Battlefield: Difference between revisions
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[[Image:SSBB Battlefield Stage.png|right|thumb|200px|'''Battlefield''' as seen ''Super Smash Bros. Brawl''.]] | [[Image:SSBB Battlefield Stage.png|right|thumb|200px|'''Battlefield''' as seen ''Super Smash Bros. Brawl''.]] | ||
'''Battlefield''' (戦場, ''Senjō'') is a non-selectable stage in the game ''[[Super Smash Bros.]]'' It also appears in the sequel, ''[[Super Smash Bros. Melee]]'' as an unlockable stage, and appears as a stage in ''[[Super Smash Bros. Brawl]]''. In ''Super Smash Bros. Melee'', it could be unlocked by completing the All-Star mode. | '''Battlefield''' (戦場, ''Senjō'') is a non-selectable stage in the game ''[[Super Smash Bros.]]'' It also appears in the sequel, ''[[Super Smash Bros. Melee]]'' as an unlockable stage, and appears as a stage in ''[[Super Smash Bros. Brawl]]''. In ''Super Smash Bros. Melee'', it could be unlocked by completing the All-Star mode. Another version of this stage will be featured in ''Super Smash Bros. For Wii U and Nintendo 3DS''. | ||
The stage has been designed specially for the ''Super Smash Bros.'' series and does not originate from any other [[Nintendo]] franchise. | The stage has been designed specially for the ''Super Smash Bros.'' series and does not originate from any other [[Nintendo]] franchise. | ||
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In ''Super Smash Bros. Brawl'', it is in a natural green landscape as opposed to space in the previous games. It features a day and night system that changes as the battle goes on. | In ''Super Smash Bros. Brawl'', it is in a natural green landscape as opposed to space in the previous games. It features a day and night system that changes as the battle goes on. | ||
The ''Super Smash Bros. for Wii U and Nintendo 3DS'' variation of this stage takes a lot from the design of Super Smash Bros. Brawl's version. Like Brawl's variation, it is in a natural green landscape and features a day and night system that changes as the battle goes on, but the background has been improved slightly. | |||
==Songs in My Music== | ==Songs in My Music== |
Revision as of 17:01, May 22, 2014
Battlefield (戦場, Senjō) is a non-selectable stage in the game Super Smash Bros. It also appears in the sequel, Super Smash Bros. Melee as an unlockable stage, and appears as a stage in Super Smash Bros. Brawl. In Super Smash Bros. Melee, it could be unlocked by completing the All-Star mode. Another version of this stage will be featured in Super Smash Bros. For Wii U and Nintendo 3DS.
The stage has been designed specially for the Super Smash Bros. series and does not originate from any other Nintendo franchise.
Battlefield is a floating stage consisting of a big platform in the middle and three smaller platforms hovering above it. The stage does not have any side effects, just like Final Destination, which allows players to solely concentrate on the fight.
In Super Smash Bros., Battlefield is the stage where the Fighting Polygons are battled. However, the stage cannot be played in VS Mode. In Super Smash Bros. Melee, the Fighting Wire Frames and metal enemies are battled on it.
In Super Smash Bros. Brawl, it is in a natural green landscape as opposed to space in the previous games. It features a day and night system that changes as the battle goes on.
The Super Smash Bros. for Wii U and Nintendo 3DS variation of this stage takes a lot from the design of Super Smash Bros. Brawl's version. Like Brawl's variation, it is in a natural green landscape and features a day and night system that changes as the battle goes on, but the background has been improved slightly.
Songs in My Music
Name | Source | Credits | Requirements |
---|---|---|---|
Battlefield | Super Smash Bros. Brawl | ||
Menu (Super Smash Bros. Melee) |
Super Smash Bros. Melee | Arrangement: Motoi Sakuraba | |
Battlefield Ver. 2 | Super Smash Bros. Brawl | ||
Battlefield (Melee) | Super Smash Bros. Melee | Original | |
Multi-Man Melee 1 (Melee) | Super Smash Bros. Melee | Original | Clear 100-Man Brawl in under 4 minutes. |
Songs Not in My Music
Name | Source | Credits | Plays In |
---|---|---|---|
Credits (Super Smash Bros.) |
Super Smash Bros. | Arrangement Supervisor: Yusuke Takahama | 10-Man Brawl |
Cruel Brawl | Super Smash Bros. Brawl | Cruel Brawl | |
Menu 1 | Super Smash Bros. Brawl | Co-op Event No. 21 ("The True All-Star Battle") |
Events
- No 1: Trouble King (Melee)
- No 36: Space Travelers (second half) (Melee)
- No 37: Legendary Pokémon (Melee)
- No 44: Mewtwo Strikes! (Melee)
- No 20: All-Star Battle x 1 (Brawl)
- Co-op No 21: The True All-Star Battle (Brawl)
Trophy Information from Super Smash Bros. Melee
Name | Image | Game | Description |
---|---|---|---|
Battlefield | File:Trophy191.PNG | Super Smash Bros. Melee 12/01 |
Super Smash Bros. Melee borrows settings from many different games to create its stages, but the Battlefield is an original creation. While its initial impression may strike some players as a bit ominous, the layout itself is fairly standard, lending it to serious, straightforward matches. Additionally, it's used to pit players against the Fighting Wire Frames. |
Gallery
Trivia
- In Super Smash Bros., its theme song seems to be a remix of that of Wario's Castle in Super Mario Land 2: 6 Golden Coins.
Super Smash Bros. | ||||
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