Mega Amp: Difference between revisions

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In ''[[DK: Jungle Climber]]'', the Mega AMP appears as the boss of the third island, [[Ghost Island]], in the [[Panic Factory]]; before [[King K. Rool]] has one of his [[Kritter]] henchmen, that is empowered by a [[Crystal Banana]], enter the cockpit of the Mega AMP. He mentions that the robot was only partially finished being constructed.
In ''[[DK: Jungle Climber]]'', the Mega AMP appears as the boss of the third island, [[Ghost Island]], in the [[Panic Factory]]; before [[King K. Rool]] has one of his [[Kritter]] henchmen, that is empowered by a [[Crystal Banana]], enter the cockpit of the Mega AMP. He mentions that the robot was only partially finished being constructed.


In order to damage the Mega AMP, [[Donkey Kong]], while avoiding energy balls and [[Bomb (item)|bombs]] shot by the Mega AMPs, would need to shatter a crytal in its chest using a lever and unscrewing a metal plate on it. Doing this would expose to red buttons that would need to smashed. After these two buttons were smashed, the Mega AMP gets out of control and its Kritter pilot would leave the cockpit of the Mega AMP. They will begin attacking by throwing bombs. Hitting the Kritter pilot would defeat and destroy the Mega AMP.
In order to damage the Mega AMP, [[Donkey Kong]], while avoiding energy balls and [[Bomb (item)|bombs]] shot by the Mega AMPs, would need to shatter a crystal in its chest using a lever and unscrewing a metal plate on it. Doing this would expose to red buttons that would need to smashed. After these two buttons were smashed, the Mega AMP gets out of control and its Kritter pilot would leave the cockpit of the Mega AMP. They will begin attacking by throwing bombs. Hitting the Kritter pilot would defeat and destroy the Mega AMP.


Later in the game, on the [[King Kruiser IV]], the '''Mega AMP''' is fought again, but this time, is improved in many ways such as shooting mines instead of bombs, has a new built in drill and even a new switch. Though powerful the giant robot is ultimately destroyed for the last time.
Later in the game, on the [[King Kruiser IV]], the '''Mega AMP''' is fought again, but this time, is improved in many ways such as shooting mines instead of bombs, has a new built in drill and even a new switch. Though powerful the giant robot is ultimately destroyed for the last time.

Revision as of 21:25, October 1, 2011

“It'll crush you but good!”
King K. Rool, DK: Jungle Climber
File:MegaAMP.jpg
The Mega AMP

The Mega AMP is an enormous robot, the design of which is based upon a Kremling. The Mega AMP is constructed by King K. Rool and his minions.

In DK: Jungle Climber, the Mega AMP appears as the boss of the third island, Ghost Island, in the Panic Factory; before King K. Rool has one of his Kritter henchmen, that is empowered by a Crystal Banana, enter the cockpit of the Mega AMP. He mentions that the robot was only partially finished being constructed.

In order to damage the Mega AMP, Donkey Kong, while avoiding energy balls and bombs shot by the Mega AMPs, would need to shatter a crystal in its chest using a lever and unscrewing a metal plate on it. Doing this would expose to red buttons that would need to smashed. After these two buttons were smashed, the Mega AMP gets out of control and its Kritter pilot would leave the cockpit of the Mega AMP. They will begin attacking by throwing bombs. Hitting the Kritter pilot would defeat and destroy the Mega AMP.

Later in the game, on the King Kruiser IV, the Mega AMP is fought again, but this time, is improved in many ways such as shooting mines instead of bombs, has a new built in drill and even a new switch. Though powerful the giant robot is ultimately destroyed for the last time.

Template:DK Bosses