Master Core: Difference between revisions
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'''Master Core''' is the final boss of the Classic mode in ''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Nintendo 3DS]]''; he can only fought on | '''Master Core''' is the final boss of the Classic mode in ''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Nintendo 3DS]]''; he can only fought on intensity levels 5.1 and higher. During the final battle between the player and both [[Master Hand]] and [[Crazy Hand]], once Master Hand loses a portion of his stamina, Crazy Hand leaves, and Master Hand's glove rips open and reveals Master Core. | ||
Master Core is hidden under a mass of black particles called '''Swarm''', that take on a variety of different transformations and forms during the battle, each form doing a different attack. The forms that Master Core uses include a Humanoid, a Monster, a set of Swords, a clone of the fighter, and the Source form. | |||
The form that Master Core starts out with depends on the intensity level. By setting the intensity to 7.5 or higher, Master Core will start out with the Humanoid form. Setting the intensity to 6.0-7.4 will have Master Core start as the Monster form. Lastly, setting the intensity to 5.1-5.9 will have Master Core start as the Swords form. | |||
The clone is always fought after the Swords form, and it completely copies the fighter that the player is using. It even copies the fighter's customizations, which include his/her equipment and custom specials. The clone starts out being larger than the fighter, but it'll shrink as it takes damage. The player either has to KO the clone, or fully deplete its stamina to defeat it. | |||
Once the Swarm is defeated, the black mass disappears, and reveals Master Core's true form, a colorful ball resembling a [[Smash Ball]]. In this state, Master Core is completely vulnerable, though if it is not destroyed in a certain time it rises and starts to attack the player by emitting waves that instantly KO the player if hit before it automatically self-destructs.<ref>[https://www.youtube.com/watch?v=EUaWCiEGpxM Super Smash Bros. for 3DS - Master Core (Intensity 9.0, No Damage)]. Posted to YouTube on September 20, 2014. Retrieved October 20, 2014.</ref> | |||
{{br}} | {{br}} | ||
==Gallery== | ==Gallery== | ||
<gallery><center> | <gallery><center> | ||
File:SSB3DS Master Core Giant.JPG|The | File:SSB3DS Master Core Giant.JPG|The Humanoid form. | ||
File:SSB3DS Mater Core Beast.JPG|The | File:SSB3DS Mater Core Beast.JPG|The Monster form. | ||
File:SSB3DS Master Core Swords.JPG|The | File:SSB3DS Master Core Swords.JPG|The Swords form. | ||
File:SSB3DS Master Core Mirror Robin.JPG|The Mirror form, this one copying [[Robin]] | File:SSB3DS Master Core Mirror Robin.JPG|The Mirror form, this one copying [[Robin]]. | ||
File:MasterCore-Source-SSB3DS.jpg|The Source form. | |||
</center></gallery> | </center></gallery> | ||
Revision as of 09:18, October 22, 2014
This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.
Master Core is the final boss of the Classic mode in Super Smash Bros. for Nintendo 3DS; he can only fought on intensity levels 5.1 and higher. During the final battle between the player and both Master Hand and Crazy Hand, once Master Hand loses a portion of his stamina, Crazy Hand leaves, and Master Hand's glove rips open and reveals Master Core.
Master Core is hidden under a mass of black particles called Swarm, that take on a variety of different transformations and forms during the battle, each form doing a different attack. The forms that Master Core uses include a Humanoid, a Monster, a set of Swords, a clone of the fighter, and the Source form.
The form that Master Core starts out with depends on the intensity level. By setting the intensity to 7.5 or higher, Master Core will start out with the Humanoid form. Setting the intensity to 6.0-7.4 will have Master Core start as the Monster form. Lastly, setting the intensity to 5.1-5.9 will have Master Core start as the Swords form.
The clone is always fought after the Swords form, and it completely copies the fighter that the player is using. It even copies the fighter's customizations, which include his/her equipment and custom specials. The clone starts out being larger than the fighter, but it'll shrink as it takes damage. The player either has to KO the clone, or fully deplete its stamina to defeat it.
Once the Swarm is defeated, the black mass disappears, and reveals Master Core's true form, a colorful ball resembling a Smash Ball. In this state, Master Core is completely vulnerable, though if it is not destroyed in a certain time it rises and starts to attack the player by emitting waves that instantly KO the player if hit before it automatically self-destructs.[1]
Gallery
- SSB3DS Mater Core Beast.JPG
The Monster form.
The Mirror form, this one copying Robin.
- MasterCore-Source-SSB3DS.jpg
The Source form.
Trophy information
Name | Image | Description |
---|---|---|
Master Core | This sinister being will appear from Master Hand. A bunch of black objects, called "Swarm," will gather and mimic a variety of shapes, changing its attack pattern with each new form. After taking enough damage, it will reveal even more forms. Defeat the Swarm's forms to reveal its true core. |
References
- ^ Super Smash Bros. for 3DS - Master Core (Intensity 9.0, No Damage). Posted to YouTube on September 20, 2014. Retrieved October 20, 2014.