit. Some pathways contain Red Boos that scare the character and make them go in the opposite direction; others contain doors that will open and stun the character. The first one to the exit (which will be a wide pathway with a red carpet) wins.
Ending
The rain stops as the winner walks out of the mansion and does their victory animation.
Controls
- – Move
In-game text
- Rules – "Aaaah! A haunted house! Run for the exit and get out before everyone else."
- Advice – "Closed doors will slow your progress, while Red Boos will stun you. Watch out!"
Names in Other Languages
Trivia
- Even if the player picks Boo as the character, he still gets scared by the Red Boos.