Spirit Train: Difference between revisions

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[[File:3DS SmashBros scrnS01 12 E3.png|200px|thumb|right|'''Spirit Train''']]
[[File:3DS SmashBros scrnS01 12 E3.png|200px|thumb|right|'''Spirit Train''']]
'''Spirit Train''' is a stage in [[Super Smash Bros. for Nintendo 3DS / Wii U|''Super Smash Bros. for Nintendo 3DS'']], based upon [[ZeldaWiki:The Legend of Zelda: Spirit Tracks|''The Legend of Zelda: Spirit Tracks'']].
'''Spirit Train''' is a stage in ''[[Super Smash Bros. for Nintendo 3DS]]'', based upon [[ZeldaWiki:The Legend of Zelda: Spirit Tracks|''The Legend of Zelda: Spirit Tracks'']].


The stage takes place on the [[zeldawiki:Spirit Train|Spirit Train]] itself as it travels through [[Zeldawiki:Hyrule/Appearances by Game#Spirit Tracks|New Hyrule]], moving forward during gameplay. Similar to the road in [[Big Blue]] from ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]'', if players stand on the train tracks they will be pushed off the sides; landing in front of the train, however, causes them to be rammed into the air by the train. The train consists of the Spirit Engine, the Solid Passenger Car, and the Trusty Freight Car; the fighters can fight in and on each of the cars. [[Toon Link]], in his [[zeldawiki:Royal Engineer|Royal Engineer]] attire, also appears as the train's conductor; if either [[Link]] or Toon Link is part of the battle, [[ZeldaWiki:Alfonzo|Alfonzo]] conducts the train instead.<sup><ref>[https://miiverse.nintendo.net/posts/AYMHAAACAABnUYngzoKHSA (Translated) Miiverse post by Masahiro Sakurai] on January 24, 2014. Retrieved August 14, 2014.</ref></sup>
The stage takes place on the [[zeldawiki:Spirit Train|Spirit Train]] itself as it travels through [[Zeldawiki:Hyrule/Appearances by Game#Spirit Tracks|New Hyrule]], moving forward during gameplay. Similar to the road in [[Big Blue]] from ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]'', if players stand on the train tracks they will be pushed off the sides; landing in front of the train, however, causes them to be rammed into the air by the train. The train consists of the Spirit Engine, the Solid Passenger Car, and the Trusty Freight Car; the fighters can fight in and on each of the cars. [[Toon Link]], in his [[zeldawiki:Royal Engineer|Royal Engineer]] attire, also appears as the train's conductor; if either [[Link]] or Toon Link is part of the battle, [[ZeldaWiki:Alfonzo|Alfonzo]] conducts the train instead.<sup><ref>[https://miiverse.nintendo.net/posts/AYMHAAACAABnUYngzoKHSA (Translated) Miiverse post by Masahiro Sakurai] on January 24, 2014. Retrieved August 14, 2014.</ref></sup>

Revision as of 21:32, March 20, 2015

Screenshot of a stage from Super Smash Bros. for Nintendo 3DS
Spirit Train

Spirit Train is a stage in Super Smash Bros. for Nintendo 3DS, based upon The Legend of Zelda: Spirit Tracks.

The stage takes place on the Spirit Train itself as it travels through New Hyrule, moving forward during gameplay. Similar to the road in Big Blue from Super Smash Bros. Melee and Super Smash Bros. Brawl, if players stand on the train tracks they will be pushed off the sides; landing in front of the train, however, causes them to be rammed into the air by the train. The train consists of the Spirit Engine, the Solid Passenger Car, and the Trusty Freight Car; the fighters can fight in and on each of the cars. Toon Link, in his Royal Engineer attire, also appears as the train's conductor; if either Link or Toon Link is part of the battle, Alfonzo conducts the train instead.[1]

During the match, the train will scroll off screen some, and when the train returns to its normal position the Trusty Freight Car will either be carrying Linebeck III's Trading Post or a pile of coal, or be entirely replaced with a destroyed passenger car or a series of platforms. Birds will occasionally carry another aerial platform on-screen. In addition, every so often an Armored Train or a Dark Train may show up on either side of the train; the Armored Train rams directly into the train, pushing it toward the other blast line, while the Dark Train explodes, either off to the sides or after leaping up on top of one of the train cars, which can damage fighters and occasionally temporarily cause the train cars to disconnect.

The Final Destination variant of this stage consists of a floating platform moving over the land.

Songs

Name Source Credits
Full Steam Ahead (Spirit Tracks) The Legend of Zelda: Spirit Tracks / The Legend of Zelda Arrangement Supervisor: Michiko Naruke
Composition: Nintendo
Arrangement: Naru2 Co.,Ltd.
Main Theme / Underworld Theme The Legend of Zelda Arrangement Supervisor: Hideki Skamoto
Composition: Nintendo
Arrangement: noisycroak Co.,Ltd.

Trophy information

Name Image Description
Spirit Train The Spirit Train from The Legend of Zelda: Spirit Tracks. You'll travel the lovely Forest Land as you fight, but be careful where you're standing–the last car can come uncoupled from time to time. You may see Linebeck III's shop, and Alfonzo drives if Link or Toon Link are busy fighting.

Gallery

Names in other languages

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References

  1. ^ (Translated) Miiverse post by Masahiro Sakurai on January 24, 2014. Retrieved August 14, 2014.

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