Arena Ferox: Difference between revisions

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'''[[fireemblem:Arena Ferox|Arena Ferox]]''' is a stage in ''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Nintendo 3DS]]'', based on the area from ''[[fireemblem:Fire Emblem Awakening|Fire Emblem Awakening]]'' of the same name. The stage takes place on a platform in the middle of the arena with edges on both sides, making it an aerial stage. The stage's main gimmick are the platforms that take different forms at various times of the match, a gimmick similar to the [[Pokémon Stadium]] and [[Pokémon Stadium 2]] stages from past games. There are four different variations of the stage, one variation showing four pass through platforms, the bottom one having a wall supporting it, the second variation having two statues holding up three pass through platforms, similar to the second area of [[Castle Siege]] from ''[[Super Smash Bros. Brawl]]'', the third variation showing multiple floating platforms, three of which can be passed through while the other two are solid and the final variation showing a pass though platform at the far right, a solid platform in the middle and a moving platform at the left, which moves in a rectangle shape by a mechanism.
'''[[fireemblem:Arena Ferox|Arena Ferox]]''' is a stage in ''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Nintendo 3DS]]'', based on the area from ''[[fireemblem:Fire Emblem Awakening|Fire Emblem Awakening]]'' of the same name. The stage takes place on a platform in the middle of the arena with edges on both sides, making it an aerial stage. The stage's main gimmick are the platforms that take different forms at various times of the match, a gimmick similar to the [[Pokémon Stadium]] and [[Pokémon Stadium 2]] stages from past games. There are four different variations of the stage, one variation showing four pass through platforms, the bottom one having a wall supporting it, the second variation having two statues holding up three pass through platforms, similar to the second area of [[Castle Siege]] from ''[[Super Smash Bros. Brawl]]'', the third variation showing multiple floating platforms, three of which can be passed through while the other two are solid and the final variation showing a pass though platform at the far right, a solid platform in the middle and a moving platform at the left, which moves in a rectangle shape by a mechanism.


One of the songs played during the stage is named Id (Purpose) while the second song is the ''Fire Emblem'' theme from ''Super Smash Bros. Melee''. The stage will also be available in For Glory mode.
The [[Final Destination]] version of the stage is mostly unchanged, though the stage does not shift form at all, instead taking place entirely on the flat arena.
 
==Songs==
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;" width=50%
!width=25%|Name
!Source
!Credits
|-
|align=center|Id (Purpose)
|align=center|''Fire Emblem: Awakening''
|Original
|-
|align=center|Fire Emblem
|align=center|''Fire Emblem: Shadow Dragon''
|Arrangement Supervisor: Shogo Sakai<br>Composition: INTELLIGENT SYSTEMS<br>Arrangement: HAL Laboratory, Inc.
|}


==Gallery==
==Gallery==
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*This is the first ''Fire Emblem series'' stage to be based off an actual location from a ''Fire Emblem'' game.
*This is the first ''Fire Emblem series'' stage to be based off an actual location from a ''Fire Emblem'' game.


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Revision as of 19:11, October 4, 2014

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Screenshot of a stage from Super Smash Bros. for Nintendo 3DS
Arena Ferox

Arena Ferox is a stage in Super Smash Bros. for Nintendo 3DS, based on the area from Fire Emblem Awakening of the same name. The stage takes place on a platform in the middle of the arena with edges on both sides, making it an aerial stage. The stage's main gimmick are the platforms that take different forms at various times of the match, a gimmick similar to the Pokémon Stadium and Pokémon Stadium 2 stages from past games. There are four different variations of the stage, one variation showing four pass through platforms, the bottom one having a wall supporting it, the second variation having two statues holding up three pass through platforms, similar to the second area of Castle Siege from Super Smash Bros. Brawl, the third variation showing multiple floating platforms, three of which can be passed through while the other two are solid and the final variation showing a pass though platform at the far right, a solid platform in the middle and a moving platform at the left, which moves in a rectangle shape by a mechanism.

The Final Destination version of the stage is mostly unchanged, though the stage does not shift form at all, instead taking place entirely on the flat arena.

Songs

Name Source Credits
Id (Purpose) Fire Emblem: Awakening Original
Fire Emblem Fire Emblem: Shadow Dragon Arrangement Supervisor: Shogo Sakai
Composition: INTELLIGENT SYSTEMS
Arrangement: HAL Laboratory, Inc.

Gallery

Trivia

  • This is the first Fire Emblem series stage to be based off an actual location from a Fire Emblem game.

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