Seabed Shanty: Difference between revisions
(FF65 will finish this...) |
Fawfulfury65 (talk | contribs) (Edit conflict ): I gots it, its ok.) |
||
Line 1: | Line 1: | ||
{{construction}} | |||
{{level | {{level | ||
|title=Seabed Shanty | |title=Seabed Shanty | ||
Line 8: | Line 9: | ||
|after=[[Ford Knocks|>>]] | |after=[[Ford Knocks|>>]] | ||
}} | }} | ||
'''Seabed Shanty''' is the second level in ''[[Donkey Kong Land III]]'' | '''Seabed Shanty''' is the second level in the ''[[Donkey Kong (series)|Donkey Kong]]'' game, ''[[Donkey Kong Land III]]''. Located in the south-east of [[Cape Codswallop]], it is the second level of the area. | ||
This level takes place in the arm of the sea that separates the first wharf from the rest of the area. Therefore, it is also the first underwater level in the game. To complete it, [[Dixie Kong]] and [[Kiddy Kong]] must swim between the large coral reefs, avoiding the numerous [[Koco]]s, [[Bounty Bass]]es and [[Bazza]]s. The [[Kong]]s will encounter many [[Lurchin]]s in the second half of the level as well. Fortunately, [[Enguarde the Swordfish]] will help Dixie and Kiddy deal with their opponents, until the end of the level. With his sharp bill, he can be quite a help on the monkeys' quest. Seabed Shanty can also be considered as quite a labyrinth, but in many places arrow-shaped [[banana]]s will show the right path to follow. | |||
Seabed Shanty is one of the only levels in ''Donkey Kong Land III'' where the [[DK Coin]] can be found without having to defeat a [[Koin]]. Actually, in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble]]'', there was a small cave at the end of each "Coral" level, in which the Kong could find the Koin. Such caves do not appear in the [[Game Boy]] sequel. | |||
==Level Layout== | |||
== Secrets == | ==Secrets== | ||
===Bonus Levels=== | |||
===DK Coin=== | |||
==Trivia== | |||
[[Image:Seabed Shanty shortcut.png|thumb|The Shortcut needed to beat the level under 1:20:00.]] | |||
This level appears in the game's [[Time Attack (DKL3)|Time Attack]] mode, unlocked after beating [[Baron K. Roolenstein]] in the [[Lost World]]. It is required to beat under 1:20:00. Because the Kongs are not able to swim as fast underwater, the level would be considered impossible to complete in such a time, without the aid of a shortcut. This considerably well-hidden shortcut can be found near the end of the level, where the monkeys will swim up a long, slanted pathway of coral. If they swim into the wall, they will end up being shot through a long chain of [[Barrel Cannon]]s, taking them to the area just before the flagpole. | |||
<br clear=all> | <br clear=all> | ||
{{DKL3}} | {{DKL3}} |
Revision as of 08:01, May 8, 2010
This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.
Template:Level Seabed Shanty is the second level in the Donkey Kong game, Donkey Kong Land III. Located in the south-east of Cape Codswallop, it is the second level of the area.
This level takes place in the arm of the sea that separates the first wharf from the rest of the area. Therefore, it is also the first underwater level in the game. To complete it, Dixie Kong and Kiddy Kong must swim between the large coral reefs, avoiding the numerous Kocos, Bounty Basses and Bazzas. The Kongs will encounter many Lurchins in the second half of the level as well. Fortunately, Enguarde the Swordfish will help Dixie and Kiddy deal with their opponents, until the end of the level. With his sharp bill, he can be quite a help on the monkeys' quest. Seabed Shanty can also be considered as quite a labyrinth, but in many places arrow-shaped bananas will show the right path to follow.
Seabed Shanty is one of the only levels in Donkey Kong Land III where the DK Coin can be found without having to defeat a Koin. Actually, in Donkey Kong Country 3: Dixie Kong's Double Trouble, there was a small cave at the end of each "Coral" level, in which the Kong could find the Koin. Such caves do not appear in the Game Boy sequel.
Level Layout
Secrets
Bonus Levels
DK Coin
Trivia
This level appears in the game's Time Attack mode, unlocked after beating Baron K. Roolenstein in the Lost World. It is required to beat under 1:20:00. Because the Kongs are not able to swim as fast underwater, the level would be considered impossible to complete in such a time, without the aid of a shortcut. This considerably well-hidden shortcut can be found near the end of the level, where the monkeys will swim up a long, slanted pathway of coral. If they swim into the wall, they will end up being shot through a long chain of Barrel Cannons, taking them to the area just before the flagpole.