Klasp: Difference between revisions
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[[Image:klasp.jpg|thumb|A '''Klasp'''.]] | [[Image:klasp.jpg|thumb|A '''Klasp'''.]] | ||
'''Klasps''' are agile [[Kremling]]s who hide within red [[TNT Barrel]]s. | '''Klasps''' are agile [[Kremling]]s who hide within red [[TNT Barrel]]s. They first appeared in the third level of [[Cotton-Top Cove]], [[Kreeping Klasps]], but they were also seen in a few mountain levels, such as [[Krevice Kreepers]] and [[Criss Kross Cliffs]]. | ||
They hang from ropes, going back and forth. | They hang from ropes, going back and forth. In Kreeping Klasps, they follow a set path, not chasing the [[Kong]]s at all. Starting in Krevice Kreepers however, when they see a Kong, they'll change to "Attack Mode" and attempt to chase the poor ape whenever he/she is anywhere near their rope. They would be but a minor irritation if not for the fact that the barrels they live in explode on contact. Thus, any Kong near one of these should take all care to vacate the premises before a violent explosion ensues. | ||
Klasps only appeared in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. The only difference is that in ''Donkey Kong Land III'', they always moved in a fixed pattern instead of actively seeking out prey. | |||
Klasps can't be defeated by anything. Therefore, they should be avoided if all possible. Although, they do take themselves out when they do explode. | Klasps can't be defeated by anything. Therefore, they should be avoided if all possible. Although, they do take themselves out when they do explode. | ||
[[Image:KlaspPA.PNG|thumb|left|A '''Klasp''', as seen in [[Dixie Kong]]'s Photo Album.]] | [[Image:KlaspPA.PNG|thumb|left|A '''Klasp''', as seen in [[Dixie Kong]]'s Photo Album.]] | ||
In the Game Boy Advance remake of ''Donkey Kong Country 3'' a ground-bound version of Klasps named [[TNT Knocka]]s appear. While TNT Knockas resemble Klasps and explode like them, they have the attack pattern of a Knocka. | In the Game Boy Advance remake of ''Donkey Kong Country 3'' a ground-bound version of Klasps named [[TNT Knocka]]s appear. While TNT Knockas resemble Klasps and explode like them, they have the attack pattern of a Knocka. | ||
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Revision as of 10:39, May 8, 2009
Klasps are agile Kremlings who hide within red TNT Barrels. They first appeared in the third level of Cotton-Top Cove, Kreeping Klasps, but they were also seen in a few mountain levels, such as Krevice Kreepers and Criss Kross Cliffs.
They hang from ropes, going back and forth. In Kreeping Klasps, they follow a set path, not chasing the Kongs at all. Starting in Krevice Kreepers however, when they see a Kong, they'll change to "Attack Mode" and attempt to chase the poor ape whenever he/she is anywhere near their rope. They would be but a minor irritation if not for the fact that the barrels they live in explode on contact. Thus, any Kong near one of these should take all care to vacate the premises before a violent explosion ensues.
Klasps only appeared in Donkey Kong Country 3: Dixie Kong's Double Trouble! and Donkey Kong Land III. The only difference is that in Donkey Kong Land III, they always moved in a fixed pattern instead of actively seeking out prey.
Klasps can't be defeated by anything. Therefore, they should be avoided if all possible. Although, they do take themselves out when they do explode.
In the Game Boy Advance remake of Donkey Kong Country 3 a ground-bound version of Klasps named TNT Knockas appear. While TNT Knockas resemble Klasps and explode like them, they have the attack pattern of a Knocka.
Trivia
- According to the game's credits, Klasps belong to the "Kremling Kreeps" enemy class.
- The name "Klasp" derives from the word "clasp", which means to hold on to.
Template:Donkey Kong Country 3
Kremlings | |
---|---|
Characters | Congazuma • Draglinger • General Klump • Giant Viking Kremling • Green Kroc • Jr. Klap Trap • Junklomp • K. Lumsy • Kalypso • Kaptain Skurvy • Kass • Kerozene • King K. Rool • King Kut Out • Kip • Klubba • Kleever • Kludge • Krunch • Krunch's mother • Krusha • Krushy • Kudgel • Kutlass • Mega Amp • Quint Skurvy • Resident demon |
Species | Bazuka • Bones • Ghost • Kaboing • Kaboom • Kackle • Kannon • Kasplat • Klampon • Klank • Klaptrap • Klasp • Klinger • Kloak • Klobber • Klomp • Klump • Knocka • Kobble • Koin • Koindozer • Kopter • Kosha • Kracka • Krash • Kremling cop • Krimp • Kritter • Kroc • Krockhead • Krook • Kruiser • Krumple • Kruncha • Krusha • Kuchuka • Kuff 'n' Klout • Kutlass • Re-Koil • Robokremling • Rock Kroc • Skidda • Shroom • Super Team goalie |