Pipe Plaza: Difference between revisions
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[[File:PipePlaza-BobombBlast-MKDD.png|thumb|left|A Bob-omb Blast battle at '''Pipe Plaza'''.]] | [[File:PipePlaza-BobombBlast-MKDD.png|thumb|left|A Bob-omb Blast battle at '''Pipe Plaza'''.]] | ||
'''Pipe Plaza''' is a [[Battle Mode]] course selectable in ''[[Mario Kart: Double Dash!!]]'' and reincluded in ''[[Mario Kart DS]]''. As its name implies, there are a total of four [[Warp Pipe|pipes]] for the drivers to teleport with from a lower ground to an upper wire mesh area or vice versa. There are a few [[Item Box]]es around the course. Otherwise, it is as simplistic as the other battle courses of ''Mario Kart: Double Dash!!''. In ''Mario Kart DS'' it is one of the smaller courses like [[Nintendo DS (battle course)|Nintendo DS]] or [[Tart Top]], giving out more havoc and smaller ranged attacks. It also contains many Item Boxes. | '''Pipe Plaza''' is a [[Battle Mode]] course selectable in ''[[Mario Kart: Double Dash!!]]'' and reincluded in ''[[Mario Kart DS]]''. As its name implies, there are a total of four [[Warp Pipe|pipes]] for the drivers to teleport with from a lower ground to an upper wire mesh area or vice versa. There are a few [[Item Box]]es around the course. Otherwise, it is as simplistic as the other battle courses of ''Mario Kart: Double Dash!!''. In ''Mario Kart DS'' it is one of the smaller courses like [[Nintendo DS (battle course)|Nintendo DS]] or [[Tart Top]], giving out more havoc and smaller ranged attacks. It also contains many Item Boxes. | ||
In the Gamecube version, there is an animation glitch: if Daisy is in the back of the kart and she's hit by a fireball that knocks her into one of the pipes, her "getting burnt" animation will continue until she's hit again or until the battle finishes. | |||
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==Names in other Languages== | ==Names in other Languages== |
Revision as of 08:16, May 15, 2014
Pipe Plaza is a Battle Mode course selectable in Mario Kart: Double Dash!! and reincluded in Mario Kart DS. As its name implies, there are a total of four pipes for the drivers to teleport with from a lower ground to an upper wire mesh area or vice versa. There are a few Item Boxes around the course. Otherwise, it is as simplistic as the other battle courses of Mario Kart: Double Dash!!. In Mario Kart DS it is one of the smaller courses like Nintendo DS or Tart Top, giving out more havoc and smaller ranged attacks. It also contains many Item Boxes.
In the Gamecube version, there is an animation glitch: if Daisy is in the back of the kart and she's hit by a fireball that knocks her into one of the pipes, her "getting burnt" animation will continue until she's hit again or until the battle finishes.