All Night Nippon: Super Mario Bros.: Difference between revisions

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(Corrected release date)
(/* Celebritiesfff)
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*Bricks and mountains for some reason are drawn SMB-style instead of the ''Lost Levels''-styled backgrounds. Bricks are not shaded, and mountains have smooth slopes instead of jagged slopes.
*Bricks and mountains for some reason are drawn SMB-style instead of the ''Lost Levels''-styled backgrounds. Bricks are not shaded, and mountains have smooth slopes instead of jagged slopes.


===Celebrities===
[]=== at the end of every world are as follows
[[File:ANN toads.PNG|frame|left]]
*World 1: [[wikipedia poo]]
The celebrities that Mario rescues at the end of every world are as follows:
*World ree
*World 1: [[wikipedia:Miyuki Nakajima|Miyuki Nakajima]]
*World 2: [[wikipedia:Takaaki Ishibashi|Takaaki Ishibashi]]
*World 3: Noritake Kinashi
*World 3: Noritake Kinashi
*World 4: [[wikipedia:Kyōko Koizumi|Kyōko Koizumi]]
*World 4: [[wikipedia:Kyōko Koizumi|Kyōko Koizumi]]

Revision as of 05:01, November 14, 2014

Template:Infobox All Night Nippon Super Mario Bros. (オールナイトニッポン スーパーマリオブラザーズ) is an officially licensed retool of Super Mario Bros., released in 1986 for the Famicom Disk System. This version is based on the Japanese radio program All Night Nippon, and it was given out as a raffle prize on the show itself. The game was published by Fuji Television. Essentially, this game is an exact replica of the original, except with the sprites of the Toads and various enemies replaced with Japanese celebrities for a humorous effect.

Differences

  • Goombas and Piranha Plants were changed to big-headed caricatures of DJs Sunplaza Nakano and Tamori, respectively.
  • Microphones replaced the mushrooms found in the background.
  • The Fujisankei (the company that runs All Night Nippon) logo is found on the flag that is raised when Mario enters a fortress.
  • The Fujisankei logo is also found as the ax that sits behind Bowser.
  • The Mushroom Retainers were changed to Japanese celebrities, while Princess Peach gets a geisha outfit.
  • As with Vs. Super Mario Bros., the locations of ? Blocks and Brick Blocks were changed around, though the changes are different from Vs.
  • The Starman was changed into a Hiranya, a symbol popularized by a Japanese radio show called Young Paradise. The Hiranya also resembles the Star of David, a symbol of Judaism.
  • Most of the graphical changes from The Lost Levels were carried over, with the exception of the bricks (which retained their original simplistic design from the first game).
  • Mario and Luigi, when stopping after running, make the same skidding noise as in The Lost Levels and later, in Super Mario Bros. 3.
  • World 1 was changed to night time.
  • Windstorms were removed, affecting the difficulty of the courses they were found in (most noticeably World B-1).
  • World A-3 had its cloud platforms replaced with the mushroom platforms from World 4. This was because the clouds occupied the same graphic space as the mushrooms in The Lost Levels.
  • World 4-4 and World 7-4 have their maze solutions revised.
  • World 8-4 is the only course unmodified from Super Mario Bros. 2 Japan, unlike the original Super Mario Bros.
  • Bricks and mountains for some reason are drawn SMB-style instead of the Lost Levels-styled backgrounds. Bricks are not shaded, and mountains have smooth slopes instead of jagged slopes.

[]=== at the end of every world are as follows

Gallery

Trivia

  • Goro Itoi is unlisted in the game's instruction manual, likely to make his appearance in the game a surprise tribute to him, as he was one of the original DJs of All Night Nippon.
  • Other games with a similar concept of Mario meeting Japanese celebrities were found on the Satellaview, with spiritual successors such as BS Super Mario USA, BS Super Mario Collection, and a version of Wario's Woods. Kaettekita Mario Bros. was another similar project.
  • Luigi is shown to look exactly like Mario with Blue overalls and a Green shirt on the cover of this game.

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