List of Super Mario 3D World glitches: Difference between revisions

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==={{conjecturaltext|Float With Koopa Shell Glitch}}===
==={{conjecturaltext|Float With Koopa Shell Glitch}}===
In [[Koopa Troopa Cave]], if the player holds a [[Koopa Shell]], jumps and traps it into the cloud the player will get stuck and appear to be floating. If they get stuck in the decending clouds, the player will lose a life because they are uncontrollable.
In [[Koopa Troopa Cave]], if the player holds a [[Koopa Shell]], jumps and traps it into a cloud the player will get stuck and appear to be floating. If they get stuck in the decending clouds, the player will lose a life because they are uncontrollable.


==={{conjecturaltext|Headless, Armless Glitch}}===
==={{conjecturaltext|Headless, Armless Glitch}}===

Revision as of 16:10, December 19, 2013

This is a list of glitches occurring in the game Super Mario 3D World.

Glitches

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If the player repeatedly taps the crouch button on ice or other slippery surfaces, their speed will increase dramatically, and the momentum can be continued by jumping forward or repeating the glitch. [1]

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If Small Blue Toad Long Jumps into a Snowball, he'll sit down and move backwards while holding the Snowball. This glitch can be cancelled by letting go of the Snowball.

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In Koopa Troopa Cave, if the player holds a Koopa Shell, jumps and traps it into a cloud the player will get stuck and appear to be floating. If they get stuck in the decending clouds, the player will lose a life because they are uncontrollable.

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In Cosmic Cannon Cluster if the player get hit by a Spiny at the right time when the player gets a cannon box, the character will be headless and armless. They will be invincible if they get hit but if they try to get another cannon box they will not get it. The cannon box that was used in the glitch will also freeze in an angle.

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In Deepwater Dungeon, if the player freezes one of the two Madpoles with the Wii U Gamepad in the beginning where the water moves up and down, then when they are released they will automatically disappear and reappear at the top of the water.

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If a Baddie Box is destroyed while the sound for when it glows is playing, it will loop indefinitely.

References

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