Feeling Fine P: Difference between revisions
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Spencer PK (talk | contribs) (Basically copied the nice bulleted list from the Feeling Fine article and removed Zap Tap interaction because Zap Tap P does not exist.) |
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|bp=4 | |bp=4 | ||
|price=— | |price=— | ||
|effect=Makes [[Mario]]'s [[partner]] immune to most status conditions. | |effect=Makes [[Mario]]'s [[party member|partner]] immune to most status conditions. | ||
|ttyd=Make your partner immune to poison or dizziness. | |ttyd=Make your partner immune to poison or dizziness. | ||
|ttydns=Make your partner immune to status changes, like poison or dizzy. | |ttydns=Make your partner immune to status changes, like poison or dizzy. | ||
}} | }} | ||
'''Feeling Fine P''' is a [[badge]] in ''[[Paper Mario: The Thousand-Year Door]]''. It can be found in the [[X-Naut Fortress]], inside of a giant claw crane that can only be accessed after returning the [[Cog (Paper Mario: The Thousand-Year Door)|Cog]] to the crane. | '''Feeling Fine P''' is a [[badge]] in ''[[Paper Mario: The Thousand-Year Door]]''. It can be found in the [[X-Naut Fortress]], inside of a giant claw crane that can only be accessed after returning the [[Cog (Paper Mario: The Thousand-Year Door)|Cog]] to the crane. The badge's effect is applied exclusively to [[Mario]]'s [[party member]]s. A variant of the badge called [[Feeling Fine]] has the same effect, but is applied exclusively to Mario. | ||
When equipped, Mario's party members become immune to a variety of status conditions:<ref>{{cite | |||
|author=Jdaster64 | |||
|language=en | |||
|date=February 29, 2024 | |||
|url=supermariofiles.wordpress.com/2024/02/29/ttyd-battle-bits-016-status-woe/ | |||
|title=TTYD Battle Bits #016: Status Woe | |||
|publisher=Wordpress.com | |||
|accessdate=March 9, 2025}}</ref> | |||
;Positive | |||
* [[File:PMTTYD NS Condition Electrified.png|20px]] [[Electrified]] (only in the original Nintendo Gamecube version) | |||
;Negative | |||
* [[File:PMTTYD NS Condition Attack Down.png|20px]] [[POW-Down|Attack Down]] (unused, no attack inflicts Attack Down) | |||
* [[File:PMTTYD NS Condition Defense Down.png|20px]] [[DEF-Down|Defense Down]] | |||
* [[File:PMTTYD NS Condition Confused.png|20px]] [[Confused]] | |||
* [[File:PMTTYD NS Condition Dizzy.png|20px]] [[Dizzy]] | |||
* [[File:PMTTYD NS Condition Immobilized.png|20px]] [[Immobilized]] | |||
* [[File:PMTTYD NS Condition Poisoned.png|20px]] [[Poison (status effect)|Poisoned]] | |||
* [[File:PMTTYD NS Condition Sleepy.png|20px]] [[Sleep|Sleepy]] | |||
* [[File:PMTTYD NS Condition Tiny.png|20px]] [[Tiny (status effect)|Tiny]] | |||
* [[File:PMTTYD NS Condition Burned.png|20px]] [[Burn|Burned]] (only in the Nintendo Switch remake) | |||
* [[File:PMTTYD NS Condition Frozen.png|20px]] [[Frozen]] (only in the Nintendo Switch remake) | |||
Equipping the badge will '''not''' prevent any other positive status conditions nor the following negative ones: | |||
* [[File:PMTTYD NS Condition Allergic.png|20px]] [[Allergic]] | |||
* [[File:PMTTYD NS Condition Prohibited Partner Skill.png|20px]] [[Prohibited Command|Prohibited]] | |||
* [[File:PMTTYD NS Condition Slow.png|20px]] [[Slow]] | |||
In the original Nintendo Gamecube version, Feeling Fine P will prevent all party members from becoming Electrified from all sources. This will happen even if an item that grants Electrified, like a [[Volt Mushroom]], is used on the party member. | |||
==Names in other languages== | ==Names in other languages== | ||
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|SpaM=Vaccine P | |SpaM=Vaccine P | ||
}} | }} | ||
==References== | |||
<references/> | |||
{{PMTTYD items}} | {{PMTTYD items}} |
Revision as of 18:04, March 9, 2025
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Feeling Fine P is a badge in Paper Mario: The Thousand-Year Door. It can be found in the X-Naut Fortress, inside of a giant claw crane that can only be accessed after returning the Cog to the crane. The badge's effect is applied exclusively to Mario's party members. A variant of the badge called Feeling Fine has the same effect, but is applied exclusively to Mario.
When equipped, Mario's party members become immune to a variety of status conditions:[1]
- Positive
Electrified (only in the original Nintendo Gamecube version)
- Negative
Attack Down (unused, no attack inflicts Attack Down)
Defense Down
Confused
Dizzy
Immobilized
Poisoned
Sleepy
Tiny
Burned (only in the Nintendo Switch remake)
Frozen (only in the Nintendo Switch remake)
Equipping the badge will not prevent any other positive status conditions nor the following negative ones:
In the original Nintendo Gamecube version, Feeling Fine P will prevent all party members from becoming Electrified from all sources. This will happen even if an item that grants Electrified, like a Volt Mushroom, is used on the party member.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | イツーモゲンキP[?] Itsūmo Genki P |
Always Healthy P | |
Chinese (simplified) | 充满精神P徽章[?] Chōngmǎn Jīngshén P Huīzhāng |
Full of Spirit P Badge | |
Chinese (traditional) | 充滿精神P徽章[?] Chōngmǎn Jīngshén P Huīzhāng |
Full of Spirit P Badge | |
Dutch | Kerngezond P[?] | Literally Core Healthy P, but kerngezond is mainly a term denoting that someone is in excellent health | |
French | Ҫa va bien! P[?] | I'm feeling fine! P | |
German | Protektor P[?] | Protector P | |
Italian | Granforma C[?] | Great Shape P | |
Korean | 언제나 스마일P[?] Aonjena Seumail P |
Always Smile P | |
Spanish | Vacuna E[?] | Vaccine P |
References
- ^ Jdaster64 (February 29, 2024). TTYD Battle Bits #016: Status Woe. Wordpress.com (English). Retrieved March 9, 2025.