Memory Match (Super Mario series): Difference between revisions

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==Gameplay==
==Gameplay==
===Single player===
===Single player===
After the player bets three [[coin]]s, Luigi serves a group of eight cards upside down, and the player must match them up with their twins. At the start, Luigi's cards feature symbols such as a [[Lakitu's Cloud|Cloud]], a [[Super Mushroom|Mushroom]], a [[Fire Flower]], and a [[Super Star]]. By completing a challenge successfully, the player gains six times the remaining bet coins in ''Super Mario 64 DS'' or nine coins in ''New Super Mario Bros.'' and receives a Star as a point. As the player earns Stars, the minigame gradually increases in difficulty by adding more cards and symbols, including [[Mario]] and Luigi, but also a [[Goomba]], [[Bowser]], a [[Boo]], and [[Yoshi]] in the ''New Super Mario Bros.'' version of the minigame. For every five Stars earned, additional cards are introduced, and in ''New Super Mario Bros.'', some of the cards flip over when Luigi deals them before they flip again. If the player taps two different cards, a coin is given to Luigi from the bet number, causing the player to lose a Star if Luigi takes all these coins. If the player loses all of the money to bet, the [[Game Over|minigame ends]].
After the player bets three [[coin]]s, Luigi serves a group of eight cards upside down, and the player must match them up with their twins. At the start, Luigi's cards feature symbols such as a [[Lakitu's Cloud|Cloud]], a [[Super Mushroom|Mushroom]], a [[Fire Flower]], and a [[Super Star]]. By completing a challenge successfully, the player gains six times the remaining bet coins in ''Super Mario 64 DS'' or nine coins in ''New Super Mario Bros.'' and receives a Star as a point. As the player earns Stars, the minigame gradually increases in difficulty by adding more cards and symbols, including [[Mario]] and Luigi, but also a [[Goomba]], [[Bowser]], a [[Boo]], and [[Yoshi]] in the ''New Super Mario Bros.'' version of the minigame. For every five Stars earned, additional cards are introduced, and in ''New Super Mario Bros.'', some of the cards flip over for a few seconds when Luigi deals them before they flip again. If the player taps two different cards, a coin is given to Luigi from the bet number, causing the player to lose a Star if Luigi takes all these coins. If the player loses all of the money to bet, the [[Game Over|minigame ends]].


The ''New Super Mario Bros.'' version of this minigame incorporates the 16 and 20 card variants from Memory Master with some differences. When Luigi serves 16 cards, the player gets eight flipped cards compared to six cards from Memory Master. When he serves 20 cards, the player gets 12 flipped cards compared to eight cards.
The ''New Super Mario Bros.'' version of this minigame incorporates the 16- and 20-card variants from Memory Master with some differences. When Luigi serves 16 cards, the player gets eight flipped cards compared to six cards from Memory Master. When he serves 20 cards, the player gets 12 flipped cards compared to eight cards.


The progression for both games is detailed in the tables below.
The progression for both games is detailed in the tables below.
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===Multiplayer===
===Multiplayer===
[[File:NSMB Memory Match Multiplayer.png|thumb|left|200px|Multiplayer Memory Match game with four players in ''New Super Mario Bros.'']]
[[File:NSMB Memory Match Multiplayer.png|thumb|left|200px|Multiplayer Memory Match game with four players in ''New Super Mario Bros.'']]
In multiplayer mode, which is exclusive to ''New Super Mario Bros.'', the minigame features 20 cards arranged in a 5×4 grid similarly to its single-player version after the player reaches 15 Stars. The first player is chosen randomly, and subsequent turns follow this established order. If the cards a player taps match, the player earns two [[point]]s and gets to go again until they are wrong. Once all the cards are gone, the player with the most points wins. Unlike its single-player counterpart, this version of the minigame does not offer hints at the start of each game.
In multiplayer mode, which is exclusive to ''New Super Mario Bros.'', the minigame features 20 cards arranged in a 5×4 grid similarly to its single-player version after the player reaches 15 Stars. The first player is chosen randomly, and subsequent turns follow this established order. If the cards a player taps match, the player earns two [[point]]s and can continue until they are wrong. Once all the cards are gone, the player with the most points wins. Unlike its single-player counterpart, this version of the minigame does not offer hints at the start of each game.


==In-game instructions==
==In-game instructions==

Revision as of 09:48, September 16, 2024

Memory Match
The mini-game Memory Match seen in Super Mario 64 DS
The minigame in Super Mario 64 DS
Appears in Super Mario 64 DS
New Super Mario Bros.
Type Luigi's minigame (Super Mario 64 DS)
Table minigame (New Super Mario Bros.)
Music sample

Memory Match is one of Luigi's minigames in Super Mario 64 DS and a Table minigame in New Super Mario Bros. This minigame plays identically to the real-world card game Concentration.

