Orange: Difference between revisions
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(Undo revision 4376557 by PrincessPeachFan (talk) most oranges listed here have a gameplay function, and the trimming wasn't even done consistently (the ones in Jungle Climber don't explode like in DK64)) |
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|image=[[File:Orange.png|120px]] | |image=[[File:Orange.png|120px]] | ||
|first_appearance=''[[Donkey Kong 64]]'' ([[List of games by date#1999|1999]]) | |first_appearance=''[[Donkey Kong 64]]'' ([[List of games by date#1999|1999]]) | ||
|latest_appearance=''[[ | |latest_appearance=''[[Mario Party Superstars]]'' ([[List of games by date#2021|2021]]) | ||
}} | }} | ||
'''Oranges''' have functional purposes in a number of [[Super Mario (franchise)|''Super Mario'']] games. In some of these games, the player can be collect them or interact with them otherwise to earn [[point]]s, such as in minigames. In ''[[Donkey Kong 64]]'', they have an explosive property and are used as weapons both by the player characters and enemies. | |||
==History== | |||
===''Donkey Kong 64''=== | |||
{{quote|Squawk! Pick up the oranges and hold {{button|n64|Z}}, then press {{button|n64|Cright}} to throw them.|Squawks|Donkey Kong 64}} | {{quote|Squawk! Pick up the oranges and hold {{button|n64|Z}}, then press {{button|n64|Cright}} to throw them.|Squawks|Donkey Kong 64}} | ||
[[File:DK64 Orange Grenade.gif|frame|left]] | [[File:DK64 Orange Grenade.gif|frame|left]] | ||
Oranges appear in ''Donkey Kong 64'' as an explosive [[fruit]] and collectible weapon that appears in every [[level]] of ''[[Donkey Kong 64]]''. It looks like a regular orange but has a grenade pin on top; owing to their appearance and function, the game's official strategy guide refers to them as '''Orange Grenades''',<ref>{{cite|publisher=Bradygames|date=1999|isbn=1-56686-909-9|language=en-us|author=Bogenn, Tim, and Ken Schmidt|title=''Donkey Kong 64'' Official Strategy Guide|page=4}}</ref> though in-game they are simply rendered as "oranges". The active [[Kong]] can throw oranges if the player presses {{button|n64|Cright}} while holding {{button|n64|Z}}, including while in midair. Oranges first appear in one of the [[Training Barrel]]s, to teach the player on how to throw oranges. By default, the Kongs can carry up to only 20 oranges, but by purchasing ammo belt upgrades at [[Funky's Store]], the limit slightly increases to 25, and then another time to 30. Oranges can defeat most enemies and knock down certain fragile walls and fences. | |||
[[Klump]]s, [[Mechanical Zinger]]s, and some [[Zinger]]s attack with green oranges; Klumps throw them while the Zingers drop them overhead. Klumps are sometimes seen eating oranges from afar, which they are shown to be unaffected by, because after swallowing an orange, the Klump belches. The Kong can defeat Klumps and [[Robokremling]]s only by throwing an orange at them. | [[Klump]]s, [[Mechanical Zinger]]s, and some [[Zinger]]s attack with green oranges; Klumps throw them while the Zingers drop them overhead. Klumps are sometimes seen eating oranges from afar, which they are shown to be unaffected by, because after swallowing an orange, the Klump belches. The Kong can defeat Klumps and [[Robokremling]]s only by throwing an orange at them. | ||
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Oranges also appear as a weapon in the Multiplayer mode, where they create an identical shockwave attack to that of a [[Kasplat]]'s. [[Krusha]] also uses oranges as ammo for his [[orange grenade launcher]]. | Oranges also appear as a weapon in the Multiplayer mode, where they create an identical shockwave attack to that of a [[Kasplat]]'s. [[Krusha]] also uses oranges as ammo for his [[orange grenade launcher]]. | ||
In ''[[ | The explosion from oranges causes the game to lag, which is compensated by speeding up the Kong. The lag can be abused to bypass the collision detection of certain walls, such as the one blocking the entrance to the [[Angry Aztec]] lobby. This is ineffective in the [[Wii U]]'s [[Virtual Console]] release, which has a more consistent frame rate. | ||
===''Mario Party'' series=== | |||
====''Mario Party 2''==== | |||
[[File:Orange Honeycomb Havoc MP2.png|frame|left]] | |||
In ''[[Mario Party 2]]'', oranges are among the objects that players can catch without losing in the [[minigame]] [[Honeycomb Havoc]]. They also appear in the minigame's later renditions in ''[[Mario Party: The Top 100]]'' and ''[[Mario Party Superstars]]''. | |||
====''Mario Party 4''==== | |||
In ''[[Mario Party 4]]'', oranges appear in the [[Bowser]] minigame [[Fruits of Doom]] as one of the potential fruits on Bowser's list. | |||
===''Donkey Konga 3 JP''=== | |||
