Horror Land: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Undo revision 1472811 by 173.52.67.143 (talk)Unneeded)
Line 39: Line 39:
{{Foreignname
{{Foreignname
|Fra=Pays Horreur
|Fra=Pays Horreur
|FraM=Literal translation}}
|FraM=Literal translation
|Ita=Horror Land
|ItaM=-
}}
{{BoxTop}}
{{BoxTop}}
{{MP2}}
{{MP2}}

Revision as of 05:42, June 10, 2013

Template:Board-infobox

File:Horlogo.gif
Horror Land logo.

Horror Land is a haunted forest in Mario Land in Mario Party 2. Players are dressed as wizards and have "Wizard" in their names. The gimmick of this board is that it alternates between night and day. There are more Boos here than on any other board, including the difficult-to-reach Big Boo (who steals coins and stars from all the other players for three times the normal price of the average Boo). The time of day determines which Boos are available. Whomps guard three separate junctions, and players who wish to take the path Whomp is blocking have to pay him 5 coins. Players that take the path Whomp is not guarding makes him move to that pathway (these Whomps are similar to the ones from DK's Jungle Adventure). At nighttime, the Whomps are under a spell that makes them unable to move.

When players come to Mr. I's warp spot, he appears to them asking if they want to see his magic. If they accept, Mr. I takes them, any other players in the way, to the warp spot on the other side of the board. The fee for this is 10 coins during the day and 5 at night. There are other ways of changing the time of day rather than just waiting 2 turns for day to turn to night and vice versa. Landing on a Happening Space also changes the time too. At nighttime, players that come by a dancing floor are asked by a few Boos and Mr. I's if they want to dance with them for 20 coins. Accepting this makes night become day. During the daytime, players that come by the "Mystery Mansion" at the top of the board is visited by Kamek the Magikoopa. He asks players if they want him to light the "Darkness Lamp" for 10 coins. If accepted, The lamp is lit, and day becomes night. The Item Minigame is Coffin Congestion, and the Duel minigame is Mushroom Brew.

At the end of the game, a red Koopa Troopa comes and alerts the players that the villain of the board, Wizard Bowser, is out causing havoc in the forest. A cutscene then shows a green Koopa wandering the woods at night. He gets surprised by a Boo, who quickly leaves. A cloaked figure then comes to help, but it turns to be Wizard Bowser. He turns the Koopa into a frog, but at that moment, the winner of the game comes to the rescue. He or she turns the Koopa back to normal (using the Magic of Truth) and then engages in a power struggle against Bowser. Bowser loses, getting turned into a frog himself, and hops away. This leaves the winner to be congratulated by the other players, Toad, Koopa, and the Star.

Space Count

  • Blue Spaces: 59
  • Red Spaces: 8
  • Happening Spaces: 8
  • Item Spaces: 6
  • Chance Time Spaces: 2
  • Bowser Spaces: 5
  • Battle Spaces: 4

Gallery

Names in Other Languages

Template:Foreignname Template:BoxTop