List of WarioWare: Smooth Moves microgames: Difference between revisions

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:''For a list of microgames organized by Form, see [[Form Baton#Forms|here]].''
:''For a list of microgames organized by form, see [[Form Baton#Forms|here]].''


The following is a list of the [[microgame]]s in ''[[WarioWare: Smooth Moves]]''. Each set is told to be developed by a [[WarioWare, Inc. (company)|WarioWare]] employee who can be selected on the [[Diamond City]] map. Unlocked microgames are also playable at the [[Temple of Form]]. Each microgame uses a certain form, which tells the player how he or she should hold the [[Wii#Wii Remote|Wii Remote]] (referred to as the [[Form Baton]] in ''Smooth Moves'') during the game. Most stages introduce new forms. The number of games in a set ranges from 13 to 23. During the "high score" rounds, all microgames speed up in sets of 3 after level 3 except for Dribble and Spitz which speed up every 2 microgames.
The following is a list of the [[microgame]]s in ''[[WarioWare: Smooth Moves]]''. Each set is told to be developed by a [[WarioWare, Inc. (company)|WarioWare]] employee who can be selected on the [[Diamond City]] map. Unlocked microgames are also playable at the [[Temple of Form]]. Each microgame uses a certain form, which tells the player how he or she should hold the [[Wii#Wii Remote|Wii Remote]] (referred to as the [[Form Baton]] in ''Smooth Moves'') during the game. Most stages introduce new forms. The number of games in a set ranges from 13 to 23. During the "high score" rounds, all microgames speed up in sets of 3 after level 3 except for Dribble and Spitz which speed up every 2 microgames.

Revision as of 18:11, June 6, 2012

For a list of microgames organized by form, see here.

The following is a list of the microgames in WarioWare: Smooth Moves. Each set is told to be developed by a WarioWare employee who can be selected on the Diamond City map. Unlocked microgames are also playable at the Temple of Form. Each microgame uses a certain form, which tells the player how he or she should hold the Wii Remote (referred to as the Form Baton in Smooth Moves) during the game. Most stages introduce new forms. The number of games in a set ranges from 13 to 23. During the "high score" rounds, all microgames speed up in sets of 3 after level 3 except for Dribble and Spitz which speed up every 2 microgames.

A microgame not listed is Bungii!, which appears randomly in any character's stage.

Wario

Wario's set of microgames is the only one available from the start. All games involve Wario in some way. The only used form in Wario's stage is The Remote Control. After reaching the boss stage, 8 microgames are played.

Mona

Mona's stage is unlocked when Wario's stage has been beaten. It introduces two new forms, The Umbrella and The Handlebar. After reaching the boss stage, 12 microgames are played.

Kat and Ana

Kat and Ana's games become available when the player succeeds in Mona's stage. The three newly introduced forms are The Samurai, The Sketch Artist and The Chauffeur. After reaching the boss stage, 14 microgames are played.

Young Cricket

Young Cricket's stage is unlocked when the player beats Mona's stage. Three new forms are introduced, namely The Waiter, The Tug-Of-War and The Elephant. After reaching the boss stage, 14 microgames are played.

Ashley

The stage of Ashley becomes available for play as soon as the player succeeds in Jimmy T.'s stage, which involves the microgames from Mona, Young Cricket, and Kat and Ana now in second level. Ashley's games introduce three new forms, which are The Discard, The Thumb Wrestler and The Big Cheese. After reaching the boss stage, 14 microgames are played.

Dribble and Spitz

Dribble and Spitz's stage is unlocked when the player beats Jimmy T.'s stage. The forms The Mohawk, The Dumbbell and The Janitor are introduced in the cabbie duo's stage. After reaching the boss stage, 13 microgames are played.

Penny

Penny's stage becomes available for play after Jimmy T.'s stage has been beaten. The three newly introduced forms are named The Finger Food, The Boxer and The Mortar and Pestle. After reaching the boss stage, 14 microgames are played.

9-Volt and 18-Volt

For playing 9-Volt and 18-Volt's games, the player must succeed in the stages of Ashley, Dribble and Penny. All games of 9-Volt and 18-Volt are based on Nintendo video games and other products of the company. Games that were only released some years before the WarioWare game, Smooth Moves in this case, are also referenced, which was rare in earlier stages of the two video game fans. The stage involves all forms, with the exception of The Diner, The Dumbbell, The Mortar and Pestle, The Thumb Wrestler and The Samurai. After reaching the boss stage, 14 microgames are played.

Tiny Wario

Tiny Wario's is unlocked by beating the stage of Jimmy P., which involves the games from Ashley, Dribble and Spitz, Penny and 9-Volt and 18-Volt in second level. Like Wario's microgames, the games of Tiny Wario are all related to Wario. This stage also have some microgames from Wario's stage, and in second level. All forms are found in this stage, except for The Diner, The Elephant and The Mortar and Pestle. After reaching the boss stage, 18 microgames are played.

Orbulon

Orbulon's stage is the last to be unlocked. It becomes available after succeeding in Tiny Wario's stage and only features one form, The Diner. This form comes in three variations and requires the player to use both the Wii Remote and the Nunchuk (known as the Balance Stone in the game). The form is not found in any other microgame set. After reaching the boss stage, 12 microgames are played.