A harder version of this minigame called Memory Master is exclusive to Super Mario 64 DS.

Gameplay

Single player

After the player bets three coins, Luigi serves a group of eight cards upside down, and the player must match them up with their twins. At the start, Luigi's cards feature symbols such as a Cloud, a Mushroom, a Fire Flower, and a Super Star. By completing a challenge successfully, the player gains six times the remaining bet coins in Super Mario 64 DS or nine coins in New Super Mario Bros. and receives a Star as a point. As the player earns Stars, the minigame gradually increases in difficulty by adding more cards and symbols, including Mario and Luigi, but also a Goomba, Bowser, a Boo, and Yoshi in the New Super Mario Bros. version of the minigame. For every five Stars earned, additional cards are introduced, and in New Super Mario Bros., some of the cards flip over for a few seconds when Luigi deals them before they flip again. If the player taps two different cards, a coin is given to Luigi from the bet number, causing the player to lose a Star if Luigi takes all these coins. If the player loses all of the money to bet, the minigame ends.

The New Super Mario Bros. version of this minigame incorporates the 16- and 20-card variants from Memory Master with some differences. When Luigi serves 16 cards, the player gets eight flipped cards compared to six cards from Memory Master. When he serves 20 cards, the player gets 12 flipped cards compared to eight cards.

The progression for both games is detailed in the tables below.

Super Mario 64 DS

Stars Image Symbols Cards served
0–4 Cards available in the Memory Match minigame from Super Mario 64 DS between 0 and 4 stars (Touch screen only)
  • Cloud
  • Mushroom
  • Fire Flower
  • Super Star
8
5–9 Cards available in the Memory Match minigame from Super Mario 64 DS between 5 and 9 stars (Touch screen only)
  • Cloud
  • Mushroom
  • Fire Flower
  • Super Star
  • Mario
10
10 and above Cards available in the Memory Match minigame from Super Mario 64 DS from 10 stars and beyond (Touch screen only)
  • Cloud
  • Mushroom
  • Fire Flower
  • Super Star
  • Mario
  • Luigi
12

New Super Mario Bros.

Stars Image Symbols Cards served Hints at the start
0–4 Cards available in the Memory Match minigame between 0 and 4 stars (Touch screen only)
  • Cloud
  • Mushroom
  • Fire Flower
  • Super Star
8 0
5–9 Cards available in the Memory Match minigame between 5 and 9 stars (Touch screen only)
  • Cloud
  • Mushroom
  • Fire Flower
  • Super Star
  • Luigi
  • Mario
12 4
10–14 Cards available in the Memory Match minigame between 10 and 14 stars (Touch screen only)
  • Cloud
  • Mushroom
  • Fire Flower
  • Super Star
  • Luigi
  • Mario
  • Goomba
  • Bowser
16 8
15 and above Cards available in the Memory Match minigame from 15 stars and beyond (Touch screen only)
  • Cloud
  • Mushroom
  • Fire Flower
  • Super Star
  • Luigi
  • Mario
  • Goomba
  • Bowser
  • Boo
  • Yoshi
20 12

Multiplayer

Preview of a multiplayer game of the Memory Match minigame
Multiplayer Memory Match game with four players in New Super Mario Bros.

In multiplayer mode, which is exclusive to New Super Mario Bros., the minigame features 20 cards arranged in a 5×4 grid similarly to its single-player version after the player reaches 15 Stars. The first player is chosen randomly, and subsequent turns follow this established order. If the cards a player taps match, the player earns two points and can continue until they are wrong. Once all the cards are gone, the player with the most points wins. Unlike its single-player counterpart, this version of the minigame does not offer hints at the start of each game.

In-game instructions

  • Super Mario 64 DS: "Pick two matching cards to make them disappear. Clear all the cards to win."
  • New Super Mario Bros.
    • Single player: "Pick two matching cards to make them disappear. Clear all the cards to win. If you make three mistakes, Luigi wins."
    • Multiplayer: "Take turns choosing cards. If you find two matching cards, you get to keep them. Which of you has the best memory?"

Names in other languages

Language Name Meaning Notes
Japanese ルイージのしんけいすいじゃく[?]
Ruīji no Shinkei Suijaku
Luigi's Concentration Game
Chinese 记忆测试[1][2]
Jìyì Cèshì
Memory Test
French Mémorisation[?] Memorisation
German Gedächtnistraining[?] Memory Training
Italian Accoppiata vincente[?] Paired winning
Korean 루이지의 같은 그림 찾기[?]
Ruiji ui gateun grim chatgi
Luigi's Concentration Game
Spanish Test de Luigi[?] Luigi's Test

References