In ''[[Donkey Konga 3 JP]]'', the ''Donkey Kong 64'' artwork of an orange appears briefly in Freestyle Zone as one of the images that appears onscreen as the player freely drums on the [[DK Bongos]]. | |||
===''DK: Jungle Climber''=== | |||
In ''[[DK: Jungle Climber]]'', oranges appear in the minigame [[Orange Picker]], where the objective is for [[Donkey Kong]] to climb from oranges to earn points. | |||
===''Yoshi's Woolly World''=== | |||
[[File:YWW BonusGame.jpg|200px|thumb]] | |||
In ''[[Yoshi's Woolly World]]'', orange slices appear in [[Bonus Game (Yoshi's Woolly World)|Bonus Games]] as collectibles. Like most other collectable fruit in a Bonus Game, each orange slice is worth 50 [[bead]]s. | |||
===''Yoshi's Crafted World''=== | |||
In ''[[Yoshi's Crafted World]]'', five orange papier-mâché [[List of crafts in Yoshi's Crafted World|crafts]] appear on the flip side of [[Jungle Tour Challenge]]. They are one of the souvenir hunt requests from the [[Rumble Jungle]] [[Blockafeller]]. | |||
{{br}} | |||
==Names in other languages== | ==Names in other languages== | ||
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|Fre=Orange | |Fre=Orange | ||
}} | }} | ||
==References== | ==References== |
Revision as of 11:43, September 26, 2024
Orange | |
---|---|
First appearance | Donkey Kong 64 (1999) |
Latest appearance | Mario Party Superstars (2021) |
Oranges have functional purposes in a number of Super Mario games. In some of these games, the player can be collect them or interact with them otherwise to earn points, such as in minigames. In Donkey Kong 64, they have an explosive property and are used as weapons both by the player characters and enemies.
History
Donkey Kong 64
- “Squawk! Pick up the oranges and hold , then press to throw them.”
- —Squawks, Donkey Kong 64
Oranges appear in Donkey Kong 64 as an explosive fruit and collectible weapon that appears in every level of Donkey Kong 64. It looks like a regular orange but has a grenade pin on top; owing to their appearance and function, the game's official strategy guide refers to them as Orange Grenades,[1] though in-game they are simply rendered as "oranges". The active Kong can throw oranges if the player presses while holding , including while in midair. Oranges first appear in one of the Training Barrels, to teach the player on how to throw oranges. By default, the Kongs can carry up to only 20 oranges, but by purchasing ammo belt upgrades at Funky's Store, the limit slightly increases to 25, and then another time to 30. Oranges can defeat most enemies and knock down certain fragile walls and fences.
Klumps, Mechanical Zingers, and some Zingers attack with green oranges; Klumps throw them while the Zingers drop them overhead. Klumps are sometimes seen eating oranges from afar, which they are shown to be unaffected by, because after swallowing an orange, the Klump belches. The Kong can defeat Klumps and Robokremlings only by throwing an orange at them.
Oranges also appear as a weapon in the Multiplayer mode, where they create an identical shockwave attack to that of a Kasplat's. Krusha also uses oranges as ammo for his orange grenade launcher.
The explosion from oranges causes the game to lag, which is compensated by speeding up the Kong. The lag can be abused to bypass the collision detection of certain walls, such as the one blocking the entrance to the Angry Aztec lobby. This is ineffective in the Wii U's Virtual Console release, which has a more consistent frame rate.
Mario Party series
Mario Party 2
In Mario Party 2, oranges are among the objects that players can catch without losing in the minigame Honeycomb Havoc. They also appear in the minigame's later renditions in Mario Party: The Top 100 and Mario Party Superstars.
Mario Party 4
In Mario Party 4, oranges appear in the Bowser minigame Fruits of Doom as one of the potential fruits on Bowser's list.
Donkey Konga 3 JP
In Donkey Konga 3 JP, the Donkey Kong 64 artwork of an orange appears briefly in Freestyle Zone as one of the images that appears onscreen as the player freely drums on the DK Bongos.
DK: Jungle Climber
In DK: Jungle Climber, oranges appear in the minigame Orange Picker, where the objective is for Donkey Kong to climb from oranges to earn points.
Yoshi's Woolly World
In Yoshi's Woolly World, orange slices appear in Bonus Games as collectibles. Like most other collectable fruit in a Bonus Game, each orange slice is worth 50 beads.
Yoshi's Crafted World
In Yoshi's Crafted World, five orange papier-mâché crafts appear on the flip side of Jungle Tour Challenge. They are one of the souvenir hunt requests from the Rumble Jungle Blockafeller.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
French | Orange[?] | - |
References
- ^ Bogenn, Tim, and Ken Schmidt (1999). Donkey Kong 64 Official Strategy Guide. Bradygames (American English). ISBN 1-56686-909-9. Page 4.